Exemple #1
0
 public void RefreshNodesNew()
 {
     foreach (CNode n in nodes)
     {
         System.Type t       = n.GetType();
         CNode       newNode = (CNode)System.Activator.CreateInstance(t);
         newNode.Initialize(findNextN(), n.Type, (int)mousePos.x, (int)mousePos.y);
         newNode.MirrorParameters(n);
         n.parameters        = newNode.parameters;
         n.displayParameters = null;
     }
 }
Exemple #2
0
        // Converts to a new node. Automatic class generation. Whoo!
        public CNode toCnode(int Add)
        {
            CNode c = (CNode)System.Activator.CreateInstance(System.Type.GetType(CNodeType));

            c.Initialize(ID + Add, Type, (int)windowx, (int)windowy);

            c.SetupID();

            c.parameters = parameters;

            return(c);
        }
Exemple #3
0
        // generic node creation
        protected void CreateNode(object obj)
        {
            MenuType mt = (MenuType)obj;

            System.Type t = (System.Type)mt.type;

            if (mt.constrained)
            {
                ArrayList l = findType(nodes, t);
                if (l.Count != 0)
                {
                    EditorUtility.DisplayDialog("Error",
                                                mt.message, "Got it");
                    return;
                }
            }

            CNode n = (CNode)System.Activator.CreateInstance(t);

            n.Initialize(findNextN(), mt.val, (int)mousePos.x, (int)mousePos.y);
            nodes.Add(n);
            //ResetState ();
        }