public static CharacterCode CreateFrom(BasicCharacterObject character) { CharacterCode characterCode = new CharacterCode(); string equipmentCode = character.Equipment?.CalculateEquipmentCode(); characterCode.EquipmentCode = equipmentCode; characterCode.BodyProperties = character.GetBodyProperties(character.Equipment); characterCode.IsFemale = character.IsFemale; characterCode.IsHero = character.IsHero; characterCode.FormationClass = character.DefaultFormationClass; MBStringBuilder mbStringBuilder = new MBStringBuilder(); mbStringBuilder.Initialize(callerMemberName: nameof(CreateFrom)); mbStringBuilder.Append <string>("@---@"); mbStringBuilder.Append <string>(equipmentCode); mbStringBuilder.Append <string>("@---@"); mbStringBuilder.Append <string>(characterCode.BodyProperties.ToString()); mbStringBuilder.Append <string>("@---@"); mbStringBuilder.Append <string>(characterCode.IsFemale ? "1" : "0"); mbStringBuilder.Append <string>("@---@"); mbStringBuilder.Append <string>(characterCode.IsHero ? "1" : "0"); mbStringBuilder.Append <string>("@---@"); mbStringBuilder.Append <string>(((int)characterCode.FormationClass).ToString()); mbStringBuilder.Append <string>("@---@"); mbStringBuilder.Append <string>(characterCode.Color1.ToString()); mbStringBuilder.Append <string>("@---@"); mbStringBuilder.Append <string>(characterCode.Color2.ToString()); mbStringBuilder.Append <string>("@---@"); characterCode.Code = mbStringBuilder.ToStringAndRelease(); return(characterCode); }
public static CharacterCode CreateFrom( string equipmentCode, BodyProperties bodyProperties, bool isFemale, bool isHero, uint color1, uint color2, FormationClass formationClass) { CharacterCode characterCode = new CharacterCode(); characterCode.EquipmentCode = equipmentCode; characterCode.BodyProperties = bodyProperties; characterCode.IsFemale = isFemale; characterCode.IsHero = isHero; characterCode.Color1 = color1; characterCode.Color2 = color2; characterCode.FormationClass = formationClass; MBStringBuilder mbStringBuilder = new MBStringBuilder(); mbStringBuilder.Initialize(callerMemberName: nameof(CreateFrom)); mbStringBuilder.Append <string>("@---@"); mbStringBuilder.Append <string>(equipmentCode); mbStringBuilder.Append <string>("@---@"); mbStringBuilder.Append <string>(characterCode.BodyProperties.ToString()); mbStringBuilder.Append <string>("@---@"); mbStringBuilder.Append <string>(characterCode.IsFemale ? "1" : "0"); mbStringBuilder.Append <string>("@---@"); mbStringBuilder.Append <string>(characterCode.IsHero ? "1" : "0"); mbStringBuilder.Append <string>("@---@"); mbStringBuilder.Append <string>(((int)characterCode.FormationClass).ToString()); mbStringBuilder.Append <string>("@---@"); mbStringBuilder.Append <string>(characterCode.Color1.ToString()); mbStringBuilder.Append <string>("@---@"); mbStringBuilder.Append <string>(characterCode.Color2.ToString()); mbStringBuilder.Append <string>("@---@"); characterCode.Code = mbStringBuilder.ToStringAndRelease(); return(characterCode); }
public ImageIdentifier(CharacterCode characterCode) { this.ImageTypeCode = ImageIdentifierType.Character; this.Id = characterCode.Code; this.AdditionalArgs = ""; }
public static CharacterCode CreateFrom(string code) { CharacterCode characterCode = new CharacterCode(); int startIndex1 = 0; int num1; for (num1 = code.IndexOf("@---@", StringComparison.InvariantCulture); num1 == startIndex1; num1 = code.IndexOf("@---@", startIndex1, StringComparison.InvariantCulture)) { startIndex1 = num1 + 5; } string str1 = code.Substring(startIndex1, num1 - startIndex1); int startIndex2; do { startIndex2 = num1 + 5; num1 = code.IndexOf("@---@", startIndex2, StringComparison.InvariantCulture); }while (num1 == startIndex2); string keyValue = code.Substring(startIndex2, num1 - startIndex2); int startIndex3; do { startIndex3 = num1 + 5; num1 = code.IndexOf("@---@", startIndex3, StringComparison.InvariantCulture); }while (num1 == startIndex3); string str2 = code.Substring(startIndex3, num1 - startIndex3); int startIndex4; do { startIndex4 = num1 + 5; num1 = code.IndexOf("@---@", startIndex4, StringComparison.InvariantCulture); }while (num1 == startIndex4); string str3 = code.Substring(startIndex4, num1 - startIndex4); int startIndex5; do { startIndex5 = num1 + 5; num1 = code.IndexOf("@---@", startIndex5, StringComparison.InvariantCulture); }while (num1 == startIndex5); string str4 = code.Substring(startIndex5, num1 - startIndex5); int startIndex6; do { startIndex6 = num1 + 5; num1 = code.IndexOf("@---@", startIndex6, StringComparison.InvariantCulture); }while (num1 == startIndex6); string str5 = code.Substring(startIndex6, num1 - startIndex6); int startIndex7 = num1 + 5; int num2 = code.IndexOf("@---@", startIndex7, StringComparison.InvariantCulture); string str6 = num2 >= 0 ? code.Substring(startIndex7, num2 - startIndex7) : code.Substring(startIndex7); characterCode.EquipmentCode = str1; BodyProperties bodyProperties; if (BodyProperties.FromString(keyValue, out bodyProperties)) { characterCode.BodyProperties = bodyProperties; } characterCode.IsFemale = Convert.ToInt32(str2) == 1; characterCode.IsHero = Convert.ToInt32(str3) == 1; characterCode.FormationClass = (FormationClass)Convert.ToInt32(str4); characterCode.Color1 = Convert.ToUInt32(str5); characterCode.Color2 = Convert.ToUInt32(str6); characterCode.Code = code; return(characterCode); }