internal bool Confirm(LevelModel level)
 {
     return(dialogue.OnConfirm(level));
 }
Exemple #2
0
 public bool OnConfirm(LevelModel level)
 {
     isComplete = Complete(level);
     return(isComplete);
 }
Exemple #3
0
 public override bool Complete(LevelModel level)
 {
     Game.UpdateKnowledge(sets, clears);
     return(true);
 }
Exemple #4
0
 public abstract bool Complete(LevelModel level);