Exemple #1
0
 private void null_sprites_for_skip()
 {
     Battler_1_Sprite = null;
     Battler_2_Sprite = null;
     Platform         = null;
     HUD           = null;
     Background    = null;
     Black_Backing = null;
     Hit_Spark     = null;
     HitNumbers.Clear();
     White_Screen   = null;
     Miss_Spark     = null;
     NoDamage_Spark = null;
 }
 protected override void setup_hud()
 {
     HUD = new Window_Battle_HUD(Battler_1.id, !Reverse, Distance);
 }
Exemple #3
0
 protected virtual void setup_hud()
 {
     HUD = new Window_Battle_HUD(Combat_Data, !Reverse, Distance);
 }