The base class for cells in a TableView. ITableViewDataSource returns pointers to these objects
Inheritance: UnityEngine.UI.Windows.WindowComponent
 public void OnClickTableCell(TableViewCell cell, int row)
 {
     Debug.Log("OnClick!! " + row);
     GameObject intentObj = GameObject.Instantiate(intentPrefab);
     Intent intent = intentObj.GetComponent<Intent>();
     intent.putInteger("row", row);
     Application.LoadLevel("ChatRoom");
 }