private static PopupWindow GetInstance() { if (go == null) { go = new GameObject("TacPopupWindow"); instance = go.AddComponent<PopupWindow>(); } return instance; }
public static void Draw(string buttonText, Rect windowPos, Func <int, object, bool> popupDrawCallback, GUIStyle buttonStyle, object parameter, params GUILayoutOption[] options) { PopupWindow pw = PopupWindow.GetInstance(); var content = new GUIContent(buttonText); var rect = GUILayoutUtility.GetRect(content, buttonStyle, options); if (GUI.Button(rect, content, buttonStyle)) { pw.showPopup = true; // pw.popupPos = new Rect(windowPos.x + rect.xMin, windowPos.y + rect.yMax + 1, 10, 10); var mouse = Input.mousePosition; pw.popupPos = new Rect(mouse.x - 10, Screen.height - mouse.y - 10, 10, 10); pw.callback = popupDrawCallback; pw.parameter = parameter; } if (Event.current.rawType == EventType.MouseUp) { pw.showPopup = false; } }
private bool DrawPopupContents(int windowId, object parameter) { ResourcePartMap clickedPart = (ResourcePartMap)parameter; List <ResourcePartMap> parts = clickedPart.isSelected ? EnumerateSelectedParts().ToList() : new List <ResourcePartMap>(1) { clickedPart }; bool canPump = true, allHighlighted = true, guiChanged = false; foreach (ResourcePartMap part in parts) { canPump &= part.resource.TransferMode == ResourceTransferMode.PUMP; allHighlighted &= part.isHighlighted; } bool highlight = GUILayout.Toggle(allHighlighted, "Highlight", popupButtonStyle); if (highlight != allHighlighted) { foreach (ResourcePartMap part in parts) { if (!highlight && part.isHighlighted && !part.isSelected) { part.part.SetHighlightDefault(); } part.isHighlighted = highlight; } guiChanged = true; } if (controller.IsPrelaunch() && parts.Count == 1) // only allow editing when a single part is selected { newAmount = clickedPart.resource.Amount; PopupWindow.Draw("Edit", windowPos, DrawEditPopupContents, popupButtonStyle, clickedPart); } if (canPump && isControllable) { TransferDirection direction = clickedPart.direction; bool?toggleChange = null; // how a toggle was changed, if at all foreach (ResourcePartMap part in parts) { if (part.direction != direction) { direction = TransferDirection.VARIOUS; break; } } DrawPopupToggle(TransferDirection.NONE, "Stop", ref direction, ref toggleChange); DrawPopupToggle(TransferDirection.IN, "Transfer In", ref direction, ref toggleChange); DrawPopupToggle(TransferDirection.OUT, "Transfer Out", ref direction, ref toggleChange); DrawPopupToggle(TransferDirection.BALANCE, "Balance", ref direction, ref toggleChange); if (settings.ShowDump) { DrawPopupToggle(TransferDirection.DUMP, "Dump", ref direction, ref toggleChange); } DrawPopupToggle(TransferDirection.LOCKED, "Lock", ref direction, ref toggleChange); if (toggleChange.HasValue) { foreach (ResourcePartMap part in parts) { if (!toggleChange.Value) // if the user turned a direction off... { if (part.direction == direction) { if (direction == TransferDirection.LOCKED) { part.resource.Locked = false; } part.direction = TransferDirection.NONE; } } else if (part.direction != direction) { if (direction == TransferDirection.LOCKED) { part.resource.Locked = true; } part.direction = direction; } } guiChanged = true; } } return(guiChanged); }
protected override void DrawWindowContents(int windowID) { headerScrollPosition = GUILayout.BeginScrollView(headerScrollPosition, GUILayout.ExpandHeight(false)); GUILayout.BeginHorizontal(); List <ResourceInfo> sortedResources = controller.GetResourceInfo().Values.ToList(); sortedResources.Sort((a, b) => a.title.CompareTo(b.title)); foreach (ResourceInfo resource in sortedResources) { bool toggled = GUILayout.Toggle(resource.isShowing, resource.title, buttonStyle) != resource.isShowing; if (toggled) { SetResourceVisibility(resource, !resource.isShowing); if (resource.isShowing && settings.OneTabOnly) { foreach (ResourceInfo otherResource in sortedResources) { if (otherResource != resource) { SetResourceVisibility(otherResource, false); } } } } } GUILayout.EndHorizontal(); GUILayout.EndScrollView(); scrollPosition = GUILayout.BeginScrollView(scrollPosition); GUILayout.BeginVertical(); // cache the value so we only do it once per call isControllable = controller.IsControllable(); // avoid allocating new options and arrays for every cell GUILayoutOption[] width20 = new[] { GUILayout.Width(20) }, width46 = new[] { GUILayout.Width(46) }, width60 = new[] { GUILayout.Width(60) }; foreach (ResourceInfo resource in sortedResources) { if (resource.isShowing) { GUILayout.BeginHorizontal(); GUILayout.Space(20); GUILayout.Label(resource.title, sectionStyle, GUILayout.Width(100)); if (resource.parts[0].resource.TransferMode == ResourceTransferMode.PUMP && isControllable) { resource.balance = GUILayout.Toggle(resource.balance, "Balance All", buttonStyle); } if (GUILayout.Button("Select All", buttonStyle)) { bool ctrl = Input.GetKey(KeyCode.LeftControl) || Input.GetKey(KeyCode.RightControl); SelectParts(resource, resource.parts, resource.parts.Any(p => !p.isSelected), ctrl); ResetRangeSelection(); } PopupWindow.Draw("Sort", windowPos, DrawSortMenu, buttonStyle, null); GUILayout.EndHorizontal(); foreach (ResourcePartMap partInfo in resource.parts) { PartResourceInfo partResource = partInfo.resource; double percentFull = partResource.PercentFull * 100.0; if (percentFull < settings.FuelCriticalLevel) { labelStyle.normal.textColor = new Color(0.88f, 0.20f, 0.20f, 1.0f); } else if (percentFull < settings.FuelWarningLevel) { labelStyle.normal.textColor = Color.yellow; } else { labelStyle.normal.textColor = Color.white; } labelStyle.fontStyle = partInfo.isSelected ? FontStyle.Bold : FontStyle.Normal; GUILayout.BeginHorizontal(); string partTitle = partInfo.part.partInfo.title; if (GUILayout.Button(partTitle.Substring(0, Math.Min(30, partTitle.Length)), labelStyle)) // if the user clicked an item name... { bool shift = Input.GetKey(KeyCode.LeftShift) || Input.GetKey(KeyCode.RightShift); bool ctrl = Input.GetKey(KeyCode.LeftControl) || Input.GetKey(KeyCode.RightControl); bool alt = Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt); if (alt) // alt-click selects either all parts on the same ship or all parts of the same type { List <ResourcePartMap> parts; if (shift) { parts = resource.parts.FindAll(p => p.part.partInfo.title == partTitle); } else { parts = resource.parts.FindAll(p => p.shipId == partInfo.shipId); } SelectParts(resource, parts, parts.Any(p => !p.isSelected), ctrl); // select all those parts if any is unselected ResetRangeSelection(); } else // otherwise, select and deselect items normally { ICollection <ResourcePartMap> parts; // shift-click selects a range of items in the view if (shift && resource == lastResourceClicked && partInfo != lastPartClicked && lastPartClicked != null) { int partIndex = resource.parts.IndexOf(partInfo), lastIndex = resource.parts.IndexOf(lastPartClicked); if (lastIndex < 0) { lastIndex = partIndex; } parts = resource.parts.GetRange(Math.Min(partIndex, lastIndex), Math.Abs(partIndex - lastIndex) + 1); } else { parts = new ResourcePartMap[] { partInfo }; } SelectParts(resource, parts, !partInfo.isSelected || !ctrl && resource.parts.Count(p => p.isSelected) > parts.Count, ctrl); lastResourceClicked = resource; lastPartClicked = partInfo; } } GUILayout.FlexibleSpace(); if (settings.ShowShipNumber) { GUILayout.Label(partInfo.shipId.ToString(), labelStyle, width20); } if (settings.ShowStageNumber) { GUILayout.Label(partInfo.part.inverseStage.ToString(), labelStyle, width20); } if (settings.ShowMaxAmount) { GUILayout.Label(partResource.MaxAmount.ToString("N1"), labelStyle, width60); } if (settings.ShowCurrentAmount) { GUILayout.Label(partResource.Amount.ToString("N1"), labelStyle, width60); } if (settings.ShowPercentFull) { GUILayout.Label(percentFull.ToString("N1") + "%", labelStyle, width46); } PopupWindow.Draw(GetControlText(partInfo), windowPos, DrawPopupContents, buttonStyle, partInfo, width20); GUILayout.EndHorizontal(); } } } GUILayout.EndVertical(); GUILayout.EndScrollView(); GUILayout.BeginHorizontal(); if (GUILayout.Toggle((settings.RateMultiplier == 100.0), "x100", buttonStyle)) { settings.RateMultiplier = 100.0; } if (GUILayout.Toggle((settings.RateMultiplier == 10.0), "x10", buttonStyle)) { settings.RateMultiplier = 10.0; } if (GUILayout.Toggle((settings.RateMultiplier == 1.0), "x1", buttonStyle)) { settings.RateMultiplier = 1.0; } if (GUILayout.Toggle((settings.RateMultiplier == 0.1), "x0.1", buttonStyle)) { settings.RateMultiplier = 0.1; } GUILayout.EndHorizontal(); // Extra title bar buttons if (GUI.Button(new Rect(windowPos.width - 72, 4, 20, 20), resetContent, closeButtonStyle)) { controller.RebuildActiveVesselLists( ); } if (GUI.Button(new Rect(windowPos.width - 48, 4, 20, 20), settingsContent, closeButtonStyle)) { settingsWindow.ToggleVisible( ); } if (GUI.Button(new Rect(windowPos.width - 24, 4, 20, 20), helpContent, closeButtonStyle)) { helpWindow.ToggleVisible( ); } }
private bool DrawPopupContents(int windowId, object parameter) { ResourcePartMap partInfo = (ResourcePartMap)parameter; partInfo.isSelected = GUILayout.Toggle(partInfo.isSelected, "Highlight", popupButtonStyle); if (!partInfo.isSelected) { partInfo.part.SetHighlightDefault(); } if (controller.IsPrelaunch()) { newAmount = partInfo.resource.amount; PopupWindow.Draw("Edit", windowPos, DrawEditPopupContents, popupButtonStyle, partInfo); } if (partInfo.resource.info.resourceTransferMode == ResourceTransferMode.PUMP && isControllable) { if (GUILayout.Toggle((partInfo.direction == TransferDirection.NONE), "Stop", popupButtonStyle)) { partInfo.direction = TransferDirection.NONE; } if (GUILayout.Toggle((partInfo.direction == TransferDirection.IN), "Transfer In", popupButtonStyle)) { partInfo.direction = TransferDirection.IN; } else if (partInfo.direction == TransferDirection.IN) { partInfo.direction = TransferDirection.NONE; } if (GUILayout.Toggle((partInfo.direction == TransferDirection.OUT), "Transfer Out", popupButtonStyle)) { partInfo.direction = TransferDirection.OUT; } else if (partInfo.direction == TransferDirection.OUT) { partInfo.direction = TransferDirection.NONE; } if (GUILayout.Toggle((partInfo.direction == TransferDirection.BALANCE), "Balance", popupButtonStyle)) { partInfo.direction = TransferDirection.BALANCE; } else if (partInfo.direction == TransferDirection.BALANCE) { partInfo.direction = TransferDirection.NONE; } if (settings.ShowDump) { if (GUILayout.Toggle((partInfo.direction == TransferDirection.DUMP), "Dump", popupButtonStyle)) { partInfo.direction = TransferDirection.DUMP; } else if (partInfo.direction == TransferDirection.DUMP) { partInfo.direction = TransferDirection.NONE; } } if (GUILayout.Toggle((partInfo.direction == TransferDirection.LOCKED), "Lock", popupButtonStyle)) { partInfo.direction = TransferDirection.LOCKED; partInfo.resource.flowState = false; } else if (partInfo.direction == TransferDirection.LOCKED) { partInfo.direction = TransferDirection.NONE; partInfo.resource.flowState = true; } } if (GUI.changed) { return(true); } else { return(false); } }
protected override void DrawWindowContents(int windowID) { headerScrollPosition = GUILayout.BeginScrollView(headerScrollPosition, GUILayout.ExpandHeight(false)); GUILayout.BeginHorizontal(); foreach (KeyValuePair <string, ResourceInfo> pair in controller.GetResourceInfo()) { ResourceInfo value = pair.Value; value.isShowing = GUILayout.Toggle(value.isShowing, pair.Key, buttonStyle); } GUILayout.EndHorizontal(); GUILayout.EndScrollView(); scrollPosition = GUILayout.BeginScrollView(scrollPosition); GUILayout.BeginVertical(); // cache the value so we only do it once per call isControllable = controller.IsControllable(); foreach (KeyValuePair <string, ResourceInfo> pair in controller.GetResourceInfo()) { ResourceInfo resourceInfo = pair.Value; if (resourceInfo.isShowing) { GUILayout.BeginHorizontal(); GUILayout.Space(20); GUILayout.Label(pair.Key, sectionStyle, GUILayout.Width(100)); if (resourceInfo.parts[0].resource.info.resourceTransferMode == ResourceTransferMode.PUMP && isControllable) { resourceInfo.balance = GUILayout.Toggle(resourceInfo.balance, "Balance All", buttonStyle); } GUILayout.EndHorizontal(); foreach (ResourcePartMap partInfo in resourceInfo.parts) { PartResource resource = partInfo.resource; Part part = partInfo.part; double percentFull = resource.amount / resource.maxAmount * 100.0; if (percentFull < settings.FuelCriticalLevel) { labelStyle.normal.textColor = new Color(0.88f, 0.20f, 0.20f, 1.0f); } else if (percentFull < settings.FuelWarningLevel) { labelStyle.normal.textColor = Color.yellow; } else { labelStyle.normal.textColor = Color.white; } GUILayout.BeginHorizontal(); string partTitle = part.partInfo.title; GUILayout.Label(partTitle.Substring(0, Math.Min(30, partTitle.Length)), labelStyle); GUILayout.FlexibleSpace(); if (settings.ShowStageNumber) { GUILayout.Label(part.inverseStage.ToString("#0"), labelStyle, GUILayout.Width(20)); } if (settings.ShowMaxAmount) { GUILayout.Label(resource.maxAmount.ToString("#,##0.0"), labelStyle, GUILayout.Width(60)); } if (settings.ShowCurrentAmount) { GUILayout.Label(resource.amount.ToString("#,##0.0"), labelStyle, GUILayout.Width(60)); } if (settings.ShowPercentFull) { GUILayout.Label(percentFull.ToString("##0.0") + "%", labelStyle, GUILayout.Width(46)); } PopupWindow.Draw(GetControlText(partInfo.direction), windowPos, DrawPopupContents, buttonStyle, partInfo, GUILayout.Width(20)); GUILayout.EndHorizontal(); } } } GUILayout.EndVertical(); GUILayout.EndScrollView(); GUILayout.BeginHorizontal(); if (GUILayout.Toggle((settings.RateMultiplier == 100.0), "x100", buttonStyle)) { settings.RateMultiplier = 100.0; } if (GUILayout.Toggle((settings.RateMultiplier == 10.0), "x10", buttonStyle)) { settings.RateMultiplier = 10.0; } if (GUILayout.Toggle((settings.RateMultiplier == 1.0), "x1", buttonStyle)) { settings.RateMultiplier = 1.0; } if (GUILayout.Toggle((settings.RateMultiplier == 0.1), "x0.1", buttonStyle)) { settings.RateMultiplier = 0.1; } GUILayout.EndHorizontal(); if (GUI.Button(new Rect(windowPos.width - 68, 4, 20, 20), "S", closeButtonStyle)) { settingsWindow.SetVisible(true); } if (GUI.Button(new Rect(windowPos.width - 46, 4, 20, 20), "?", closeButtonStyle)) { helpWindow.SetVisible(true); } }
void Awake() { instance = this; windowId = "Tac.PopupWindow".GetHashCode(); showPopup = false; }
protected override void DrawWindowContents(int windowID) { headerScrollPosition = GUILayout.BeginScrollView(headerScrollPosition, GUILayout.ExpandHeight(false)); GUILayout.BeginHorizontal(); List <ResourceInfo> sortedResources = controller.GetResourceInfo().Values.ToList(); sortedResources.Sort((a, b) => a.title.CompareTo(b.title)); foreach (ResourceInfo resource in sortedResources) { if (HighLogic.CurrentGame.Parameters.CustomParams <TacSettings_1>().hideNontransferableResources&& (resource.parts[0].resource.TransferMode != ResourceTransferMode.PUMP || !isControllable) ) { continue; } bool toggled = (GUILayout.Toggle(resource.isShowing, resource.title, buttonStyle) != resource.isShowing); if (toggled) { SetResourceVisibility(resource, !resource.isShowing); if (resource.isShowing && settings.OneTabOnly) { foreach (ResourceInfo otherResource in sortedResources) { if (otherResource != resource) { SetResourceVisibility(otherResource, false); } } } } } GUILayout.EndHorizontal(); GUILayout.EndScrollView(); scrollPosition = GUILayout.BeginScrollView(scrollPosition); GUILayout.BeginVertical(); // cache the value so we only do it once per call isControllable = controller.IsControllable(); // avoid allocating new options and arrays for every cell //GUILayoutOption[] width20 = new[] { GUILayout.Width(20) }, width46 = new[] { GUILayout.Width(46) }, width60 = new[] { GUILayout.Width(60) }; foreach (ResourceInfo resource in sortedResources) { if (resource.isShowing) { if (HighLogic.CurrentGame.Parameters.CustomParams <TacSettings_1>().hideNontransferableResources&& (resource.parts[0].resource.TransferMode != ResourceTransferMode.PUMP || !isControllable) ) { continue; } GUILayout.BeginHorizontal(); GUILayout.Space(20); GUILayout.Label(resource.title, sectionStyle, GUILayout.Width(100)); if (resource.parts[0].resource.TransferMode == ResourceTransferMode.PUMP && isControllable) { resource.balance = GUILayout.Toggle(resource.balance, "Balance All", buttonStyle); } if (GUILayout.Button("Select All", buttonStyle)) { bool ctrl = Input.GetKey(KeyCode.LeftControl) || Input.GetKey(KeyCode.RightControl); SelectParts(resource, resource.parts, resource.parts.Any(p => !p.isSelected), ctrl); ResetRangeSelection(); } PopupWindow.Draw("Sort", windowPos, DrawSortMenu, buttonStyle, null); GUILayout.EndHorizontal(); foreach (ResourcePartMap partInfo in resource.parts) { PartResourceInfo partResource = partInfo.resource; double percentFull = partResource.PercentFull * 100.0; if (percentFull < settings.FuelCriticalLevel) { labelStyle.normal.textColor = new Color(0.88f, 0.20f, 0.20f, 1.0f); } else if (percentFull < settings.FuelWarningLevel) { labelStyle.normal.textColor = Color.yellow; } else { labelStyle.normal.textColor = Color.white; } labelStyle.fontStyle = partInfo.isSelected ? FontStyle.Bold : FontStyle.Normal; GUILayout.BeginHorizontal(); string partTitle = partInfo.part.partInfo.title; if (GUILayout.Button(partTitle.Substring(0, Math.Min(30, partTitle.Length)), labelStyle)) // if the user clicked an item name... { bool shift = Input.GetKey(KeyCode.LeftShift) || Input.GetKey(KeyCode.RightShift); bool ctrl = Input.GetKey(KeyCode.LeftControl) || Input.GetKey(KeyCode.RightControl); bool alt = Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt); if (alt) // alt-click selects either all parts on the same ship or all parts of the same type { List <ResourcePartMap> parts; if (shift) { parts = resource.parts.FindAll(p => p.part.partInfo.title == partTitle); } else { parts = resource.parts.FindAll(p => p.shipId == partInfo.shipId); } SelectParts(resource, parts, parts.Any(p => !p.isSelected), ctrl); // select all those parts if any is unselected ResetRangeSelection(); } else // otherwise, select and deselect items normally { ICollection <ResourcePartMap> parts; // shift-click selects a range of items in the view if (shift && resource == lastResourceClicked && partInfo != lastPartClicked && lastPartClicked != null) { int partIndex = resource.parts.IndexOf(partInfo), lastIndex = resource.parts.IndexOf(lastPartClicked); if (lastIndex < 0) { lastIndex = partIndex; } parts = resource.parts.GetRange(Math.Min(partIndex, lastIndex), Math.Abs(partIndex - lastIndex) + 1); } else { parts = new ResourcePartMap[] { partInfo }; } SelectParts(resource, parts, !partInfo.isSelected || !ctrl && resource.parts.Count(p => p.isSelected) > parts.Count, ctrl); lastResourceClicked = resource; lastPartClicked = partInfo; } } GUILayout.FlexibleSpace(); if (settings.ShowShipNumber) { GUILayout.Label(partInfo.shipId.ToString(), labelStyle, width20); } if (settings.ShowStageNumber) { GUILayout.Label(partInfo.part.inverseStage.ToString(), labelStyle, width20); } if (settings.ShowMaxAmount) { GUILayout.Label(partResource.MaxAmount.ToString("N1"), labelStyle, width60); } if (settings.ShowCurrentAmount) { GUILayout.Label(partResource.Amount.ToString("N1"), labelStyle, width60); } if (settings.ShowPercentFull) { GUILayout.Label(percentFull.ToString("N1") + "%", labelStyle, width46); } GUILayout.Space(10); // Lock, Transfer In, Transfer Out, Balance, Dump, Highlight, then maybe Edit...?? if (settings.ShowToggles) { List <ResourcePartMap> selectedParts = partInfo.isSelected ? EnumerateSelectedParts().ToList() : new List <ResourcePartMap>(1) { partInfo }; bool canPump = true, allHighlighted = true; foreach (ResourcePartMap part in selectedParts) { canPump &= part.resource.TransferMode == ResourceTransferMode.PUMP; allHighlighted &= part.isHighlighted; } for (int toggleNum = 1; toggleNum < 6; toggleNum++) { if (canPump && isControllable) { if (HighLogic.CurrentGame.Parameters.CustomParams <TacSettings_3>().lockedPos == toggleNum) { DrawToggleButton(partInfo, TransferDirection.LOCKED, "L", "Lock"); } if (HighLogic.CurrentGame.Parameters.CustomParams <TacSettings_3>().transferInPos == toggleNum) { DrawToggleButton(partInfo, TransferDirection.IN, "I", "Transfer In"); } if (HighLogic.CurrentGame.Parameters.CustomParams <TacSettings_3>().transferOutPos == toggleNum) { DrawToggleButton(partInfo, TransferDirection.OUT, "O", "Transfer Out"); } if (HighLogic.CurrentGame.Parameters.CustomParams <TacSettings_3>().balancePos == toggleNum) { DrawToggleButton(partInfo, TransferDirection.BALANCE, "B", "Balance"); } if (HighLogic.CurrentGame.Parameters.CustomParams <TacSettings_3>().dumpPos == toggleNum) { DrawToggleButton(partInfo, TransferDirection.DUMP, "D", "Dump"); } } if (HighLogic.CurrentGame.Parameters.CustomParams <TacSettings_3>().lockedPos == toggleNum) { bool highlight = GUILayout.Toggle(allHighlighted, new GUIContent("H", "Highlight"), buttonStyle, width20); if (highlight != allHighlighted) { foreach (ResourcePartMap part in selectedParts) { if (!highlight && part.isHighlighted && !part.isSelected) { part.part.SetHighlightDefault(); } part.isHighlighted = highlight; } //guiChanged = true; } } } } if (HighLogic.CurrentGame.Parameters.CustomParams <TacSettings_1>().popupMenu) { PopupWindow.Draw(GetControlText(partInfo), windowPos, DrawPopupContents, coloredButtonStyle, partInfo, width20); } GUILayout.EndHorizontal(); } } } GUILayout.EndVertical(); GUILayout.EndScrollView(); GUILayout.BeginHorizontal(); if (GUILayout.Toggle((settings.RateMultiplier == 100.0), "x100", buttonStyle)) { settings.RateMultiplier = 100.0; } if (GUILayout.Toggle((settings.RateMultiplier == 10.0), "x10", buttonStyle)) { settings.RateMultiplier = 10.0; } if (GUILayout.Toggle((settings.RateMultiplier == 1.0), "x1", buttonStyle)) { settings.RateMultiplier = 1.0; } if (GUILayout.Toggle((settings.RateMultiplier == 0.1), "x0.1", buttonStyle)) { settings.RateMultiplier = 0.1; } GUILayout.EndHorizontal(); // Extra title bar buttons #if false if (GUI.Button(new Rect(windowPos.width - 72, 4, 20, 20), resetContent, closeButtonStyle)) #else if (GUI.Button(new Rect(windowPos.width - 48, 4, 20, 20), resetContent, closeButtonStyle)) #endif { controller.RebuildActiveVesselLists(); } #if false if (!HighLogic.CurrentGame.Parameters.CustomParams <TacSettings_3>().disableOldSettings) { if (GUI.Button(new Rect(windowPos.width - 48, 4, 20, 20), settingsContent, closeButtonStyle)) { settingsWindow.ToggleVisible(); } } #endif if (GUI.Button(new Rect(windowPos.width - 24, 4, 20, 20), helpContent, closeButtonStyle)) { helpWindow.ToggleVisible(); } }