void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 7 "..\..\ZSPCt.xaml" ((TabletennisCln.ZSPCt)(target)).Unloaded += new System.Windows.RoutedEventHandler(this.UserControl_Unloaded); #line default #line hidden return; case 2: this.d = ((TabletennisCln.data)(target)); return; case 3: this.BT_WaitZSP = ((System.Windows.Controls.Button)(target)); #line 14 "..\..\ZSPCt.xaml" this.BT_WaitZSP.Click += new System.Windows.RoutedEventHandler(this.BTC_WaitZSP); #line default #line hidden return; case 4: #line 18 "..\..\ZSPCt.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.BTC_HomeZSP); #line default #line hidden return; case 5: #line 22 "..\..\ZSPCt.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.BTC_SevZ); #line default #line hidden return; case 6: #line 23 "..\..\ZSPCt.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.BTC_CloseZSP); #line default #line hidden return; } this._contentLoaded = true; }