static public int Clear(IntPtr l) { try { TableConfig.SkillEventProvider self = (TableConfig.SkillEventProvider)checkSelf(l); self.Clear(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int get_skillEventTable(IntPtr l) { try { TableConfig.SkillEventProvider self = (TableConfig.SkillEventProvider)checkSelf(l); pushValue(l, true); pushValue(l, self.skillEventTable); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int GetSkillEventCount(IntPtr l) { try { TableConfig.SkillEventProvider self = (TableConfig.SkillEventProvider)checkSelf(l); var ret = self.GetSkillEventCount(); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { TableConfig.SkillEventProvider o; o = new TableConfig.SkillEventProvider(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int Save(IntPtr l) { try { TableConfig.SkillEventProvider self = (TableConfig.SkillEventProvider)checkSelf(l); System.String a1; checkType(l, 2, out a1); self.Save(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_skillEventTable(IntPtr l) { try { TableConfig.SkillEventProvider self = (TableConfig.SkillEventProvider)checkSelf(l); System.Collections.Generic.Dictionary <System.Int32, System.Collections.Generic.Dictionary <System.Int32, System.Collections.Generic.Dictionary <System.Int32, TableConfig.SkillEvent> > > v; checkType(l, 2, out v); self.skillEventTable = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }