private void AddToDebtList(DebtContainer nodeOne, DebtContainer nodeTwo, DebtContainer newNodeOne, DebtContainer newNodeTwo) { DebtList.Remove(nodeOne); DebtList.Remove(nodeTwo); DebtList.Add(new DebtContainer(newNodeOne.OwedTo, newNodeOne.OwedFrom, newNodeOne.Amount)); DebtList.Add(new DebtContainer(newNodeTwo.OwedTo, newNodeTwo.OwedFrom, newNodeTwo.Amount)); }
private void swap(DebtContainer toSwap) { toSwap.Amount = Math.Abs(toSwap.Amount); Person temp = toSwap.OwedTo; toSwap.OwedTo = toSwap.OwedFrom; toSwap.OwedFrom = temp; }
void cleanUp(DebtContainer existingDebt) { if (existingDebt.Amount == 0) { DebtList.Remove(existingDebt); } else if (existingDebt.Amount < 0) { swap(existingDebt); } }
public void Combine() { for(int i = 0; i< DebtList.Count; i++) { for(int j = 0; j<DebtList.Count; j++ ) { if (i == j) continue; var nodeOne = DebtList.ElementAt(i); var nodeTwo = DebtList.ElementAt(j); var newNodeOne = new DebtContainer(); var newNodeTwo = new DebtContainer(); //check to see if they're the same owedTo and owedFrom if (nodeOne.OwedTo == nodeTwo.OwedTo && nodeOne.OwedFrom == nodeTwo.OwedFrom) { nodeOne.Amount += nodeTwo.Amount; DebtList.Remove(nodeTwo); continue; } else if (nodeOne.OwedTo == nodeTwo.OwedFrom && nodeOne.OwedFrom == nodeTwo.OwedTo) { if (nodeOne.Amount - nodeTwo.Amount > 0) { nodeOne.Amount -= nodeTwo.Amount; DebtList.Remove(nodeTwo); } else if (nodeOne.Amount - nodeTwo.Amount < 0) { nodeTwo.Amount -= nodeOne.Amount; DebtList.Remove(nodeOne); } else { DebtList.Remove(nodeOne); DebtList.Remove(nodeTwo); } continue; } //check to see if they can be transitivly combined. // (A -> B), (B -> C) ->> (A -> C) if(nodeOne.OwedFrom == nodeTwo.OwedTo) { nodeOne = DebtList.ElementAt(j); nodeTwo = DebtList.ElementAt(i); } if(nodeOne.OwedTo == nodeTwo.OwedFrom) { if(nodeOne.Amount > nodeTwo.Amount) { newNodeOne.OwedTo = nodeTwo.OwedTo; newNodeOne.OwedFrom = nodeOne.OwedFrom; newNodeOne.Amount = nodeTwo.Amount; newNodeTwo.OwedFrom = nodeOne.OwedFrom; newNodeTwo.OwedTo = nodeOne.OwedTo; newNodeTwo.Amount = nodeOne.Amount - nodeTwo.Amount; //if adding them will result in a combination, add them then call the recursive function if(DebtList.Any(x => (x.OwedFrom == newNodeOne.OwedFrom && x.OwedTo == newNodeOne.OwedTo) || (x.OwedFrom == newNodeOne.OwedTo && x.OwedTo == newNodeOne.OwedFrom))) { AddToDebtList(nodeOne, nodeTwo, newNodeOne, newNodeTwo); Combine(); } } else if (nodeOne.Amount < nodeTwo.Amount) { newNodeOne.OwedFrom = nodeOne.OwedFrom; newNodeOne.OwedTo = nodeTwo.OwedTo; newNodeOne.Amount = nodeOne.Amount; newNodeTwo.OwedFrom = nodeTwo.OwedFrom; newNodeTwo.OwedTo = nodeTwo.OwedTo; newNodeTwo.Amount = nodeTwo.Amount - nodeOne.Amount; //if adding them will result in a combination, add them then call the recursive function if (DebtList.Any(x => (x.OwedFrom == newNodeOne.OwedFrom && x.OwedTo == newNodeOne.OwedTo) || (x.OwedFrom == newNodeOne.OwedTo && x.OwedTo == newNodeOne.OwedFrom))) { AddToDebtList(nodeOne, nodeTwo, newNodeOne, newNodeTwo); Combine(); } } else { newNodeOne.OwedFrom = nodeOne.OwedFrom; newNodeOne.OwedTo = nodeTwo.OwedTo; newNodeOne.Amount = nodeOne.Amount; DebtList.Remove(nodeOne); DebtList.Remove(nodeTwo); DebtList.Add(new DebtContainer(newNodeOne.OwedTo, newNodeOne.OwedFrom, newNodeOne.Amount)); Combine(); } } } } }
public void addDebt(DebtContainer node) { addDebt(node.Amount, node.OwedTo, node.OwedFrom); }
void cleanUp(DebtContainer existingDebt) { if (existingDebt.Amount == 0) DebtList.Remove(existingDebt); else if (existingDebt.Amount < 0) swap(existingDebt); }
public void Combine() { for (int i = 0; i < DebtList.Count; i++) { for (int j = 0; j < DebtList.Count; j++) { if (i == j) { continue; } var nodeOne = DebtList.ElementAt(i); var nodeTwo = DebtList.ElementAt(j); var newNodeOne = new DebtContainer(); var newNodeTwo = new DebtContainer(); //check to see if they're the same owedTo and owedFrom if (nodeOne.OwedTo == nodeTwo.OwedTo && nodeOne.OwedFrom == nodeTwo.OwedFrom) { nodeOne.Amount += nodeTwo.Amount; DebtList.Remove(nodeTwo); continue; } else if (nodeOne.OwedTo == nodeTwo.OwedFrom && nodeOne.OwedFrom == nodeTwo.OwedTo) { if (nodeOne.Amount - nodeTwo.Amount > 0) { nodeOne.Amount -= nodeTwo.Amount; DebtList.Remove(nodeTwo); } else if (nodeOne.Amount - nodeTwo.Amount < 0) { nodeTwo.Amount -= nodeOne.Amount; DebtList.Remove(nodeOne); } else { DebtList.Remove(nodeOne); DebtList.Remove(nodeTwo); } continue; } //check to see if they can be transitivly combined. // (A -> B), (B -> C) ->> (A -> C) if (nodeOne.OwedFrom == nodeTwo.OwedTo) { nodeOne = DebtList.ElementAt(j); nodeTwo = DebtList.ElementAt(i); } if (nodeOne.OwedTo == nodeTwo.OwedFrom) { if (nodeOne.Amount > nodeTwo.Amount) { newNodeOne.OwedTo = nodeTwo.OwedTo; newNodeOne.OwedFrom = nodeOne.OwedFrom; newNodeOne.Amount = nodeTwo.Amount; newNodeTwo.OwedFrom = nodeOne.OwedFrom; newNodeTwo.OwedTo = nodeOne.OwedTo; newNodeTwo.Amount = nodeOne.Amount - nodeTwo.Amount; //if adding them will result in a combination, add them then call the recursive function if (DebtList.Any(x => (x.OwedFrom == newNodeOne.OwedFrom && x.OwedTo == newNodeOne.OwedTo) || (x.OwedFrom == newNodeOne.OwedTo && x.OwedTo == newNodeOne.OwedFrom))) { AddToDebtList(nodeOne, nodeTwo, newNodeOne, newNodeTwo); Combine(); } } else if (nodeOne.Amount < nodeTwo.Amount) { newNodeOne.OwedFrom = nodeOne.OwedFrom; newNodeOne.OwedTo = nodeTwo.OwedTo; newNodeOne.Amount = nodeOne.Amount; newNodeTwo.OwedFrom = nodeTwo.OwedFrom; newNodeTwo.OwedTo = nodeTwo.OwedTo; newNodeTwo.Amount = nodeTwo.Amount - nodeOne.Amount; //if adding them will result in a combination, add them then call the recursive function if (DebtList.Any(x => (x.OwedFrom == newNodeOne.OwedFrom && x.OwedTo == newNodeOne.OwedTo) || (x.OwedFrom == newNodeOne.OwedTo && x.OwedTo == newNodeOne.OwedFrom))) { AddToDebtList(nodeOne, nodeTwo, newNodeOne, newNodeTwo); Combine(); } } else { newNodeOne.OwedFrom = nodeOne.OwedFrom; newNodeOne.OwedTo = nodeTwo.OwedTo; newNodeOne.Amount = nodeOne.Amount; DebtList.Remove(nodeOne); DebtList.Remove(nodeTwo); DebtList.Add(new DebtContainer(newNodeOne.OwedTo, newNodeOne.OwedFrom, newNodeOne.Amount)); Combine(); } } } } }