IReadOnlyList <Algorithm> GetSupportedAlgorithms(CUDADevice gpu)
        {
            var algorithms = PluginSupportedAlgorithms.GetSupportedAlgorithmsNVIDIA(PluginUUID);

            if (PluginSupportedAlgorithms.UnsafeLimits(PluginUUID))
            {
                return(algorithms);
            }
            var filteredAlgorithms = Filters.FilterInsufficientRamAlgorithmsList(gpu.GpuRam, algorithms);

            return(filteredAlgorithms);
        }