public void Kill() { if (fscMode) { HITVM.Get().StopFSC(fsc); } else { Bass.BASS_ChannelStop(Channel); LoopSound.Free(); } }
public void Kill() { if (fscMode) { HITVM.Get().StopFSC(fsc); } else { inst.Stop(); inst.Dispose(); sfx.Dispose(); } }
public HITThread(HITFile Src, HITVM VM) { this.Src = Src; this.VM = VM; Registers = new int[16]; LocalVar = new int[54]; ObjectVar = new int[29]; Notes = new List <HITNoteEntry>(); NotesByChannel = new Dictionary <int, HITNoteEntry>(); Owners = new List <int>(); Stack = new Stack <int>(); audContent = Content.Content.Get().Audio; }
public AmbiencePlayer(Ambience amb) { if (amb.Loop) { byte[] data = new XAFile(FSO.Content.Content.Get().GetPath(amb.Path)).DecompressedData; var stream = new MemoryStream(data); sfx = SoundEffect.FromStream(stream); stream.Close(); inst = sfx.CreateInstance(); inst.IsLooped = true; inst.Play(); fscMode = false; } else { fsc = HITVM.Get().PlayFSC(FSO.Content.Content.Get().GetPath(amb.Path)); fsc.SetVolume(0.33f); //may need tweaking fscMode = true; } }
public AmbiencePlayer(Ambience amb) { if (amb.Loop) { byte[] data = new XAFile(TSO.Content.Content.Get().GetPath(amb.Path)).DecompressedData; LoopSound = GCHandle.Alloc(data, GCHandleType.Pinned); IntPtr pointer = LoopSound.AddrOfPinnedObject(); Channel = Bass.BASS_StreamCreateFile(pointer, 0, data.Length, BASSFlag.BASS_DEFAULT | BASSFlag.BASS_STREAM_AUTOFREE); //Bass.BASS_ChannelSetAttribute(Channel, BASSAttribute.BASS_ATTRIB_VOL, 0.33f); Bass.BASS_ChannelFlags(Channel, BASSFlag.BASS_MUSIC_LOOP, BASSFlag.BASS_MUSIC_LOOP); Bass.BASS_ChannelPlay(Channel, false); fscMode = false; } else { fsc = HITVM.Get().PlayFSC(TSO.Content.Content.Get().GetPath(amb.Path)); fsc.SetVolume(0.33f); //may need tweaking fscMode = true; } }
public static void Init() { INSTANCE = new HITVM(); }
public HITThread(HITFile Src, HITVM VM) { this.Src = Src; this.VM = VM; Registers = new int[16]; LocalVar = new int[54]; ObjectVar = new int[29]; Notes = new List<HITNoteEntry>(); NotesByChannel = new Dictionary<SoundEffectInstance, HITNoteEntry>(); Owners = new List<int>(); Stack = new Stack<int>(); audContent = Content.Content.Get().Audio; }