private static bool HandlePlayerTeam(GetDataHandlerArgs args) { byte id = args.Data.ReadInt8(); byte team = args.Data.ReadInt8(); if (OnPlayerTeam(id, team)) return true; if (id != args.Player.Index) { return true; } args.TPlayer.team = team; NetMessage.SendData((int)PacketTypes.PlayerTeam, -1, -1, "", args.Player.Index); return true; }
private static bool HandlePlayerDamage(GetDataHandlerArgs args) { var id = args.Data.ReadInt8(); var direction = args.Data.ReadInt8(); var dmg = args.Data.ReadInt16(); var pvp = args.Data.ReadInt8(); var crit = args.Data.ReadInt8(); if (OnPlayerDamage(id, direction, dmg, pvp, crit)) return true; int textlength = (int) (args.Data.Length - args.Data.Position - 1); string deathtext = ""; if (textlength > 0) { deathtext = Encoding.UTF8.GetString(args.Data.ReadBytes(textlength)); /*if (!TShock.Utils.ValidString(deathtext)) { return true; }*/ } if (tPulse.Players[id] == null) return true; if (dmg > tPulse.Config.MaxDamage && !args.Player.Group.HasPermission(Permissions.ignoredamagecap) && id != args.Player.Index) { args.Player.Disable(String.Format("Player damage exceeded {0}.", tPulse.Config.MaxDamage)); args.Player.SendData(PacketTypes.PlayerHp, "", id); args.Player.SendData(PacketTypes.PlayerUpdate, "", id); return true; } if (!tPulse.Players[id].TPlayer.hostile) { args.Player.SendData(PacketTypes.PlayerHp, "", id); args.Player.SendData(PacketTypes.PlayerUpdate, "", id); return true; } if (tPulse.CheckIgnores(args.Player)) { args.Player.SendData(PacketTypes.PlayerHp, "", id); args.Player.SendData(PacketTypes.PlayerUpdate, "", id); return true; } if (tPulse.CheckRangePermission(args.Player, tPulse.Players[id].TileX, tPulse.Players[id].TileY, 100)) { args.Player.SendData(PacketTypes.PlayerHp, "", id); args.Player.SendData(PacketTypes.PlayerUpdate, "", id); return true; } if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000) { args.Player.SendData(PacketTypes.PlayerHp, "", id); args.Player.SendData(PacketTypes.PlayerUpdate, "", id); return true; } return false; }
private static bool HandlePlayerKillMe(GetDataHandlerArgs args) { var id = args.Data.ReadInt8(); var direction = args.Data.ReadInt8(); var dmg = args.Data.ReadInt16(); var pvp = args.Data.ReadInt8() == 0; if (OnKillMe(id, direction, dmg, pvp)) return true; int textlength = (int) (args.Data.Length - args.Data.Position - 1); string deathtext = ""; if (textlength > 0) { deathtext = Encoding.UTF8.GetString(args.Data.ReadBytes(textlength)); /*if (!TShock.Utils.ValidString(deathtext)) { return true; }*/ } args.Player.LastDeath = DateTime.Now; args.Player.Dead = true; return false; }
private static bool HandlePassword(GetDataHandlerArgs args) { if (!args.Player.RequiresPassword) return true; string password = Encoding.UTF8.GetString(args.Data.ReadBytes((int) (args.Data.Length - args.Data.Position - 1))); var user = tPulse.Users.GetUserByName(args.Player.Name); if (user != null && !tPulse.Config.DisableLoginBeforeJoin) { string encrPass = Utils.HashPassword(password); if (user.Password.ToUpper() == encrPass.ToUpper()) { args.Player.RequiresPassword = false; args.Player.PlayerData = tPulse.InventoryDB.GetPlayerData(args.Player, tPulse.Users.GetUserID(args.Player.Name)); if (args.Player.State == 1) args.Player.State = 2; NetMessage.SendData((int) PacketTypes.WorldInfo, args.Player.Index); var group = tPulse.GetGroup(user.Group); if (tPulse.Config.ServerSideInventory) { if (group.HasPermission(Permissions.bypassinventorychecks)) { args.Player.IgnoreActionsForClearingTrashCan = false; } else if (!TPulse.CheckInventory(args.Player)) { args.Player.SendMessage("Login Failed, Please fix the above errors then /login again.", Color.Cyan); args.Player.IgnoreActionsForClearingTrashCan = true; return true; } } if (group.HasPermission(Permissions.ignorestackhackdetection)) args.Player.IgnoreActionsForCheating = "none"; if (group.HasPermission(Permissions.usebanneditem)) args.Player.IgnoreActionsForDisabledArmor = "none"; args.Player.Group = group; args.Player.UserAccountName = args.Player.Name; args.Player.UserID = tPulse.Users.GetUserID(args.Player.UserAccountName); args.Player.IsLoggedIn = true; args.Player.IgnoreActionsForInventory = "none"; if (!args.Player.IgnoreActionsForClearingTrashCan) { args.Player.PlayerData.CopyInventory(args.Player); tPulse.InventoryDB.InsertPlayerData(args.Player); } args.Player.SendMessage("Authenticated as " + args.Player.Name + " successfully.", Color.LimeGreen); Log.ConsoleInfo(args.Player.Name + " authenticated successfully as user " + args.Player.Name + "."); //Hooks.PlayerLoginEvent.OnPlayerLogin(args.Player); tPulse.Commands.HandlePlayerLogin(new PlayerLoginEventArgs(args.Player)); return true; } tPulse.PlayerHandle.ForceKick(args.Player, "Invalid user account password.", true); return true; } if (!string.IsNullOrEmpty(tPulse.Config.ServerPassword)) { if (tPulse.Config.ServerPassword == password) { args.Player.RequiresPassword = false; if (args.Player.State == 1) args.Player.State = 2; NetMessage.SendData((int) PacketTypes.WorldInfo, args.Player.Index); return true; } tPulse.PlayerHandle.ForceKick(args.Player, "Incorrect server password", true); return true; } tPulse.PlayerHandle.ForceKick(args.Player, "Bad password attempt", true); return true; }
private static bool HandlePlayerBuff(GetDataHandlerArgs args) { var id = args.Data.ReadInt8(); var type = args.Data.ReadInt8(); var time = args.Data.ReadInt16(); if (OnPlayerBuff(id, type, time)) return true; if (tPulse.CheckIgnores(args.Player)) { args.Player.SendData(PacketTypes.PlayerBuff, "", id); return true; } if (!tPulse.Players[id].TPlayer.hostile) { args.Player.SendData(PacketTypes.PlayerBuff, "", id); return true; } if (tPulse.CheckRangePermission(args.Player, tPulse.Players[id].TileX, tPulse.Players[id].TileY, 50)) { args.Player.SendData(PacketTypes.PlayerBuff, "", id); return true; } if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000) { args.Player.SendData(PacketTypes.PlayerBuff, "", id); return true; } if (WhitelistBuffMaxTime[type] > 0 && time <= WhitelistBuffMaxTime[type]) { return false; } args.Player.SendData(PacketTypes.PlayerBuff, "", id); return true; }
private static bool HandleGetSection(GetDataHandlerArgs args) { if (args.Player.RequestedSection) return true; args.Player.RequestedSection = true; if (String.IsNullOrEmpty(args.Player.Name)) { tPulse.PlayerHandle.ForceKick(args.Player, "Blank name.", true); return true; } if (TPulse.HackedHealth(args.Player) && !args.Player.Group.HasPermission(Permissions.ignorestathackdetection)) { tPulse.PlayerHandle.ForceKick(args.Player, "You have hacked health/mana, please use a different character.", true); return true; } if (!args.Player.Group.HasPermission(Permissions.ignorestackhackdetection)) { TPulse.HackedInventory(args.Player); } if (tPulse.ActivePlayers() + 1 > tPulse.Config.MaxSlots && !args.Player.Group.HasPermission(Permissions.reservedslot)) { tPulse.PlayerHandle.ForceKick(args.Player, tPulse.Config.ServerFullReason, true); return true; } NetMessage.SendData((int) PacketTypes.TimeSet, -1, -1, "", 0, 0, Main.sunModY, Main.moonModY); if (tPulse.Config.EnableGeoIP && tPulse.Geo != null) { Log.Info(string.Format("{0} ({1}) from '{2}' group from '{3}' joined. ({4}/{5})", args.Player.Name, args.Player.IP, args.Player.Group.Name, args.Player.Country, tPulse.ActivePlayers(), tPulse.Config.MaxSlots)); Utils.Broadcast(string.Format("{0} ({1}) has joined.", args.Player.Name, args.Player.Country), Color.Yellow); } else { Log.Info(string.Format("{0} ({1}) from '{2}' group joined. ({3}/{4})", args.Player.Name, args.Player.IP, args.Player.Group.Name, tPulse.ActivePlayers(), tPulse.Config.MaxSlots)); Utils.Broadcast(args.Player.Name + " has joined.", Color.Yellow); } if (tPulse.Config.DisplayIPToAdmins) tPulse.SendLogs(string.Format("{0} has joined. IP: {1}", args.Player.Name, args.Player.IP), Color.Blue, tPulse); return false; }
private static bool HandleLiquidSet(GetDataHandlerArgs args) { int tileX = args.Data.ReadInt32(); int tileY = args.Data.ReadInt32(); byte liquid = args.Data.ReadInt8(); bool lava = args.Data.ReadBoolean(); if (OnLiquidSet(tileX, tileY, liquid, lava)) return true; if (tileX < 0 || tileX >= Main.maxTilesX || tileY < 0 || tileY >= Main.maxTilesY) return false; if (tPulse.CheckIgnores(args.Player)) { args.Player.SendTileSquare(tileX, tileY); return true; } if (args.Player.TileLiquidThreshold >= tPulse.Config.TileLiquidThreshold) { args.Player.Disable("Reached TileLiquid threshold."); args.Player.SendTileSquare(tileX, tileY); return true; } if (!args.Player.Group.HasPermission(Permissions.ignoreliquidsetdetection)) { args.Player.TileLiquidThreshold++; } if (liquid != 0) { int bucket = 0; if (args.TPlayer.inventory[args.TPlayer.selectedItem].type == 206) { bucket = 1; } else if (args.TPlayer.inventory[args.TPlayer.selectedItem].type == 207) { bucket = 2; } if (lava && bucket != 2 && !args.Player.Group.HasPermission(Permissions.usebanneditem) && tPulse.Itembans.ItemIsBanned("Lava Bucket", args.Player)) { args.Player.Disable("Using banned lava bucket without permissions."); args.Player.SendTileSquare(tileX, tileY); return true; } if (!lava && bucket != 1 && !args.Player.Group.HasPermission(Permissions.usebanneditem) && tPulse.Itembans.ItemIsBanned("Water Bucket", args.Player)) { args.Player.Disable("Using banned water bucket without permissions."); args.Player.SendTileSquare(tileX, tileY); return true; } } if (tPulse.CheckTilePermission(args.Player, tileX, tileY)) { args.Player.SendTileSquare(tileX, tileY); return true; } if (tPulse.CheckRangePermission(args.Player, tileX, tileY, 16)) { args.Player.SendTileSquare(tileX, tileY); return true; } if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000) { args.Player.SendTileSquare(tileX, tileY); return true; } return false; }
private static bool HandleSpawn(GetDataHandlerArgs args) { var player = args.Data.ReadInt8(); var spawnx = args.Data.ReadInt32(); var spawny = args.Data.ReadInt32(); if (OnPlayerSpawn(player, spawnx, spawny)) return true; if (args.Player.InitSpawn && args.TPlayer.inventory[args.TPlayer.selectedItem].type != 50) { if (args.TPlayer.difficulty == 1 && (tPulse.Config.KickOnMediumcoreDeath || tPulse.Config.BanOnMediumcoreDeath)) { if (args.TPlayer.selectedItem != 50) { if (tPulse.Config.BanOnMediumcoreDeath) { if (!tPulse.Ban(args.Player, tPulse.Config.MediumcoreBanReason)) tPulse.PlayerHandle.ForceKick(args.Player, "Death results in a ban, but can't ban you.", true); } else { tPulse.PlayerHandle.ForceKick(args.Player, tPulse.Config.MediumcoreKickReason, true, false); } return true; } } } else args.Player.InitSpawn = true; args.Player.Dead = false; return false; }
private static bool HandleSpawnBoss(GetDataHandlerArgs args) { var spawnboss = false; var invasion = -1; var plr = args.Data.ReadInt32(); var Type = args.Data.ReadInt32(); spawnboss = (Type == 4 || Type == 13 || (Type == 50 || Type == 125) || (Type == 126 || Type == 134 || (Type == (int) sbyte.MaxValue || Type == 128))); if (!spawnboss) { switch (Type) { case -1: invasion = 1; break; case -2: invasion = 2; break; } } if (spawnboss && !args.Player.Group.HasPermission(Permissions.summonboss)) { args.Player.SendMessage("You don't have permission to summon a boss.", Color.Red); return true; } if (invasion != -1 && !args.Player.Group.HasPermission(Permissions.startinvasion)) { args.Player.SendMessage("You don't have permission to start an invasion.", Color.Red); return true; } if (!spawnboss && invasion == -1) return true; if (plr != args.Player.Index) return true; string boss; switch (Type) { case -2: boss = "the Snow Legion"; break; case -1: boss = "a Goblin Invasion"; break; case 4: boss = "the Eye of Cthulhu"; break; case 13: boss = "the Eater of Worlds"; break; case 50: boss = "the King Slime"; break; case 125: boss = "Retinazer"; break; case 126: boss = "Spazmatism"; break; case 134: boss = "the Destroyer"; break; case sbyte.MaxValue: boss = "Skeleton Prime"; break; case 128: boss = "Skeleton Prime"; break; default: boss = "error"; break; } tPulse.SendLogs(string.Format("{0} summoned {1}", args.Player.Name, boss), Color.Red, tPulse); return false; }
private static bool HandleSendTileSquare(GetDataHandlerArgs args) { if (args.Player.Group.HasPermission(Permissions.allowclientsideworldedit)) return false; var size = args.Data.ReadInt16(); var tileX = args.Data.ReadInt32(); var tileY = args.Data.ReadInt32(); if (OnSendTileSquare(size, tileX, tileY)) return true; if (size > 5) return true; if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000) { args.Player.SendTileSquare(tileX, tileY, size); return true; } if (tPulse.CheckIgnores(args.Player)) { args.Player.SendTileSquare(tileX, tileY); return true; } var tiles = new NetTile[size,size]; for (int x = 0; x < size; x++) { for (int y = 0; y < size; y++) { tiles[x, y] = new NetTile(args.Data); } } bool changed = false; for (int x = 0; x < size; x++) { int realx = tileX + x; if (realx < 0 || realx >= Main.maxTilesX) continue; for (int y = 0; y < size; y++) { int realy = tileY + y; if (realy < 0 || realy >= Main.maxTilesY) continue; var tile = Main.tile[realx, realy]; var newtile = tiles[x, y]; if (tPulse.CheckTilePermission(args.Player, realx, realy)) { continue; } // Server now has a range check built in /*if (TShock.CheckRangePermission(args.Player, realx, realy)) { continue; }*/ if ((tile.type == 128 && newtile.Type == 128) || (tile.type == 105 && newtile.Type == 105) || (tile.type == 139 && newtile.Type == 139)) { if (tPulse.Config.EnableInsecureTileFixes) { return false; } } if (tile.type == 0x17 && newtile.Type == 0x2) { tile.type = 0x2; changed = true; } else if (tile.type == 0x19 && newtile.Type == 0x1) { tile.type = 0x1; changed = true; } else if ((tile.type == 0xF && newtile.Type == 0xF) || (tile.type == 0x4F && newtile.Type == 0x4F)) { tile.frameX = newtile.FrameX; tile.frameY = newtile.FrameY; changed = true; } // Holy water/Unholy water else if (tile.type == 1 && newtile.Type == 117) { tile.type = 117; changed = true; } else if (tile.type == 1 && newtile.Type == 25) { tile.type = 25; changed = true; } else if (tile.type == 117 && newtile.Type == 25) { tile.type = 25; changed = true; } else if (tile.type == 25 && newtile.Type == 117) { tile.type = 117; changed = true; } else if (tile.type == 2 && newtile.Type == 23) { tile.type = 23; changed = true; } else if (tile.type == 2 && newtile.Type == 109) { tile.type = 109; changed = true; } else if (tile.type == 23 && newtile.Type == 109) { tile.type = 109; changed = true; } else if (tile.type == 109 && newtile.Type == 23) { tile.type = 23; changed = true; } else if (tile.type == 23 && newtile.Type == 109) { tile.type = 109; changed = true; } else if (tile.type == 53 && newtile.Type == 116) { tile.type = 116; changed = true; } else if (tile.type == 53 && newtile.Type == 112) { tile.type = 112; changed = true; } else if (tile.type == 112 && newtile.Type == 116) { tile.type = 116; changed = true; } else if (tile.type == 116 && newtile.Type == 112) { tile.type = 112; changed = true; } else if (tile.type == 112 && newtile.Type == 53) { tile.type = 53; changed = true; } else if (tile.type == 109 && newtile.Type == 2) { tile.type = 2; changed = true; } else if (tile.type == 116 && newtile.Type == 53) { tile.type = 53; changed = true; } else if (tile.type == 117 && newtile.Type == 1) { tile.type = 1; changed = true; } } } if (changed) { TPPlayer.All.SendTileSquare(tileX, tileY, size); WorldGen.RangeFrame(tileX, tileY, tileX + size, tileY + size); } else { args.Player.SendTileSquare(tileX, tileY, size); } return true; }
private static bool HandleSign(GetDataHandlerArgs args) { var id = args.Data.ReadInt16(); var x = args.Data.ReadInt32(); var y = args.Data.ReadInt32(); if (OnSignEvent(id, x, y)) return true; if (tPulse.CheckTilePermission(args.Player, x, y)) { args.Player.SendData(PacketTypes.SignNew, "", id); return true; } if (tPulse.CheckRangePermission(args.Player, x, y)) { args.Player.SendData(PacketTypes.SignNew, "", id); return true; } return false; }
private static bool HandleProjectileNew(GetDataHandlerArgs args) { var ident = args.Data.ReadInt16(); var pos = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle()); var vel = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle()); var knockback = args.Data.ReadSingle(); var dmg = args.Data.ReadInt16(); var owner = args.Data.ReadInt8(); var type = args.Data.ReadInt8(); owner = (byte)args.Player.Index; var index = Utils.SearchProjectile(ident, owner); if (OnNewProjectile(ident, pos, vel, knockback, dmg, owner, type, index)) return true; if (index > Main.maxProjectiles || index < 0) { return false; } // Server now checks owner + ident, if owner is different, server will create new projectile. /*if (args.Player.Index != owner) { args.Player.Disable(String.Format("Owner ({0}) and player ID ({1}) does not match to update projectile", owner, args.Player.Index)); args.Player.RemoveProjectile(ident, owner); return true; }*/ if (dmg > tPulse.Config.MaxProjDamage && !args.Player.Group.HasPermission(Permissions.ignoredamagecap)) { args.Player.Disable(String.Format("Projectile damage is higher than {0}.", tPulse.Config.MaxProjDamage)); args.Player.RemoveProjectile(ident, owner); return true; } if (tPulse.CheckIgnores(args.Player)) { args.Player.RemoveProjectile(ident, owner); return true; } if (!tPulse.Config.IgnoreProjUpdate && tPulse.CheckProjectilePermission(args.Player, index, type)) { if (type == 100) { //fix for skele prime Log.Debug("Skeletron Prime's death laser ignored for cheat detection.."); } else { args.Player.Disable("Does not have projectile permission to update projectile."); args.Player.RemoveProjectile(ident, owner); } return true; } if (args.Player.ProjectileThreshold >= tPulse.Config.ProjectileThreshold) { args.Player.Disable("Reached projectile update threshold."); args.Player.RemoveProjectile(ident, owner); return true; } if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000) { args.Player.RemoveProjectile(ident, owner); return true; } if (!args.Player.Group.HasPermission(Permissions.ignoreprojectiledetection)) { if ((type ==90) && (tPulse.Config.ProjIgnoreShrapnel))// ignore shrapnel { Log.Debug("Ignoring shrapnel per config.."); } else { args.Player.ProjectileThreshold++; } } return false; }
private static bool HandleProjectileKill(GetDataHandlerArgs args) { var ident = args.Data.ReadInt16(); var owner = args.Data.ReadInt8(); owner = (byte)args.Player.Index; var index = Utils.SearchProjectile(ident, owner); if (index > Main.maxProjectiles || index < 0) { return false; } var type = Main.projectile[index].type; // Players can no longer destroy projectiles that are not theirs as of 1.1.2 /*if (args.Player.Index != Main.projectile[index].owner && type != 102 && type != 100 && !TShock.Config.IgnoreProjKill) // workaround for skeletron prime projectiles { args.Player.Disable(String.Format("Owner ({0}) and player ID ({1}) does not match to kill projectile of type: {3}", Main.projectile[index].owner, args.Player.Index, type)); args.Player.RemoveProjectile(ident, owner); return true; }*/ if (tPulse.CheckIgnores(args.Player)) { args.Player.RemoveProjectile(ident, owner); return true; } if (tPulse.CheckProjectilePermission(args.Player, index, type) && type != 102 && type != 100 && !tPulse.Config.IgnoreProjKill) { args.Player.Disable("Does not have projectile permission to kill projectile."); args.Player.RemoveProjectile(ident, owner); return true; } if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000) { args.Player.RemoveProjectile(ident, owner); return true; } return false; }
private static bool HandlePlayerUpdate(GetDataHandlerArgs args) { var plr = args.Data.ReadInt8(); var control = args.Data.ReadInt8(); var item = args.Data.ReadInt8(); var pos = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle()); var vel = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle()); if (OnPlayerUpdate(plr, control, item, pos, vel)) return true; if (item < 0 || item >= args.TPlayer.inventory.Length) { return true; } if (args.Player.LastNetPosition == Vector2.Zero) { return true; } if (!pos.Equals(args.Player.LastNetPosition)) { float distance = Vector2.Distance(new Vector2(pos.X/16f, pos.Y/16f), new Vector2(args.Player.LastNetPosition.X/16f, args.Player.LastNetPosition.Y/16f)); if (tPulse.CheckIgnores(args.Player)) { if (distance > tPulse.Config.MaxRangeForDisabled) { if (args.Player.IgnoreActionsForCheating != "none") { args.Player.SendMessage("Disabled for cheating: " + args.Player.IgnoreActionsForCheating, Color.Red); } else if (args.Player.IgnoreActionsForDisabledArmor != "none") { args.Player.SendMessage( "Disabled for banned armor: " + args.Player.IgnoreActionsForDisabledArmor, Color.Red); } else if (args.Player.IgnoreActionsForInventory != "none") { args.Player.SendMessage( "Disabled for Server Side Inventory: " + args.Player.IgnoreActionsForInventory, Color.Red); } else if (tPulse.Config.RequireLogin && !args.Player.IsLoggedIn) { args.Player.SendMessage("Please /register or /login to play!", Color.Red); } else if (args.Player.IgnoreActionsForClearingTrashCan) { args.Player.SendMessage("You need to rejoin to ensure your trash can is cleared!", Color.Red); } else if (tPulse.Config.PvPMode == "always" && !args.TPlayer.hostile) { args.Player.SendMessage("PvP is forced! Enable PvP or else you can't do anything!", Color.Red); } int lastTileX = (int) (args.Player.LastNetPosition.X/16f); int lastTileY = (int) (args.Player.LastNetPosition.Y/16f); if (!args.Player.Teleport(lastTileX, lastTileY)) { args.Player.Spawn(); } return true; } return true; } if (args.Player.Dead) { return true; } if (!args.Player.Group.HasPermission(Permissions.ignorenoclipdetection) && TSCheckNoclip(pos, args.TPlayer.width, args.TPlayer.height) && !tPulse.Config.IgnoreNoClip && !args.TPlayer.tongued) { int lastTileX = (int)(args.Player.LastNetPosition.X / 16f); int lastTileY = (int)(args.Player.LastNetPosition.Y / 16f); if (!args.Player.Teleport(lastTileX, lastTileY + 3)) { args.Player.SendErrorMessage("You got stuck in a solid object, Sent to spawn point."); args.Player.Spawn(); } return true; } args.Player.LastNetPosition = pos; } if ((control & 32) == 32) { if (!args.Player.Group.HasPermission(Permissions.usebanneditem) && tPulse.Itembans.ItemIsBanned(args.TPlayer.inventory[item].name, args.Player)) { control -= 32; args.Player.Disable("Using banned item"); args.Player.SendMessage( string.Format("You cannot use {0} on this server. Your actions are being ignored.", args.TPlayer.inventory[item].name), Color.Red); } } args.TPlayer.selectedItem = item; args.TPlayer.position = pos; args.TPlayer.velocity = vel; args.TPlayer.oldVelocity = args.TPlayer.velocity; args.TPlayer.fallStart = (int) (pos.Y/16f); args.TPlayer.controlUp = false; args.TPlayer.controlDown = false; args.TPlayer.controlLeft = false; args.TPlayer.controlRight = false; args.TPlayer.controlJump = false; args.TPlayer.controlUseItem = false; args.TPlayer.direction = -1; if ((control & 1) == 1) { args.TPlayer.controlUp = true; } if ((control & 2) == 2) { args.TPlayer.controlDown = true; } if ((control & 4) == 4) { args.TPlayer.controlLeft = true; } if ((control & 8) == 8) { args.TPlayer.controlRight = true; } if ((control & 16) == 16) { args.TPlayer.controlJump = true; } if ((control & 32) == 32) { args.TPlayer.controlUseItem = true; } if ((control & 64) == 64) { args.TPlayer.direction = 1; } NetMessage.SendData((int) PacketTypes.PlayerUpdate, -1, args.Player.Index, "", args.Player.Index); return true; }
private static bool HandleChestOpen(GetDataHandlerArgs args) { var x = args.Data.ReadInt32(); var y = args.Data.ReadInt32(); if (OnChestOpen(x, y)) return true; if (tPulse.CheckIgnores(args.Player)) { return true; } if (tPulse.CheckRangePermission(args.Player, x, y)) { return true; } if (tPulse.CheckTilePermission(args.Player, x, y) && tPulse.Config.RegionProtectChests) { return true; } return false; }
private static bool HandleSpecial(GetDataHandlerArgs args) { var id = args.Data.ReadInt8(); var type = args.Data.ReadInt8(); if (OnNPCSpecial(id, type)) return true; if (type == 1 && tPulse.Config.DisableDungeonGuardian) { args.Player.SendMessage("The Dungeon Guardian returned you to your spawn point", Color.Purple); args.Player.Spawn(); return true; } return false; }
private static bool HandleConnecting(GetDataHandlerArgs args) { var user = tPulse.Users.GetUserByName(args.Player.Name); if (user != null && !tPulse.Config.DisableLoginBeforeJoin) { args.Player.RequiresPassword = true; NetMessage.SendData((int) PacketTypes.PasswordRequired, args.Player.Index); return true; } else if (!string.IsNullOrEmpty(tPulse.Config.ServerPassword)) { args.Player.RequiresPassword = true; NetMessage.SendData((int) PacketTypes.PasswordRequired, args.Player.Index); return true; } if (args.Player.State == 1) args.Player.State = 2; NetMessage.SendData((int) PacketTypes.WorldInfo, args.Player.Index); return true; }
private static bool HandleTile(GetDataHandlerArgs args) { var type = args.Data.ReadInt8(); var tileX = args.Data.ReadInt32(); var tileY = args.Data.ReadInt32(); var tiletype = args.Data.ReadInt8(); var fail = args.Data.ReadBoolean(); if (OnTileEdit(args.Player, tileX, tileY, tiletype, type, fail)) return true; if (!MapTools.TileValid(tileX, tileY)) return false; if (args.Player.Dead && tPulse.Config.PreventDeadModification) return true; if (args.Player.AwaitingName) { var protectedregions = tPulse.Regions.InAreaRegionName(tileX, tileY); if (protectedregions.Count == 0) { args.Player.SendMessage("Region is not protected", Color.Yellow); } else { string regionlist = string.Join(",", protectedregions.ToArray()); args.Player.SendMessage("Region Name(s): " + regionlist, Color.Yellow); } args.Player.SendTileSquare(tileX, tileY); args.Player.AwaitingName = false; return true; } if (args.Player.AwaitingTempPoint > 0) { args.Player.TempPoints[args.Player.AwaitingTempPoint - 1].X = tileX; args.Player.TempPoints[args.Player.AwaitingTempPoint - 1].Y = tileY; args.Player.SendMessage("Set Temp Point " + args.Player.AwaitingTempPoint, Color.Yellow); args.Player.SendTileSquare(tileX, tileY); args.Player.AwaitingTempPoint = 0; return true; } if (type == 1 || type == 3) { if (tiletype >= ((type == 1) ? Main.maxTileSets : Main.maxWallTypes)) { return true; } if (type == 1 && (tiletype == 29 || tiletype == 97) && tPulse.Config.ServerSideInventory && tPulse.Config.DisablePiggybanksOnSSI) { args.Player.SendMessage("You cannot place this tile, server side inventory is enabled.", Color.Red); args.Player.SendTileSquare(tileX, tileY); return true; } if (tiletype == 48 && !args.Player.Group.HasPermission(Permissions.usebanneditem) && tPulse.Itembans.ItemIsBanned("Spike", args.Player)) { args.Player.Disable("Used banned spikes without permission."); args.Player.SendTileSquare(tileX, tileY); return true; } if (type == 1 && tiletype == 21) { if (Utils.MaxChests()) { args.Player.SendMessage("Reached the world's max chest limit, unable to place more.", Color.Red); args.Player.SendTileSquare(tileX, tileY); return true; } if ((MapTools.TileValid(tileX, tileY + 1) && Main.tile[tileX, tileY + 1].type == 138) || (MapTools.TileValid(tileX + 1, tileY + 1) && Main.tile[tileX + 1, tileY + 1].type == 138)) { args.Player.SendTileSquare(tileX, tileY); return true; } } if (tiletype == 141 && !args.Player.Group.HasPermission(Permissions.usebanneditem) && tPulse.Itembans.ItemIsBanned("Explosives", args.Player)) { args.Player.Disable("Used banned explosives tile without permission."); args.Player.SendTileSquare(tileX, tileY); return true; } } if (tPulse.CheckIgnores(args.Player)) { args.Player.SendTileSquare(tileX, tileY); return true; } if (tPulse.CheckTilePermission(args.Player, tileX, tileY, tiletype, type)) { args.Player.SendTileSquare(tileX, tileY); return true; } if ((tiletype == 127 || Main.tileCut[tiletype]) && (type == 0 || type == 4)) { return false; } if (tPulse.CheckRangePermission(args.Player, tileX, tileY)) { args.Player.SendTileSquare(tileX, tileY); return true; } if (args.Player.TileKillThreshold >= tPulse.Config.TileKillThreshold) { args.Player.Disable("Reached TileKill threshold."); args.Player.SendTileSquare(tileX, tileY); return true; } if (args.Player.TilePlaceThreshold >= tPulse.Config.TilePlaceThreshold) { args.Player.Disable("Reached TilePlace threshold."); args.Player.SendTileSquare(tileX, tileY); return true; } if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000) { args.Player.SendTileSquare(tileX, tileY); return true; } if ( ( type == 1 || type == 3 ) && !args.Player.Group.HasPermission(Permissions.ignoreplacetiledetection)) { args.Player.TilePlaceThreshold++; var coords = new Vector2(tileX, tileY); if (!args.Player.TilesCreated.ContainsKey(coords)) args.Player.TilesCreated.Add(coords, Main.tile[tileX, tileY].Data); } if ((type == 0 || type == 4 || type == 2) && Main.tileSolid[Main.tile[tileX, tileY].type] && !args.Player.Group.HasPermission(Permissions.ignorekilltiledetection)) { args.Player.TileKillThreshold++; var coords = new Vector2(tileX, tileY); if (!args.Player.TilesDestroyed.ContainsKey(coords)) args.Player.TilesDestroyed.Add(coords, Main.tile[tileX, tileY].Data); } return false; }
private static bool HandleItemDrop(GetDataHandlerArgs args) { var id = args.Data.ReadInt16(); var pos = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle()); var vel = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle()); var stacks = args.Data.ReadInt8(); var prefix = args.Data.ReadInt8(); var type = args.Data.ReadInt16(); if (OnItemDrop(id, pos, vel, stacks, prefix, type)) return true; // player is attempting to crash clients if (type < -24 || type >= Main.maxItemTypes) { return true; } if (type == 0) //Item removed, let client do this to prevent item duplication client side { return false; } if (tPulse.CheckRangePermission(args.Player, (int) (pos.X/16f), (int) (pos.Y/16f))) { args.Player.SendData(PacketTypes.ItemDrop, "", id); return true; } Item item = new Item(); item.netDefaults(type); if (stacks > item.maxStack || tPulse.Itembans.ItemIsBanned(item.name, args.Player)) { args.Player.SendData(PacketTypes.ItemDrop, "", id); return true; } if ((tPulse.Config.ServerSideInventory) && (DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond - args.Player.LoginMS < tPulse.Config.LogonDiscardThreshold)) { //Player is probably trying to sneak items onto the server in their hands!!! Log.ConsoleInfo(string.Format("Player {0} tried to sneak {1} onto the server!", args.Player.Name, item.name)); args.Player.SendData(PacketTypes.ItemDrop, "", id); return true; } if (tPulse.CheckIgnores(args.Player)) { args.Player.SendData(PacketTypes.ItemDrop, "", id); return true; } return false; }
private static bool HandleTileKill(GetDataHandlerArgs args) { var tileX = args.Data.ReadInt32(); var tileY = args.Data.ReadInt32(); if (OnTileKill(tileX, tileY)) return true; if (tileX < 0 || tileX >= Main.maxTilesX || tileY < 0 || tileY >= Main.maxTilesY) return false; if (args.Player.Dead && tPulse.Config.PreventDeadModification) return true; if (tPulse.CheckIgnores(args.Player)) { args.Player.SendTileSquare(tileX, tileY); return true; } if (Main.tile[tileX, tileY].type != 0x15 && (!Utils.MaxChests() && Main.tile[tileX, tileY].type != 0)) //Chest { args.Player.SendTileSquare(tileX, tileY); return true; } if (tPulse.CheckTilePermission(args.Player, tileX, tileY)) { args.Player.SendTileSquare(tileX, tileY); return true; } if (tPulse.CheckRangePermission(args.Player, tileX, tileY)) { args.Player.SendTileSquare(tileX, tileY); return true; } return false; }
private static bool HandleNpcStrike(GetDataHandlerArgs args) { var id = args.Data.ReadInt8(); var direction = args.Data.ReadInt8(); var dmg = args.Data.ReadInt16(); var pvp = args.Data.ReadInt8(); var crit = args.Data.ReadInt8(); if (OnNPCStrike(id, direction, dmg, pvp, crit)) return true; if (Main.npc[id] == null) return true; if (dmg > tPulse.Config.MaxDamage && !args.Player.Group.HasPermission(Permissions.ignoredamagecap)) { args.Player.Disable(String.Format("NPC damage exceeded {0}.", tPulse.Config.MaxDamage ) ); args.Player.SendData(PacketTypes.NpcUpdate, "", id); return true; } if (tPulse.CheckIgnores(args.Player)) { args.Player.SendData(PacketTypes.NpcUpdate, "", id); return true; } if (Main.npc[id].townNPC && !args.Player.Group.HasPermission(Permissions.movenpc)) { args.Player.SendMessage( "You don't have permission to move this NPC.", Color.Yellow); args.Player.SendData(PacketTypes.NpcUpdate, "", id); return true; } if (tPulse.Config.RangeChecks && tPulse.CheckRangePermission(args.Player, (int) (Main.npc[id].position.X/16f), (int) (Main.npc[id].position.Y/16f), 128)) { args.Player.SendData(PacketTypes.NpcUpdate, "", id); return true; } if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000) { args.Player.SendData(PacketTypes.NpcUpdate, "", id); return true; } return false; }
private static bool HandleTogglePvp(GetDataHandlerArgs args) { byte id = args.Data.ReadInt8(); bool pvp = args.Data.ReadBoolean(); if (OnPvpToggled(id, pvp)) return true; if (id != args.Player.Index) { return true; } if (tPulse.Config.PvPMode == "disabled") { return true; } if (args.TPlayer.hostile != pvp) { long seconds = (long) (DateTime.UtcNow - args.Player.LastPvpChange).TotalSeconds; if (seconds > 5) { TPPlayer.All.SendMessage(string.Format("{0} has {1} PvP!", args.Player.Name, pvp ? "enabled" : "disabled"), Main.teamColor[args.Player.Team]); } args.Player.LastPvpChange = DateTime.UtcNow; } args.TPlayer.hostile = pvp; if (tPulse.Config.PvPMode == "always") { if (!pvp) args.Player.Spawn(); } NetMessage.SendData((int) PacketTypes.TogglePvp, -1, -1, "", args.Player.Index); return true; }
private static bool HandlePlayerAnimation(GetDataHandlerArgs args) { if (OnPlayerAnimation()) return true; if (tPulse.CheckIgnores(args.Player)) { args.Player.SendData(PacketTypes.PlayerAnimation, "", args.Player.Index); return true; } if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000) { args.Player.SendData(PacketTypes.PlayerAnimation, "", args.Player.Index); return true; } return false; }
public static bool HandlePlayerHp(GetDataHandlerArgs args) { var plr = args.Data.ReadInt8(); var cur = args.Data.ReadInt16(); var max = args.Data.ReadInt16(); if (OnPlayerHP(plr, cur, max)) return true; if (args.Player.FirstMaxHP == 0) args.Player.FirstMaxHP = max; if (max > 400 && max > args.Player.FirstMaxHP) { tPulse.PlayerHandle.ForceKick(args.Player, "Hacked Client Detected.", true); return false; } if (args.Player.IsLoggedIn) { args.Player.PlayerData.maxHealth = max; } return false; }
private static bool HandlePlayerBuffUpdate(GetDataHandlerArgs args) { var id = args.Data.ReadInt8(); if (OnPlayerBuffUpdate(id)) return true; for (int i = 0; i < 10; i++) { var buff = args.Data.ReadInt8(); if (buff == 10) { if (!args.Player.Group.HasPermission(Permissions.usebanneditem) && tPulse.Itembans.ItemIsBanned("Invisibility Potion", args.Player)) buff = 0; else if (tPulse.Config.DisableInvisPvP && args.TPlayer.hostile) buff = 0; } args.TPlayer.buffType[i] = buff; if (args.TPlayer.buffType[i] > 0) { args.TPlayer.buffTime[i] = 60; } else { args.TPlayer.buffTime[i] = 0; } } NetMessage.SendData((int) PacketTypes.PlayerBuff, -1, args.Player.Index, "", args.Player.Index); return true; }
private static bool UpdateNPCHome(GetDataHandlerArgs args) { var id = args.Data.ReadInt16(); var x = args.Data.ReadInt16(); var y = args.Data.ReadInt16(); var homeless = args.Data.ReadInt8(); if (OnUpdateNPCHome(id, x, y, homeless)) return true; if (!args.Player.Group.HasPermission(Permissions.movenpc)) { args.Player.SendMessage("You do not have permission to relocate NPCs.", Color.Red); args.Player.SendData(PacketTypes.UpdateNPCHome, "", id, Main.npc[id].homeTileX, Main.npc[id].homeTileY, Convert.ToByte(Main.npc[id].homeless)); return true; } if (tPulse.CheckTilePermission(args.Player, x, y)) { args.Player.SendMessage( "You do not have access to modify this area.", Color.Red); args.Player.SendData(PacketTypes.UpdateNPCHome, "", id, Main.npc[id].homeTileX, Main.npc[id].homeTileY, Convert.ToByte(Main.npc[id].homeless)); return true; } //removed until NPC Home packet actually sends their home coords. /*if (TShock.CheckRangePermission(args.Player, x, y)) { args.Player.SendData(PacketTypes.UpdateNPCHome, "", id, Main.npc[id].homeTileX, Main.npc[id].homeTileY, Convert.ToByte(Main.npc[id].homeless)); return true; }*/ return false; }
private static bool HandlePlayerInfo(GetDataHandlerArgs args) { var playerid = args.Data.ReadInt8(); var hair = args.Data.ReadInt8(); var male = args.Data.ReadBoolean(); args.Data.Position += 21; var difficulty = args.Data.ReadInt8(); string name = Encoding.UTF8.GetString(args.Data.ReadBytes((int) (args.Data.Length - args.Data.Position - 1))); if (OnPlayerInfo(playerid, hair, male, difficulty, name)) { tPulse.PlayerHandle.ForceKick(args.Player, "A plugin cancelled the event.", true); return true; } if (name.Trim().Length == 0) { tPulse.PlayerHandle.ForceKick(args.Player, "Empty Name.", true); return true; } var ban = tPulse.Bans.GetBanByName(name); if (ban != null) { tPulse.PlayerHandle.ForceKick(args.Player, string.Format("You are banned: {0}", ban.Reason), true); return true; } if (args.Player.ReceivedInfo) { return true; } if (tPulse.Config.MediumcoreOnly && difficulty < 1) { tPulse.PlayerHandle.ForceKick(args.Player, "Server is set to mediumcore and above characters only!", true); return true; } if (tPulse.Config.HardcoreOnly && difficulty < 2) { tPulse.PlayerHandle.ForceKick(args.Player, "Server is set to hardcore characters only!", true); return true; } args.Player.Difficulty = difficulty; args.TPlayer.name = name; args.Player.ReceivedInfo = true; return false; }
private static bool HandleChestItem(GetDataHandlerArgs args) { var id = args.Data.ReadInt16(); var slot = args.Data.ReadInt8(); var stacks = args.Data.ReadInt8(); var prefix = args.Data.ReadInt8(); var type = args.Data.ReadInt16(); if (OnChestItemChange(id, slot, stacks, prefix, type)) return true; if (args.TPlayer.chest != id) { return false; } if (tPulse.CheckIgnores(args.Player)) { args.Player.SendData(PacketTypes.ChestItem, "", id, slot); return true; } Item item = new Item(); item.netDefaults(type); if (stacks > item.maxStack || tPulse.Itembans.ItemIsBanned(item.name, args.Player)) { return false; } if (tPulse.CheckTilePermission(args.Player, Main.chest[id].x, Main.chest[id].y) && tPulse.Config.RegionProtectChests) { return false; } if (tPulse.CheckRangePermission(args.Player, Main.chest[id].x, Main.chest[id].y)) { return false; } return false; }
private static bool HandlePlayerMana(GetDataHandlerArgs args) { var plr = args.Data.ReadInt8(); var cur = args.Data.ReadInt16(); var max = args.Data.ReadInt16(); if (OnPlayerMana(plr, cur, max)) return true; if (args.Player.FirstMaxMP == 0) args.Player.FirstMaxMP = max; if (max > 400 && max > args.Player.FirstMaxMP) { tPulse.PlayerHandle.ForceKick(args.Player, "Hacked Client Detected.", true); return false; } return false; }
private static bool HandlePlayerSlot(GetDataHandlerArgs args) { byte plr = args.Data.ReadInt8(); byte slot = args.Data.ReadInt8(); byte stack = args.Data.ReadInt8(); byte prefix = args.Data.ReadInt8(); short type = args.Data.ReadInt16(); if (OnPlayerSlot(plr, slot, stack, prefix, type)) return true; if (plr != args.Player.Index) { return true; } if (slot < 0 || slot > NetItem.maxNetInventory) { return true; } var item = new Item(); item.netDefaults(type); item.Prefix(prefix); if (args.Player.IsLoggedIn) { args.Player.PlayerData.StoreSlot(slot, type, prefix, stack); } return false; }