private void UpdateVelocityBoosts(float deltaTime)
        {
            if (horizontalBoost == null)
            {
                return;
            }

            bool isValid = horizontalBoost.UpdateVelocity(deltaTime);

            if (!isValid)
            {
                horizontalBoost = null;
            }
            else
            {
                _currentVelocity += horizontalBoost.currentVelocity;
            }
        }
 public void AddHoziontalVelocityBoost(HorizontalVelocityBoost boost)
 {
     horizontalBoost = boost;
 }