void OnDestroy() { //Debug.Log("***** OnDestroy() called on Sub Object ID [" + GetInstanceID() + "]. Parent Text Object ID [" + textComponent.GetInstanceID() + "] *****"); // Destroy Mesh if (m_mesh != null) { DestroyImmediate(m_mesh); } if (m_fallbackMaterial != null) { TMP_MaterialManager.ReleaseFallbackMaterial(m_fallbackMaterial); m_fallbackMaterial = null; } #if UNITY_EDITOR // Unregister the event this object was listening to TMPro_EventManager.MATERIAL_PROPERTY_EVENT.Remove(ON_MATERIAL_PROPERTY_CHANGED); TMPro_EventManager.FONT_PROPERTY_EVENT.Remove(ON_FONT_PROPERTY_CHANGED); //TMPro_EventManager.TEXTMESHPRO_PROPERTY_EVENT.Remove(ON_TEXTMESHPRO_PROPERTY_CHANGED); TMPro_EventManager.DRAG_AND_DROP_MATERIAL_EVENT.Remove(ON_DRAG_AND_DROP_MATERIAL); //TMPro_EventManager.TEXT_STYLE_PROPERTY_EVENT.Remove(ON_TEXT_STYLE_CHANGED); TMPro_EventManager.SPRITE_ASSET_PROPERTY_EVENT.Remove(ON_SPRITE_ASSET_PROPERTY_CHANGED); //TMPro_EventManager.TMP_SETTINGS_PROPERTY_EVENT.Remove(ON_TMP_SETTINGS_CHANGED); #endif m_isRegisteredForEvents = false; // Notify parent text object m_TextComponent.havePropertiesChanged = true; m_TextComponent.SetAllDirty(); }
static int SetAllDirty(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); TMPro.TextMeshPro obj = (TMPro.TextMeshPro)ToLua.CheckObject <TMPro.TextMeshPro>(L, 1); obj.SetAllDirty(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }