/// <summary>删除武将修行实体</summary> public static bool GetDelete(tg_train_role model) { try { tg_train_role.Delete(model); return(true); } catch { return(false); } }
/// <summary>插入武将修行实体</summary> public static bool GetInsert(tg_train_role model) { try { tg_train_role.Insert(model); return(true); } catch { return(false); } }