Exemple #1
0
        /// <summary>
        /// Sends a chat message to the specified tag.
        /// </summary>
        /// <param name="tag">The ID of the player to send the message to</param>
        public static void sendChatMessage(String tag)
        {
            SapiSpeech.speak("Enter message", SapiSpeech.SpeakFlag.interruptable);
            String chatMsg = Common.mainGUI.receiveInput();

            if (!chatMsg.Equals(""))
            {
                SapiSpeech.speak("You say: " + chatMsg, SapiSpeech.SpeakFlag.interruptable);
                sendCommand(CSCommon.cmd_chat, true, tag, chatMsg);
            }
            else             //canceled chat
            {
                SapiSpeech.speak("Canceled", SapiSpeech.SpeakFlag.interruptable);
            }
        }
Exemple #2
0
 /// <summary>
 /// Sends destroyed indication to server
 /// </summary>
 /// <param name="name">The name of the killer</param>
 /// <param name="tag">The tag of the killer</param>
 public void indicateDestroyedBy(String name, String tag)
 {
     if (doneDestroyedBy)
     {
         return;
     }
     doneDestroyedBy = true;
     if (isSender())
     {
         if (!id.StartsWith("B-", StringComparison.OrdinalIgnoreCase))
         {
             SapiSpeech.speak("Vous avez été détruit par " + name, SapiSpeech.SpeakFlag.interruptable);
         }
         Client.sendCommand(CSCommon.cmd_serverMessage, this.name + " was poned by " + name);
         if (!isBot() && tag != null)
         {
             Client.sendCommand(CSCommon.cmd_updatePoints, tag);
         }
     }
 }
Exemple #3
0
        private static void processRCV()
        {
            try
            {
                while (live)
                {
                    if (!CSCommon.isLiveConnection(client))
                    {
                        live = false;
                        SapiSpeech.speak("Error: Server crash.", SapiSpeech.SpeakFlag.noInterrupt);
                        Common.exitMenus = true;
                        Common.repop();
                        return;
                    }
                    MemoryStream stream = null;
                    //Bytes have to be explicitly copied into new stream since cmds is closed to save memory later on, so we'll lose rcvPauseData.
                    stream = CSCommon.getData(client);
                    BinaryReader cmds = null;
                    if (stream != null)
                    {
                        cmds = new BinaryReader(stream);
                    }
                    if (cmds != null)
                    {
                        sbyte t;
                        long  start = 0;                        //start position of current packet
                        while (cmds.BaseStream.Length > cmds.BaseStream.Position)
                        {
                            start = cmds.BaseStream.Position;
                            System.Diagnostics.Trace.WriteLine(String.Format("S: {0}, L: {1}", start, cmds.BaseStream.Length));
                            t = cmds.ReadSByte();
                            if (t == 1)
                            {
                                byte command = cmds.ReadByte();
                                System.Diagnostics.Trace.WriteLine("co " + command);
                                switch (command)
                                {
                                case CSCommon.cmd_addMember:
                                    addMember(cmds.ReadString(), cmds.ReadString());
                                    break;

                                case CSCommon.cmd_removeMember:
                                    removeMember(cmds.ReadString());
                                    break;

                                case CSCommon.cmd_resp:
                                    int respLength = cmds.ReadInt32();
                                    responseStream = new byte[respLength];
                                    cmds.BaseStream.Read(responseStream, 0, respLength);
                                    waitingForResponse.Set();
                                    break;

                                case CSCommon.cmd_notifyDemo:
                                    DSound.PlaySound(DSound.LoadSound(DSound.NSoundPath + "\\cd3.wav"), true, false);
                                    break;

                                case CSCommon.cmd_newval:
                                    SelfVoice.purge(true);
                                    int amount = cmds.ReadInt32();
                                    SelfVoice.NLS("#" + amount + "&points.wav", true, true);
                                    addChatMessage(String.Format("You earned {0} point{1}", amount, (amount == 1) ? "" : "s"));
                                    break;

                                case CSCommon.cmd_position:
                                    next   = cmds.ReadInt64();
                                    addOns = processAddOns(cmds);
                                    break;

                                case CSCommon.cmd_chat:
                                    MessageType type = (MessageType)cmds.ReadByte();
                                    if (type == MessageType.normal)
                                    {
                                        DSound.PlaySound(chatSound, true, false);
                                    }
                                    else if (type == MessageType.enterRoom)
                                    {
                                        DSound.PlaySound(chatEnterSound, true, false);
                                    }
                                    else if (type == MessageType.leaveRoom)
                                    {
                                        DSound.PlaySound(chatLeaveSound, true, false);
                                    }
                                    else if (type == MessageType.privateMessage)
                                    {
                                        DSound.PlaySound(privateMessageSound, true, false);
                                    }
                                    else
                                    {
                                        DSound.PlaySound(serverMessageSound, true, false);
                                    }
                                    String incomingChatMessage = cmds.ReadString();
                                    SapiSpeech.speak(incomingChatMessage, SapiSpeech.SpeakFlag.interruptable);
                                    addChatMessage(incomingChatMessage);
                                    Common.mainGUI.addToHistory(incomingChatMessage);
                                    break;

                                case CSCommon.cmd_serverMessage:
                                    String incomingServerMessage = cmds.ReadString();
                                    SapiSpeech.speak(incomingServerMessage, SapiSpeech.SpeakFlag.interruptable);
                                    addChatMessage(incomingServerMessage);
                                    break;

                                case CSCommon.cmd_forceDisconnect:                                         //Player was disconnected from the server
                                    //By the server itself and not through an in-game event,
                                    //so if we receive this command, we are being told to wipe our copy of the player in question.
                                    //Still, the server will send forceDisconnect even if object has already been disconnected
                                    //due to in-game event. This is ok since if the object is already gone,
                                    //this command will do nothing. It is just a redundancy check, more or less.
                                    String    idToTerminate = cmds.ReadString();
                                    Projector pToTerm       = Interaction.objectAt(idToTerminate);
                                    if (pToTerm != null)
                                    {
                                        pToTerm.requestingTerminate();
                                    }
                                    Interaction.clearLocks(idToTerminate);
                                    break;

                                case CSCommon.cmd_requestCreate:                                         //Response from server for requestCreate command sent by client.
                                    Interaction.createPlayer(cmds.ReadString(), cmds.ReadInt32());
                                    addSender(Mission.player.id);
                                    if (addOns != null)
                                    {
                                        Mission.player.setAddOns(addOns);
                                    }
                                    addOns = null;
                                    if (Options.mode == Options.Modes.teamDeath)
                                    {
                                        Mission.player.team = Options.team;
                                    }
                                    Interaction.startMultiplayerGame();
                                    break;

                                case CSCommon.cmd_distributeServerTag:
                                    Projector o = Interaction.createObjectFromServer(cmds.ReadString(), cmds.ReadString(), OnlineRole.receiver, (ObjectType)cmds.ReadByte());
                                    System.Diagnostics.Trace.WriteLine("Received request to create opponent " + o.name);
                                    if (Options.mode == Options.Modes.teamDeath)
                                    {
                                        o.team = (Projector.TeamColors)cmds.ReadInt32();
                                    }
                                    AddOnArgs[] distAdd = processAddOns(cmds);
                                    if (distAdd != null)
                                    {
                                        o.setAddOns(distAdd);
                                    }
                                    break;

                                case CSCommon.cmd_createBot:
                                    String    createBotId   = cmds.ReadString();
                                    String    createBotName = cmds.ReadString();
                                    Projector bot           = Interaction.createObjectFromServer(createBotId, createBotName, OnlineRole.bot, (ObjectType)cmds.ReadByte());                                   //will create bot or update current receiver to bot status.
                                    addSender(bot.id);
                                    break;

                                case CSCommon.cmd_startGame:
                                    hostStartedGame = true;

                                    System.Diagnostics.Trace.WriteLine("Host started game");
                                    break;

                                case CSCommon.cmd_gameEnded:
                                    Options.serverEndedGame = true;
                                    break;
                                }                                 //switch
                                System.Diagnostics.Trace.WriteLine("Command: " + t);
                                continue;
                            }                             //if command

                            System.Diagnostics.Trace.Write(String.Format("Stream position: {0}, start: {1}, Char: {2} ", (int)cmds.BaseStream.Position, start, t));
                            int size = cmds.ReadInt32();                             //total update size
                            System.Diagnostics.Trace.WriteLine("Size: " + size);
                            int    temSize = size;
                            String tag     = cmds.ReadString();
                            System.Diagnostics.Trace.WriteLine(tag + " queuing data...");
                            Projector p = null;
                            size = size - (int)(cmds.BaseStream.Position - start);
                            byte[] buffer = null;
                            try
                            {
                                buffer = new byte[size];
                            }
                            catch (OverflowException)
                            {
                                throw new OverflowException(String.Format("Size: {0}, Stream position: {1}, start: {2}, original size: {3} Char: {4}", size, (int)cmds.BaseStream.Position, start, temSize, t));
                            }
                            cmds.BaseStream.Read(buffer, 0, size);

                            //Object could have been deleted by the time this command is reached
                            if ((p = Interaction.objectAt(tag)) != null)
                            {
                                System.Diagnostics.Trace.WriteLine("Object found. sending queue");
                                p.queueData(t, buffer);
                            }                             //if object exists
                            else
                            {
                                System.Diagnostics.Trace.WriteLine("Object not found.");
                            }
                        }         //while more data to read
                        cmds.Close();
                    }             //if got data
                    Thread.Sleep(50);
                }                 //while live connection
            }
            catch (Exception e)
            {
                Common.handleError(e);
            }             //catch
            finally
            {
                releaseConnection();
            }
        }
Exemple #4
0
        public static bool connect(String host, String callSign, int port)
        {
            ports = new int[] { 4444, 4445, 4567, 6969, 32000 };
            if (dataLocker == null)
            {
                dataLocker = new object();
            }
            if (chatLocker == null)
            {
                chatLocker = new object();
            }
            if (chatMessages == null)
            {
                chatMessages = new List <String>();
            }
            if (members == null)
            {
                members = new List <ChatRoomMember>();
            }
            chatPointer         = 0;
            chatSound           = DSound.LoadSound(DSound.SoundPath + "\\chat1.wav");
            chatEnterSound      = DSound.LoadSound(DSound.SoundPath + "\\chat2.wav");
            chatLeaveSound      = DSound.LoadSound(DSound.SoundPath + "\\chat3.wav");
            privateMessageSound = DSound.LoadSound(DSound.SoundPath + "\\chat4.wav");
            serverMessageSound  = DSound.LoadSound(DSound.SoundPath + "\\chat5.wav");
            senders             = new Dictionary <string, ClientRecord>();
            waitingForResponse  = new AutoResetEvent(false);
            isConnected         = false; error = false;
            live   = false;
            client = new TcpClient();
            int i    = (port != 0) ? Array.IndexOf(ports, port) : 0;
            int time = 0;

            while (i < ports.Length)
            {
                error = false;
                time  = 0;
                client.BeginConnect(host, port = ports[i++],
                                    new AsyncCallback(connectedEvent), null);
                while (!isConnected && !error)
                {
                    Application.DoEvents();
                    if (time >= 3000)
                    {
                        endConnect();                         //stop trying to connect on this port
                        break;
                    }
                    time += 100;
                    Thread.Sleep(100);
                }
                if (isConnected)
                {
                    break;
                }
            }             //search ports
            if (!isConnected || error)
            {
                return(false);
            }
            Options.writeToFile();
            try
            {
                using (BinaryWriter writer = new BinaryWriter(new MemoryStream()))
                {
                    writer.Write(callSign);
                    writer.Flush();
                    CSCommon.sendData(client, writer);
                }                 //using
                LoginMessages resp = LoginMessages.none;
                using (BinaryReader reader = new BinaryReader(CSCommon.getData(client, 5000)))
                {
                    resp       = (LoginMessages)reader.ReadInt32();
                    m_messages = resp;
                    if ((resp & LoginMessages.serverAssignedTag) == LoginMessages.serverAssignedTag)
                    {
                        serverTag = reader.ReadString();
                        String messageOfTheDay = reader.ReadString();
                        if ((resp & LoginMessages.messageOfTheDay) == LoginMessages.messageOfTheDay)
                        {
                            // We now need to speak the message and then show an input box for the user to
                            // press ENTER to continue. This is because some screen readers
                            // Don't have a way to stop the running thread.
                            SapiSpeech.speak("[Welcome message]: " + messageOfTheDay + " (press ENTER to continue)", SapiSpeech.SpeakFlag.interruptable);
                            Common.mainGUI.receiveInput().Trim();
                        }
                        System.Diagnostics.Trace.WriteLine("Server sent tag: " + serverTag);
                    }
                }                 //using
                if ((resp & LoginMessages.demo) == LoginMessages.demo)
                {
                    BPCSharedComponent.ExtendedAudio.DSound.playAndWait(BPCSharedComponent.ExtendedAudio.DSound.NSoundPath + "\\cd" + Common.getRandom(1, 2) + ".wav");
                }
                if ((resp & LoginMessages.noCallSign) == LoginMessages.noCallSign)
                {
                    BPCSharedComponent.ExtendedAudio.DSound.playAndWait(BPCSharedComponent.ExtendedAudio.DSound.NSoundPath + "\\ncs.wav");
                }
                if ((resp & LoginMessages.badVersion) == LoginMessages.badVersion)
                {
                    SapiSpeech.speak("There is a newer version of TDV available. Please update before logging on.", SapiSpeech.SpeakFlag.noInterrupt);
                    return(false);
                }
                if ((resp & LoginMessages.wrongCredentials) == LoginMessages.wrongCredentials)
                {
                    BPCSharedComponent.ExtendedAudio.DSound.playAndWait(BPCSharedComponent.ExtendedAudio.DSound.NSoundPath + "\\pw2.wav");
                    return(false);
                }
            }
            catch (IOException)
            {
                error = true;
            }
            catch (TimeoutException)
            {
                error = true;
            }
            if (error)
            {
                return(false);
            }

            if (log)
            {
                theFile = new StreamWriter(Addendums.File.appPath + "\\server_output.log");
            }
            live          = true;
            processThread = new Thread(processRCV);
            processThread.Start();
            return(true);
        }
Exemple #5
0
        public static bool connect(String host, String password, int port, String tag)
        {
            System.Diagnostics.Trace.WriteLine("Server tag is " + tag);
            //	  ports = new int[]{4444, 4445, 4567, 6969, 32000 };
            ports = new int[] { 31111 };
            if (dataLocker == null)
            {
                dataLocker = new object();
            }
            if (chatLocker == null)
            {
                chatLocker = new object();
            }
            if (chatMessages == null)
            {
                chatMessages = new List <String>();
            }
            if (members == null)
            {
                members = new List <ChatRoomMember>();
            }
            chatPointer         = 0;
            chatSound           = DSound.LoadSound(DSound.SoundPath + "\\chat1.wav");
            chatEnterSound      = DSound.LoadSound(DSound.SoundPath + "\\chat2.wav");
            chatLeaveSound      = DSound.LoadSound(DSound.SoundPath + "\\chat3.wav");
            privateMessageSound = DSound.LoadSound(DSound.SoundPath + "\\chat4.wav");
            serverMessageSound  = DSound.LoadSound(DSound.SoundPath + "\\chat5.wav");
            senders             = new Dictionary <string, ClientRecord>();
            waitingForResponse  = new AutoResetEvent(false);
            isConnected         = false; error = false;
            live      = false;
            client    = new TcpClient();
            serverTag = tag;
            int i    = (port != 0) ? Array.IndexOf(ports, port) : 0;
            int time = 0;

            while (i < ports.Length)
            {
                error = false;
                time  = 0;
                client.BeginConnect(host, port = ports[i++],
                                    new AsyncCallback(connectedEvent), null);
                while (!isConnected && !error)
                {
                    Application.DoEvents();
                    if (time >= 3000)
                    {
                        endConnect();                         //stop trying to connect on this port
                        break;
                    }
                    time += 100;
                    Thread.Sleep(100);
                }
                if (isConnected)
                {
                    break;
                }
            }             //search ports
            if (!isConnected || error)
            {
                return(false);
            }
            Options.writeToFile();
            try
            {
                SslStream ssl = null;
                using (BinaryWriter writer = new BinaryWriter(new MemoryStream()))
                {
                    writer.Write((int)0);
                    System.Diagnostics.Trace.WriteLine("After int: " + writer.BaseStream.Length);
                    writer.Write(Convert.ToSingle(Common.applicationVersion));
                    writer.Write(tag);
                    System.Diagnostics.Trace.WriteLine("Tag is now " + tag);
                    if (password != null)
                    {
                        writer.Write(password);
                    }
                    writer.Flush();
                    System.Diagnostics.Trace.WriteLine("After password: "******"bpcprograms.com");
                    writer.BaseStream.Position = 0;
                    writer.Write((int)(writer.BaseStream.Length - 4));
                    writer.Flush();

                    System.Diagnostics.Trace.WriteLine("After data size print " + writer.BaseStream.Length);
                    System.Diagnostics.Trace.WriteLine("SSL packet size: " + (writer.BaseStream.Length - 4));
                    writer.BaseStream.Position = 0;
                    ((MemoryStream)writer.BaseStream).WriteTo(ssl);
                }                 //using
                LoginMessages resp = LoginMessages.none;
                using (BinaryReader reader = new BinaryReader(CSCommon.getData(client, 5000)))
                {
                    resp       = (LoginMessages)reader.ReadInt32();
                    m_messages = resp;
                    if ((resp & LoginMessages.serverAssignedTag) == LoginMessages.serverAssignedTag)
                    {
                        serverTag = reader.ReadString();
                        System.Diagnostics.Trace.WriteLine("Server sent tag: " + serverTag);
                    }
                }                 //using
                if ((resp & LoginMessages.demo) == LoginMessages.demo)
                {
                    BPCSharedComponent.ExtendedAudio.DSound.playAndWait(BPCSharedComponent.ExtendedAudio.DSound.NSoundPath + "\\cd" + Common.getRandom(1, 2) + ".wav");
                }
                if ((resp & LoginMessages.noCallSign) == LoginMessages.noCallSign)
                {
                    BPCSharedComponent.ExtendedAudio.DSound.playAndWait(BPCSharedComponent.ExtendedAudio.DSound.NSoundPath + "\\ncs.wav");
                }
                if ((resp & LoginMessages.badVersion) == LoginMessages.badVersion)
                {
                    SapiSpeech.speak("There is a newer version of TDV available. Please update before logging on.", SapiSpeech.SpeakFlag.noInterrupt);
                    return(false);
                }
                if ((resp & LoginMessages.wrongCredentials) == LoginMessages.wrongCredentials)
                {
                    BPCSharedComponent.ExtendedAudio.DSound.playAndWait(BPCSharedComponent.ExtendedAudio.DSound.NSoundPath + "\\pw2.wav");
                    return(false);
                }
            }
            catch (IOException)
            {
                error = true;
            }
            catch (TimeoutException)
            {
                error = true;
            }
            if (error)
            {
                return(false);
            }

            if (log)
            {
                theFile = new StreamWriter(Addendums.File.appPath + "\\server_output.log");
            }
            live          = true;
            processThread = new Thread(processRCV);
            processThread.Start();
            return(true);
        }
        public static void readFromFile()
        {
            if (!File.Exists(Addendums.File.appPath + "\\settings.tdv"))
            {
                return;
            }

            BinaryReader s = null;

            try
            {
                s = new BinaryReader(new FileStream(Addendums.File.appPath + "\\settings.tdv", FileMode.Open));
                //dump file data into dummy vars so if there's an error, the game options won't contain strange data
                //caused by the stream erroring out unexpectedly.
                //if player is running outdated config, don't error out, just ignore the rest
                float musicVol = s.ReadSingle();
                Common.musicVolume    = musicVol;
                musicVol              = s.ReadSingle();
                Common.cutSceneVolume = musicVol;
                bool   announceCourse = s.ReadBoolean();
                bool   rp             = s.ReadBoolean();
                int    announceV      = s.ReadInt32();
                byte   en             = s.ReadByte();
                int    launchC        = s.ReadInt32();
                int    port           = s.ReadInt32();
                int    speechSource   = s.ReadInt32();
                int    ho             = s.ReadInt32();
                int    da             = s.ReadInt32();
                int    ye             = s.ReadInt32();
                String ip             = s.ReadString();
                String callSign       = s.ReadString();
                announceCourseChange      = announceCourse;
                RPAutoTrigger             = rp;
                verticalRangeAnnounceTime = announceV;
                enabled     = (Device)en;
                launchCount = launchC;
                Client.port = port;
                if (speechSource > 2)
                {
                    speechSource = (int)SapiSpeech.SpeechSource.auto;
                }
                SapiSpeech.setSource((SapiSpeech.SpeechSource)speechSource);
                hour = ho;
                day  = da;
                year = ye;
                Options.ipOrDomain = ip;
                Options.callSign   = callSign;
                bool pr = s.ReadBoolean();
                playRIO = pr;
                byte sv = s.ReadByte();
                menuVoiceMode   = (VoiceModes)sv;
                sv              = s.ReadByte();
                statusVoiceMode = (VoiceModes)sv;
                float readerRate = s.ReadSingle();
                SapiSpeech.screenReaderRate = readerRate;
            }
            catch (Exception e)
            {
                //Ignore the error
            }
            finally
            {
                s.Close();
            }
        }
Exemple #7
0
        public static void readFromFile()
        {
            if (!File.Exists(Addendums.File.appPath + "\\settings.tdv"))
            {
                return;
            }

            BinaryReader s = null;

            try
            {
                s = new BinaryReader(new FileStream(Addendums.File.appPath + "\\settings.tdv", FileMode.Open));
                //dump file data into dummy vars so if there's an error, the game options won't contain strange data
                //caused by the stream erroring out unexpectedly.
                //if player is running outdated config, don't error out, just ignore the rest
                float  musicVol       = s.ReadSingle();
                bool   announceCourse = s.ReadBoolean();
                bool   rp             = s.ReadBoolean();
                int    announceV      = s.ReadInt32();
                int    bufferS        = s.ReadInt32();
                byte   en             = s.ReadByte();
                int    launchC        = s.ReadInt32();
                int    port           = s.ReadInt32();
                float  menuVol        = s.ReadSingle();
                float  onlineVol      = s.ReadSingle();
                int    speechSource   = s.ReadInt32();
                int    ho             = s.ReadInt32();
                int    da             = s.ReadInt32();
                int    ye             = s.ReadInt32();
                String ip             = s.ReadString();
                String callSign       = s.ReadString();

                Common.currentMusicVol    = musicVol;
                announceCourseChange      = announceCourse;
                RPAutoTrigger             = rp;
                verticalRangeAnnounceTime = announceV;
                bufferSize            = (DSound.BufferSize)bufferS;
                enabled               = (Device)en;
                launchCount           = launchC;
                Client.port           = port;
                Common.menuMusicVol   = menuVol;
                Common.onlineMusicVol = onlineVol;
                if (speechSource > 2)
                {
                    speechSource = (int)SapiSpeech.SpeechSource.auto;
                }
                SapiSpeech.setSource((SapiSpeech.SpeechSource)speechSource);
                hour = ho;
                day  = da;
                year = ye;
                Options.ipOrDomain = ip;
                Options.callSign   = callSign;
            }
            catch (Exception e)
            {
                //Ignore the error
                System.Diagnostics.Trace.WriteLine("Error while reading options: " + e.GetBaseException());
                return;
            }
            finally
            {
                s.Close();
            }
        }