void OnActivateAbility(Ability ability) { abilityButtons[ability.instanceID].lbMain.text = ability.GetUseLimitText(); abilityButtons[ability.instanceID].imgAlt.enabled = true; abilityButtons[ability.instanceID].imgHighlight.gameObject.SetActive(false); UITooltip.Hide(); buttonClearSelect.SetActive(false); }
public static void NewAbility(Ability ability) { instance.AddAbilityButton(instance.abilityButtons.Count, ability.icon, ability.GetUseLimitText()); }