Exemple #1
0
        public static void LoadProgressStats()
        {
            progressDB = ProgressionStatsDB.LoadDB();
            //UpdateLabel_DamageTable();

            TDSEditorWindow.SetProgressionStats(progressDB);            //, damageTypeLabel, armorTypeLabel);
            //TDSEditorInspector.SetDamageDB(damageTableDB, damageTypeLabel, armorTypeLabel);
        }
        private static ProgressionStatsDB instance;             //for runtime

        public static void Init()
        {
            if (instance != null)
            {
                return;
            }
            instance = LoadDB1();
        }
 public static void CopyFromOldDB()
 {
     Init();
     if (instance.copiedFromOldDB)
     {
         return;
     }
     instance.copiedFromOldDB = true;
     instance.stats           = ProgressionStatsDB.LoadDB1().stats.Clone();
 }
Exemple #4
0
        public static void Init()
        {
            if (initiated)
            {
                return;
            }
            initiated = true;

            db = LoadDB();
        }
Exemple #5
0
        public void Init()
        {
            if (init)
            {
                return;
            }
            init = false;

            if (!enableLeveling)
            {
                return;
            }

            if (loadStatsFromDB)
            {
                ProgressionStatsDB.CopyStats(this);
            }
        }
Exemple #6
0
 //protected static void UpdateLabel_DamageTable(){ TDSEditor.UpdateLabel_DamageTable(); }
 public static void SetProgressionStats(ProgressionStatsDB db)           //, string[] dmgLabel, string[] armLabel){
 {
     progressDB = db;
     //damageTypeLabel=dmgLabel;
     //armorTypeLabel=armLabel;
 }