// 发送数据 public virtual void SendPacket(int index2, int index3, string text) { if (index2 != -1 && index2 < socketObjs.Count && index3 != -1 && index3 < ((SocketObject)socketObjs[index2]).remoteSocketObjs.Count) { byte[] sendBytes = Encoding.ASCII.GetBytes(text); RemoteSocketObject remoteSocketObj = (RemoteSocketObject)((SocketObject)socketObjs[index2]).remoteSocketObjs[index3]; remoteSocketObj.socket.SendTo(sendBytes, remoteSocketObj.remoteEP); SocketData sendData = new SocketData(); sendData.time = DateTime.Now; sendData.type = 1; sendData.data = sendBytes.GetBytes(); remoteSocketObj.dataList.Add(sendData); remoteSocketObj.sb.Append(remoteSocketObj.genSendString(sendData)); SetSendText(index2, index3, ""); // 清空待发数据 } }
internal static string GenSendString(SocketData sendData) { string typeStr = sendData.type == 0 ? "[接收]" : "[发送]"; return(sendData.time.ToShortTimeString() + " " + typeStr + ":" + Encoding.ASCII.GetString(sendData.data, 0, sendData.data.Length) + "\n"); }
// 默认文本显示 internal static string GenRecvString(SocketData recvData) { string typeStr = recvData.type == 0 ? "[接收]" : "[发送]"; return(recvData.time.ToShortTimeString() + " " + typeStr + ":" + Encoding.ASCII.GetString(recvData.data, 0, recvData.data.Length) + "\n"); }