private void StepBack(IView sender, ViewEvent_Game e) { getTypeModel(e.functor).StepBack(e.name, e.functor); }
private void CheckConsistenceOfGameGraph(IView sender, ViewEvent_Game e) { getTypeModel(e.functor).CheckConsistenceOfGameGraph(e.name, e.functor); }
private void ExitGame(IView sender, ViewEvent_Game e) { getTypeModel(e.functor).ExitGame(e.name, e.functor); }
private void InitGame(IView sender, ViewEvent_Game e) { getTypeModel(e.functor).InitGame(e.name, e.functor, e.initPair, e.spoiler); }