static void Main(string[] args) { Kosti kosti = new Kosti(); Console.WriteLine("Kosti is initialized..."); bool running = true; do { int value = 0; running = int.TryParse(Console.ReadLine(), out value); if (running) { if (value == 0) { kosti.Reset(); Console.WriteLine("Kosti is reset"); } else { kosti.addValue(value); Console.WriteLine("Value " + value + " is added to Kosti"); Console.WriteLine("Min value is " + kosti.Min + " and max value is " + kosti.Max); Console.WriteLine("Average of values is {0:F2} ", kosti.Avg); } } } while (running); Console.WriteLine("Non-number entered, exiting..."); Console.ReadLine(); }
// Main program begins static void Main(string[] args) { // Constructing new object Kosti Kosti kosti = new Kosti(); // Display all "commands" below in that order kosti.Default(); kosti.AddValue(75); kosti.Min(); kosti.Max(); kosti.Default(); kosti.AddValue(80); kosti.Min(); kosti.Max(); kosti.Reset(); kosti.Default(); kosti.AddValue(70); kosti.Min(); kosti.Max(); }