Exemple #1
0
 public override void ResistanceInput(ResistanceWrap Resistance,
                                      ElectricalOIinheritance SourceInstance,
                                      IntrinsicElectronicData ComingFrom)
 {
     Resistance = InData.ControllingDevice.ModifyResistanceInput(Resistance, SourceInstance, ComingFrom);
     if (Logall)
     {
         Logger.Log("this > " + this + "ResistanceInput, Resistance > " + Resistance + " SourceInstance  > " + SourceInstance + " ComingFrom > " + ComingFrom, Category.Electrical);
     }
     InputOutputFunctions.ResistanceInput(Resistance, SourceInstance, ComingFrom, InData);
 }
Exemple #2
0
 /// <summary>
 /// Pass resistance with GameObject of the Machine it is heading toward
 /// </summary>
 public virtual void ResistanceInput(ResistanceWrap Resistance,
                                     ElectricalOIinheritance SourceInstance,
                                     IntrinsicElectronicData ComingFrom)
 {
     if (Logall)
     {
         Logger.Log("this > " + this
                    + "ResistanceInput, Resistance > " + Resistance
                    + " SourceInstance  > " + SourceInstance
                    + " ComingFrom > " + ComingFrom, Category.Electrical);
     }
     InputOutputFunctions.ResistanceInput(Resistance, SourceInstance, ComingFrom, InData);
 }
Exemple #3
0
 /// <summary>
 /// Pass resistance with GameObject of the Machine it is heading toward
 /// </summary>
 public virtual void ResistanceInput(ResistanceWrap Resistance,
                                     ElectricalOIinheritance SourceInstance,
                                     IntrinsicElectronicData ComingFrom)
 {
     if (Present != null)
     {
         Present.ResistanceInput(Resistance, SourceInstance, ComingFrom);
     }
     else
     {
         InputOutputFunctions.ResistanceInput(Resistance, SourceInstance, ComingFrom, this);
     }
 }