public static UInt32 NextUInt32(this Random random, UInt32 lowerBound, UInt32 upperBound)
        {
            lowerBound.ThrowIfStrictlyGreaterThan(upperBound, nameof(lowerBound));

            var value = random.NextUInt32() % (upperBound + 1 - lowerBound) + lowerBound;

            return value;
        }