Exemple #1
0
        public string InitScript()
        {
            Script = new Script();

            if (Settings.Script.Length > 0)
            {
                try
                {
                    Script.GlobalsAdd("MGO", MGO);
                    Script.GlobalsAdd("World", this);
                    Script.GlobalsAdd("Session", session);
                    Script.GlobalsAdd("AiEventHandler", aiEventHandler);
                    Script.GlobalsAdd("GetFrameFactor", new GameAI.GetFrameFactorDelegate(GameAI.GetFrameFactor));

                    Script.Execute("lr = littleRunner(MGO, World, Session, AiEventHandler, GetFrameFactor)");
                    Script.GlobalsAdd("lr");

                    foreach (GameObject go in this.AllElements)
                    {
                        if (go.Name != null && go.Name != "")
                        {
                            Script.GlobalsAdd(go.Name, go);
                            Script.Execute("lr.Handler." + go.Name + " = EventAttrDict()");
                        }
                    }

                    Script.Execute("handler = lr.Handler"); // very important! because Script.cs needs access to Globals["handler"].
                    Script.GlobalsAdd("handler");
                    Script.Execute(Settings.Script);
                    Script.Init = false;
                }
                catch (NullReferenceException)
                {
                    return null; // Script closed game!
                }
                catch (Exception e)
                {
                    return e.GetType().FullName + ":\n" + e.Message;
                }
            }

            return "";
        }