public static Inflate ( |
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public void Update() { Drawing.Width = width * Scale; Drawing.Height = height * Scale; Drawing.OpenLayers(); var nodes = Nodes.Where(n => n != null).ToArray(); var segments = Segments.Where(n => n != null).ToArray(); foreach (TrafficNode node in nodes) { node.Update(); } foreach (TrafficSegment segment in segments.OrderBy(m => (m?.Description as TrafficSegmentDescription)?.Type)) { segment.Update(); } var layer = Drawing.GetLayer(DrawingLayer.Outlines); var rect = new System.Windows.Rect(0, 0, Drawing.Width, Drawing.Height); rect.Inflate(-10.0, -10.0); layer.DrawRectangle(null, new Pen(Brushes.HotPink, 1), rect); Drawing.CloseLayers(); //Drawing.InvalidateVisual(); }
/// <summary> /// Sets the item's position according to its tikzitem's value /// </summary> public override bool AdjustPosition(double Resolution) { Rect r = new Rect(0, 0, 0, 0); bool hasone = false; foreach (OverlayShape o in children) { o.AdjustPosition(Resolution); Rect rr = o.View.GetBB(); if (hasone) r.Union(rr); else { r = rr; hasone = true; } } if (hasone) { r.Inflate(20, 20); //r = new Rect(10, 10, 100, 100); View.SetSize( r.Width, r.Height); View.SetPosition(r.X, r.Y); return true; } else return false; }
public static void ScrollIntoViewCentered(this SurfaceListBox listBox, object item) { Debug.Assert(!VirtualizingStackPanel.GetIsVirtualizing(listBox), "VirtualizingStackPanel.IsVirtualizing must be disabled for ScrollIntoViewCentered to work."); Debug.Assert(!ScrollViewer.GetCanContentScroll(listBox), "ScrollViewer.GetCanContentScroll must be disabled for ScrollIntoViewCentered to work."); // Get the container for the specified item var container = listBox.ItemContainerGenerator.ContainerFromItem(item) as FrameworkElement; if (null != container) { // Get the bounds of the item container var rect = new Rect(new Point(), container.RenderSize); // Find constraining parent (either the nearest ScrollContentPresenter or the ListBox itself) FrameworkElement constrainingParent = container; do { constrainingParent = VisualTreeHelper.GetParent(constrainingParent) as FrameworkElement; } while ((null != constrainingParent) && (listBox != constrainingParent) && !(constrainingParent is ScrollContentPresenter)); if (null != constrainingParent) { // Inflate rect to fill the constraining parent rect.Inflate( Math.Max((constrainingParent.ActualWidth - rect.Width)/2, 0), Math.Max((constrainingParent.ActualHeight - rect.Height)/2, 0)); } // Bring the (inflated) bounds into view container.BringIntoView(rect); } }
public void Draw(LayerPropertiesModel props, LayerPropertiesModel applied, DrawingContext c) { if (applied?.Brush == null) return; const int scale = 4; // Set up variables for this frame var rect = props.Contain ? new Rect(applied.X*scale, applied.Y*scale, applied.Width*scale, applied.Height*scale) : new Rect(props.X*scale, props.Y*scale, props.Width*scale, props.Height*scale); var clip = new Rect(applied.X*scale, applied.Y*scale, applied.Width*scale, applied.Height*scale); // Take an offset of 4 to allow layers to slightly leave their bounds var progress = (6.0 - props.AnimationProgress)*10.0; if (progress < 0) { // Can't meddle with the original brush because it's frozen. var brush = applied.Brush.Clone(); brush.Opacity = 1 + 0.025*progress; if (brush.Opacity < 0) brush.Opacity = 0; if (brush.Opacity > 1) brush.Opacity = 1; applied.Brush = brush; } rect.Inflate(-rect.Width/100.0*progress, -rect.Height/100.0*progress); clip.Inflate(-clip.Width/100.0*progress, -clip.Height/100.0*progress); c.PushClip(new RectangleGeometry(clip)); c.DrawRectangle(applied.Brush, null, rect); c.Pop(); }
/// <summary>Creates a new <see cref=""/> instance.</summary> public DiagramPaginator(DiagramCanvas source, Size printSize) { PageSize = printSize; _contentSize = new Size(printSize.Width - 2 * Margin, printSize.Height - 2 * Margin); _frameRect = new Rect(new Point(Margin, Margin), _contentSize); _frameRect.Inflate(1, 1); _framePen = new Pen(Brushes.Black, 0.1); var scale = 0.25; // hardcoded zoom for printing var bounds = new Rect(0, 0, source.ActualWidth, source.ActualHeight); _pageCountX = (int)((bounds.Width * scale) / _contentSize.Width) + 1; _pageCountY = (int)((bounds.Height * scale) / _contentSize.Height) + 1; // Transformation to borderless print size var matrix = new Matrix(); matrix.Translate(-bounds.Left, -bounds.Top); matrix.Scale(scale, scale); matrix.Translate((_pageCountX * _contentSize.Width - bounds.Width * scale) / 2, (_pageCountY * _contentSize.Height - bounds.Height * scale) / 2); // Create a new visual var printImage = new RenderTargetBitmap((int)bounds.Width, (int)bounds.Height, 96, 96, PixelFormats.Pbgra32); printImage.Render(source); var printVisual = new DrawingVisual(); var printContext = printVisual.RenderOpen(); printContext.PushTransform(new MatrixTransform(matrix)); printContext.DrawImage(printImage, bounds); printContext.Close(); _printDiagram = printVisual.Drawing; }
protected override void OnRender( DrawingContext dc ) { Rect rect; if ( myLocation == DropLocation.InPlace ) { rect = new Rect( new Size( myOwner.ActualWidth, myOwner.ActualHeight ) ); rect.Inflate( -1, -1 ); } else { rect = new Rect( new Size( myOwner.ActualWidth, myOwner.ActualHeight * 0.2 ) ); if ( myLocation == DropLocation.Before ) { rect.Offset( 0, -myOwner.ActualHeight * 0.1 ); } else if ( myLocation == DropLocation.After ) { rect.Offset( 0, myOwner.ActualHeight * 0.9 ); } rect.Inflate( -1, 0 ); } var brush = new SolidColorBrush( Colors.LightSkyBlue ); brush.Opacity = 0.5; var pen = new Pen( new SolidColorBrush( Colors.White ), 1 ); dc.DrawRectangle( brush, pen, rect ); }
internal static Rect GetRectWithMargin(ConnectorInfo connectorThumb, double margin) { Rect rect = new Rect(connectorThumb.DesignerItemLeft, connectorThumb.DesignerItemTop, connectorThumb.DesignerItemSize.Width, connectorThumb.DesignerItemSize.Height); rect.Inflate(margin, margin); return rect; }
public Rect MapCubeToRenderPointRect(IntGrid3 grid) { var p1 = MapLocationToScreenTile(grid.Corner1); var p2 = MapLocationToScreenTile(grid.Corner2); var r = new Rect(p1, p2); r.Inflate(0.5, 0.5); p1 = ScreenToRenderPoint(r.TopLeft); p2 = ScreenToRenderPoint(r.BottomRight); return new Rect(p1, p2); }
protected override void OnRender(DrawingContext drawingContext) { Rect adornedElementRect = new Rect(this.AdornedElement.DesiredSize); Rect newRect = new Rect(adornedElementRect.Right - App.StrokeThinkness * 2, adornedElementRect.Bottom - App.StrokeThinkness * 2, adornedElementRect.Right, adornedElementRect.Bottom); newRect.Inflate(1, 1); // Some arbitrary drawing implements. SolidColorBrush renderBrush = new SolidColorBrush(Colors.Red); renderBrush.Opacity = 0.2; Pen renderPen = new Pen(new SolidColorBrush(Colors.Navy), 1.5); //drawingContext.DrawRectangle(renderBrush, renderPen, newRect); }
public ColorCell(Color clr) { visColor = new DrawingVisual(); DrawingContext dc = visColor.RenderOpen(); Rect rect = new Rect(new Point(0,0), sizeCell); rect.Inflate(-4, -4); Pen pen = new Pen(SystemColors.ControlTextBrush, 1); brush = new SolidColorBrush(clr); dc.DrawRectangle(brush, pen, rect); dc.Close(); AddVisualChild(visColor); AddLogicalChild(visColor); }
public static Rect Inflate(Rect rect, double width, double height) { if (width < rect.Width * -2) { return(Rect.Empty); } if (height < rect.Height * -2) { return(Rect.Empty); } Rect result = rect; result.Inflate(width, height); return(result); }
// Constructor requires Color argument. public ColorCell(Color clr) { // Create a new DrawingVisual and store as field. visColor = new DrawingVisual(); DrawingContext dc = visColor.RenderOpen(); // Draw a rectangle with the color argument. Rect rect = new Rect(new Point(0, 0), sizeCell); rect.Inflate(-4, -4); Pen pen = new Pen(SystemColors.ControlTextBrush, 1); brush = new SolidColorBrush(clr); dc.DrawRectangle(brush, pen, rect); dc.Close(); // AddVisualChild is necessary for event routing! AddVisualChild(visColor); AddLogicalChild(visColor); }
private static void UIElement_MouseLeftButtonUp(object sender, System.Windows.Input.MouseButtonEventArgs e) { var element = sender as UIElement; if (element == null) { return; } var lastClickLocation = element.GetValue(LastClickLocationProperty) as Point?; var lastClickTime = element.GetValue(LastClickTimeProperty) as int?; if (lastClickLocation.HasValue && lastClickTime.HasValue) { if (e.Timestamp - lastClickTime.Value > SystemInformation.DoubleClickTime) { element.SetValue(LastClickLocationProperty, e.GetPosition(element)); element.SetValue(LastClickTimeProperty, e.Timestamp); return; } var size = SystemInformation.DoubleClickSize; var rect = new Rect(lastClickLocation.Value, lastClickLocation.Value); rect.Inflate(size.Width / 2, size.Height / 2); if (rect.Contains(e.GetPosition(element))) { var contentControl = element as ContentControl; if (contentControl != null) { Debug.WriteLine($"Clipboard set to: \"{contentControl.Content.ToString()}\""); System.Windows.Clipboard.SetText(contentControl.Content.ToString()); } var textBlock = element as TextBlock; if (textBlock != null) { Debug.WriteLine($"Clipboard set to: \"{textBlock.Text}\""); System.Windows.Clipboard.SetText(textBlock.Text); } ClearDoubleClickProperties(element); return; } } element.SetValue(LastClickLocationProperty, e.GetPosition(element)); element.SetValue(LastClickTimeProperty, e.Timestamp); }
internal GraphPaginator( DrawingVisual source, Size printSize ) { PageSize = printSize; contentSize = new Size( printSize.Width - 2 * Margin, printSize.Height - 2 * Margin ); myFrameRect = new Rect( new Point( Margin, Margin ), contentSize ); myFrameRect.Inflate( 1, 1 ); myFramePen = new Pen( Brushes.Black, 0.1 ); // Transformation to borderless print size var bounds = source.DescendantBounds; bounds.Union( source.ContentBounds ); var m = new Matrix(); m.Translate( -bounds.Left, -bounds.Top ); double scale = 16; // hardcoded zoom for printing myPageCountX = ( int )( ( bounds.Width * scale ) / contentSize.Width ) + 1; myPageCountY = ( int )( ( bounds.Height * scale ) / contentSize.Height ) + 1; m.Scale( scale, scale ); // Center on available pages m.Translate( ( myPageCountX * contentSize.Width - bounds.Width * scale ) / 2, ( myPageCountY * contentSize.Height - bounds.Height * scale ) / 2 ); var target = new DrawingVisual(); using( var dc = target.RenderOpen() ) { dc.PushTransform( new MatrixTransform( m ) ); dc.DrawDrawing( source.Drawing ); foreach( DrawingVisual child in source.Children ) { dc.DrawDrawing( child.Drawing ); } } myGraph = target.Drawing; }
protected override void OnRenderSizeChanged(SizeChangedInfo sizeInfo) { base.OnRenderSizeChanged(sizeInfo); Size s = sizeInfo.NewSize; Rect inner = new Rect(0, 0, s.Width, s.Height); double radius = s.Width - this.BorderThickness.Left; double sinX = radius / Math.Sqrt(2); double margin = (int)(s.Width - sinX); inner.Inflate(-margin, -margin); Path p = (Path)Template.FindName("CrossShape", this); p.Data = new PathGeometry(new PathFigure[] { new PathFigure(new Point(inner.Left, inner.Top), new PathSegment[] { new LineSegment(new Point(inner.Right, inner.Bottom), true), new LineSegment(new Point(inner.Left, inner.Bottom), false), new LineSegment(new Point(inner.Right, inner.Top), true), }, false) }); }
/// <summary> /// Gets the <see cref="DockTabItem"/> at the mouse position by testing against the /// <see cref="DockTabItem"/> tabs in the specified pane. /// </summary> /// <param name="dockTabPane">The <see cref="DockTabPane"/>.</param> /// <param name="verticalTolerance"> /// The tolerance (margin at top and bottom) in pixels. /// </param> /// <returns>The <see cref="DockTabItem"/> under the mouse cursor.</returns> private static DockTabItem GetDockTabItemAtMouse(DockTabPane dockTabPane, double verticalTolerance = 0) { Debug.Assert(dockTabPane != null); if (dockTabPane.Items.Count == 0) return null; // Empty DockTabPane. var itemsPanel = dockTabPane.GetItemsPanel(); if (itemsPanel == null) return null; // ItemsPanel missing. Point mousePosition = WindowsHelper.GetMousePosition(itemsPanel); Rect bounds = new Rect(itemsPanel.RenderSize); bounds.Inflate(0, verticalTolerance); if (!bounds.Contains(mousePosition)) return null; // Mouse position outside ItemsPanel. // Test mouse position against DockTabItems bounds. double height = itemsPanel.RenderSize.Height; double x = 0; for (int i = 0; i < dockTabPane.Items.Count; i++) { var dockTabItem = dockTabPane.ItemContainerGenerator.ContainerFromIndex(i) as DockTabItem; if (dockTabItem == null) break; bounds = new Rect(new Point(x, 0), new Size(dockTabItem.RenderSize.Width, height)); bounds.Inflate(0, verticalTolerance); if (bounds.Contains(mousePosition)) return dockTabItem; x += bounds.Width; } return null; }
protected override void OnRender(DrawingContext drawingContext) { base.OnRender(drawingContext); if (this.Frame != null) { double windowWidth = (this.ActualWidth / this.Frame.ColumnCount); double windowHeight = (this.ActualHeight / this.Frame.RowCount); double spaceX = 0.1 * windowWidth; double spaceY = 0.1 * windowHeight; // draw the background drawingContext.DrawRectangle(new SolidColorBrush(new System.Windows.Media.Color() { R = 179, G = 123, B = 123, A = 255 }), null, new Rect(0, 0, this.ActualWidth, this.ActualHeight)); for (int row = 0; row < this.Frame.RowCount; row++) { for (int col = 0; col < this.Frame.ColumnCount; col++) { double x = col * (windowWidth); double y = row * (windowHeight); System.Windows.Media.Color color = new System.Windows.Media.Color(); color.R = this.Frame.Get(row, col).Red; color.G = this.Frame.Get(row, col).Green; color.B = this.Frame.Get(row, col).Blue; color.A = 255; Rect window = new Rect(x, y, windowWidth, windowHeight); //window.Scale(0.9, 0.9); //window.Offset(spaceX, spaceY); window.Inflate(-spaceX, -spaceY); drawingContext.DrawRectangle(new SolidColorBrush(color), null, window); } } } }
protected override void OnRender(DrawingContext dc) { Rect rect = new Rect(new Point(0, 0), RenderSize); rect.Inflate(-1, -1); Pen pen = new Pen(SystemColors.HighlightBrush, 1); if (IsHighlighted) dc.DrawRectangle(SystemColors.ControlDarkBrush, pen, rect); else if (IsSelected) dc.DrawRectangle(SystemColors.ControlLightBrush, pen, rect); else dc.DrawRectangle(Brushes.Transparent, null, rect); }
/// <summary> /// Returns the handle rect (both visibile and the tolerance one) /// </summary> private void GetHandleRect(InkCanvasSelectionHitResult hitResult, Rect rectWireFrame, out Rect visibleRect, out Rect toleranceRect) { Point center = new Point(); double size = 0; double tolerance = ResizeHandleTolerance; switch ( hitResult ) { case InkCanvasSelectionHitResult.TopLeft: { size = CornerResizeHandleSize; center = new Point(rectWireFrame.Left, rectWireFrame.Top); break; } case InkCanvasSelectionHitResult.Top: { size = MiddleResizeHandleSize; center = new Point(rectWireFrame.Left + rectWireFrame.Width / 2, rectWireFrame.Top); tolerance = (CornerResizeHandleSize - MiddleResizeHandleSize) + ResizeHandleTolerance; break; } case InkCanvasSelectionHitResult.TopRight: { size = CornerResizeHandleSize; center = new Point(rectWireFrame.Right, rectWireFrame.Top); break; } case InkCanvasSelectionHitResult.Left: { size = MiddleResizeHandleSize; center = new Point(rectWireFrame.Left, rectWireFrame.Top + rectWireFrame.Height / 2); tolerance = (CornerResizeHandleSize - MiddleResizeHandleSize) + ResizeHandleTolerance; break; } case InkCanvasSelectionHitResult.Right: { size = MiddleResizeHandleSize; center = new Point(rectWireFrame.Right, rectWireFrame.Top + rectWireFrame.Height / 2); tolerance = (CornerResizeHandleSize - MiddleResizeHandleSize) + ResizeHandleTolerance; break; } case InkCanvasSelectionHitResult.BottomLeft: { size = CornerResizeHandleSize; center = new Point(rectWireFrame.Left, rectWireFrame.Bottom); break; } case InkCanvasSelectionHitResult.Bottom: { size = MiddleResizeHandleSize; center = new Point(rectWireFrame.Left + rectWireFrame.Width / 2, rectWireFrame.Bottom); tolerance = (CornerResizeHandleSize - MiddleResizeHandleSize) + ResizeHandleTolerance; break; } case InkCanvasSelectionHitResult.BottomRight: { size = CornerResizeHandleSize; center = new Point(rectWireFrame.Right, rectWireFrame.Bottom); break; } } visibleRect = new Rect(center.X - size / 2, center.Y - size / 2, size, size); toleranceRect = visibleRect; toleranceRect.Inflate(tolerance, tolerance); }
private static Rect GetRectWithMargin(ConnectorInfo connectorThumb, double margin) { Rect rect = new Rect(connectorThumb.DesignerItemLeft, connectorThumb.DesignerItemTop, 0, 0); rect.Inflate(margin, margin); return rect; }
private void DrawBorders(DrawingContext dc, ref Rect bounds) { if ((bounds.Width >= 2.0) && (bounds.Height >= 2.0)) { Brush brush = Fill; Pen pen = OuterBorder; if (pen != null) { dc.DrawRoundedRectangle( brush, pen, new Rect(bounds.X, bounds.Y, bounds.Width, bounds.Height), 2.0, 2.0); brush = null; // Done with the fill bounds.Inflate(-1.0, -1.0); } if ((bounds.Width >= 2.0) && (bounds.Height >= 2.0)) { pen = InnerBorder; if ((pen != null) || (brush != null)) { dc.DrawRoundedRectangle( brush, pen, new Rect(bounds.X, bounds.Y, bounds.Width, bounds.Height), 1.5, 1.5); bounds.Inflate(-1.0, -1.0); } } } }
FormattedText FormatText(String Input, Rect DrawingRect, double StartingFontSize = -1) { DrawingRect.Inflate(0, 0); double emSize = DrawingRect.Height; if (StartingFontSize > 0) emSize = StartingFontSize; String FontFamily = "Arial Narrow"; //"Gill Sans MT Condensed"; //"Arial Narrow"; String FontStyle = "Bold"; Typeface DefaultTypeface = new Typeface(new FontFamily(FontFamily), FontStyles.Normal, FontWeights.Normal, FontStretches.UltraCondensed, new FontFamily(FontFamily)); if (FontStyle == "Bold") DefaultTypeface = new Typeface(new FontFamily(FontFamily), FontStyles.Normal, FontWeights.Bold, FontStretches.UltraCondensed, new FontFamily(FontFamily)); Brush TextBrush = (Brush)new BrushConverter().ConvertFromString("black"); FormattedText FinalTextBlock = null; do { FinalTextBlock = new FormattedText(Input, CultureInfo.CurrentCulture, FlowDirection.LeftToRight, DefaultTypeface, emSize, TextBrush); FinalTextBlock.TextAlignment = TextAlignment.Center; FinalTextBlock.MaxTextWidth = DrawingRect.Width; emSize /= 1.05; } while ((FinalTextBlock.Height > DrawingRect.Height) || (FinalTextBlock.Width > DrawingRect.Width)); return FinalTextBlock; }
/// <summary> /// Inflate - return the result of inflating rect by the size provided, in all directions /// If this is Empty, this method is illegal. /// </summary> public static Rect Inflate(Rect rect, Size size) { rect.Inflate(size._width, size._height); return(rect); }
public static Rect Inflate(Rect rect, Size size) { return(Rect.Inflate(rect, size.Width, size.Height)); }
/// <summary> /// Draw the connector lines at a lower level (OnRender) instead /// of creating visual tree objects. /// </summary> protected override void OnRender(DrawingContext drawingContext) { #if DEBUG if (displayBorder) { // Draws borders around the rows and groups. foreach (DiagramRow row in rows) { // Display row border. Rect bounds = new Rect(row.Location, row.DesiredSize); drawingContext.DrawRectangle(null, new Pen(Brushes.DarkKhaki, 1), bounds); foreach (DiagramGroup group in row.Groups) { // Display group border. bounds = new Rect(group.Location, group.DesiredSize); bounds.Offset(row.Location.X, row.Location.Y); bounds.Inflate(-1, -1); drawingContext.DrawRectangle(null, new Pen(Brushes.Gray, 1), bounds); } } } #endif // Draw child connectors first, so marriage information appears on top. foreach (DiagramConnector connector in logic.Connections) { if (connector.IsChildConnector) connector.Draw(drawingContext); } // Draw all other non-child connectors. foreach (DiagramConnector connector in logic.Connections) { if (!connector.IsChildConnector) connector.Draw(drawingContext); } }
public static BitmapSource DrawFaces(BitmapSource baseImage, Face[] faces, EmotionScores[] emotionScores, string[] celebName, List <string> _id) { if (faces == null) { return(baseImage); } Action <DrawingContext, double> drawAction = (drawingContext, annotationScale) => { for (var i = 0; i < faces.Length; i++) { var face = faces[i]; if (face.FaceRectangle == null) { continue; } var faceRect = new System.Windows.Rect( face.FaceRectangle.Left, face.FaceRectangle.Top, face.FaceRectangle.Width, face.FaceRectangle.Height); var text = ""; if (face.FaceAttributes != null) { if (_id[i] != "Unidentified") { _sLineBrush = new SolidColorBrush(new Color { R = 0, G = 185, B = 0, A = 255 }); text = _id[i]; } else { _sLineBrush = new SolidColorBrush(new Color { R = 255, G = 185, B = 0, A = 255 }); text = _id[i] + " ("; text += Aggregation.SummarizeFaceAttributes(face.FaceAttributes) + ")"; } } if (emotionScores?[i] != null) { text += Aggregation.SummarizeEmotion(emotionScores[i]); } if (celebName?[i] != null) { text += celebName[i]; } faceRect.Inflate(6 * annotationScale, 6 * annotationScale); var lineThickness = 4 * annotationScale; drawingContext.DrawRectangle( Brushes.Transparent, new Pen(_sLineBrush, lineThickness), faceRect); if (text != "") { #pragma warning disable CS0618 // Type or member is obsolete var ft = new FormattedText(text, CultureInfo.CurrentCulture, FlowDirection.LeftToRight, STypeface, 16 * annotationScale, Brushes.Black); #pragma warning restore CS0618 // Type or member is obsolete var pad = 3 * annotationScale; var ypad = pad; var xpad = pad + 4 * annotationScale; var origin = new Point( faceRect.Left + xpad - lineThickness / 2, faceRect.Top - ft.Height - ypad + lineThickness / 2); var rect = ft.BuildHighlightGeometry(origin).GetRenderBounds(null); rect.Inflate(xpad, ypad); drawingContext.DrawRectangle(_sLineBrush, null, rect); drawingContext.DrawText(ft, origin); } } }; return(DrawOverlay(baseImage, drawAction)); }
/// <summary> /// Applies the selection box on the view to know the selected items. /// </summary> private void ApplySelectionBox() { // Clear selection. this.ParentView.SelectedItems.Clear(); // Hidding the canvas hosting the selection box. this.SelectionBoxCanvas.Visibility = Visibility.Collapsed; this.SelectionBox.Visibility = Visibility.Collapsed; double lX = Canvas.GetLeft(this.SelectionBox); double lY = Canvas.GetTop(this.SelectionBox); double lWidth = this.SelectionBox.Width; double lHeight = this.SelectionBox.Height; Rect lSelectionRect = new Rect(lX, lY, lWidth, lHeight); // Inflate the drag selection-rectangle by 1/10 of its size to make sure the intended item is selected. lSelectionRect.Inflate(lWidth / 10, lHeight / 10); // Selecting the items contained in the selection rect. foreach (IGraphItemViewModel lItem in this.ParentView.ItemsSource) { // Getting the corresponding container. AGraphItemContainer lContainer = this.ParentView.GetContainerForViewModel(lItem); if (lContainer != null) { if (lSelectionRect.Contains(lContainer.BoundingBox)) { this.ParentView.SelectedItems.Add(lItem); } } } }
public Geometry BuildGeometryForRange(TextCoordinate end1, TextCoordinate end2) { if (end1 == end2) { // No selection. Empty geometry. return Geometry.Empty; } Geometry resultGeometry; if (end1.Line == end2.Line) { int left = Math.Min(end1.Index, end2.Index); int right = Math.Max(end1.Index, end2.Index); var rect = new Rect(left * this.charWidth, end1.Line * this.lineHeight, (right - left) * this.charWidth, this.lineHeight); // Must inflate the rect just a bit -- otherwise, rounding issues cause incomplete union combinations (below -- even though this // particular rect won't ever be combined, we want it to have the same size when single-line). rect.Inflate(.5, .5); resultGeometry = new RectangleGeometry(rect); } else { var top = (end1.Line < end2.Line) ? end1 : end2; var bottom = (end1.Line < end2.Line) ? end2 : end1; var topRect = new Rect(top.Index * charWidth, top.Line * this.lineHeight, this.maxHorizontal + this.canvas.ActualWidth + 2, this.lineHeight); var midRect = new Rect(0, (top.Line + 1) * this.lineHeight, this.maxHorizontal + this.canvas.ActualWidth + 2, (bottom.Line - top.Line - 1) * this.lineHeight); var bottomRect = new Rect(0, bottom.Line * this.lineHeight, bottom.Index * this.charWidth, this.lineHeight); // Inflate to ensure overlap for correct union combination topRect.Inflate(.5, .5); midRect.Inflate(.5, .5); bottomRect.Inflate(.5, .5); var topGeometry = new RectangleGeometry(topRect); var bottomGeometry = new RectangleGeometry(bottomRect); if (top.Line == bottom.Line - 1) { // Just top and bottom -- no lines between resultGeometry = new CombinedGeometry(GeometryCombineMode.Union, topGeometry, bottomGeometry); } else { // Two combinations for 3 geometries var midGeometry = new RectangleGeometry(midRect); var firstCombinedGeometry = new CombinedGeometry(GeometryCombineMode.Union, topGeometry, midGeometry); resultGeometry = new CombinedGeometry(GeometryCombineMode.Union, firstCombinedGeometry, bottomGeometry); } } resultGeometry.Transform = this.highlightTransform; return resultGeometry; }
private void CheckMouseOver(object?sender, EventArgs e) { if (this.mouseOverWindows.Count == 0) { return; } bool isOver = false; IEnumerable <Window> windows = this.mouseOverWindows.Where(w => w.IsVisible && w.Opacity > 0); Point?cursor = null; // Window.IsMouseOver is false if the mouse is over the window border, check if that's the case. foreach (Window window in windows) { if (window.IsMouseOver) { isOver = true; break; } cursor ??= PresentationSource.FromVisual(window)?.CompositionTarget.TransformFromDevice .Transform(WindowMovement.GetCursorPos()); if (cursor is not null) { System.Windows.Rect rc = window.GetRect(); rc.Inflate(10, 10); if (rc.Contains(cursor.Value)) { isOver = true; if (this.mouseTimer is null) { // Keep an eye on the current position. this.mouseTimer = new DispatcherTimer(DispatcherPriority.Input) { Interval = TimeSpan.FromMilliseconds(100), }; this.mouseTimer.Tick += this.CheckMouseOver; this.mouseTimer.Start(); } break; } } } if (!isOver) { this.mouseTimer?.Stop(); this.mouseTimer = null; } if (this.mouseOver != isOver) { this.mouseOver = isOver; if (isOver) { this.MouseEnter?.Invoke(sender, new EventArgs()); } else { this.MouseLeave?.Invoke(sender, new EventArgs()); } } }
private Rect MakeRectVisible(Rect rectangle) { double desiredWidth = CanHorizontallyScroll ? Math.Min(rectangle.Width*1.6, _viewport.Width) : rectangle.Width; double desiredHeight = CanVerticallyScroll ? Math.Min(rectangle.Height*1.6, _viewport.Height) : rectangle.Height; rectangle.Inflate(Math.Max(desiredWidth - rectangle.Width, 0)*0.5, Math.Max(desiredHeight - rectangle.Height, 0)*0.5); if (ExtentWidth - rectangle.Right <= EndScrollPadding + 1) { rectangle.Width += EndScrollPadding; } var viewRect = new Rect(HorizontalOffset, VerticalOffset, ViewportWidth, ViewportHeight); viewRect.X = CalculateNewScrollOffset(viewRect.Left, viewRect.Right, rectangle.Left, rectangle.Right); viewRect.Y = CalculateNewScrollOffset(viewRect.Top, viewRect.Bottom, rectangle.Top, rectangle.Bottom); SetHorizontalOffset(viewRect.X); SetVerticalOffset(viewRect.Y); rectangle.Intersect(viewRect); rectangle.X -= viewRect.X; rectangle.Y -= viewRect.Y; return rectangle; }
public void Inflate () { Rect r = Rect.Inflate (new Rect (0, 0, 20, 20), 10, 15); Assert.AreEqual (new Rect (-10, -15, 40, 50), r); r = Rect.Inflate (new Rect (0, 0, 20, 20), new Size (10, 15)); Assert.AreEqual (new Rect (-10, -15, 40, 50), r); r = new Rect (0, 0, 20, 20); r.Inflate (10, 15); Assert.AreEqual (new Rect (-10, -15, 40, 50), r); r = new Rect (0, 0, 20, 20); r.Inflate (new Size (10, 15)); Assert.AreEqual (new Rect (-10, -15, 40, 50), r); }
/// <summary> /// Inflate - return the result of inflating rect by the size provided, in all directions /// If this is Empty, this method is illegal. /// </summary> public static Rect Inflate(Rect rect, double width, double height) { rect.Inflate(width, height); return(rect); }
public override void Arrange(AdornerPanel panel, UIElement adorner, Size adornedElementSize) { Point p = _element.TranslatePoint(new Point(), panel.AdornedElement); var rect = new Rect(p, _element.RenderSize); rect.Inflate(3, 1); adorner.Arrange(rect); }
private static bool RectangleIntersectsLine(Rect rect, Point startPoint, Point endPoint) { rect.Inflate(-1, -1); return rect.IntersectsWith(new Rect(startPoint, endPoint)); }
public void UpdateGeometry() { Rect tabRect = new Rect(2.0, 3.0, this.ActualWidth - 4.0, this.ActualHeight - 2.0); tabRect.Inflate(-.5, -.5); Rect leftTabCurveRect = new Rect(tabRect.Left, tabRect.Top, kTabCurveWidth, tabRect.Height); Rect rightTabCurveRect = new Rect(tabRect.Left + tabRect.Width - kTabCurveWidth, tabRect.Top, kTabCurveWidth, tabRect.Height); PathFigure tabFigure = new PathFigure(); tabFigure.StartPoint = tabRect.BottomLeft; // Left curve tabFigure.Segments.Add(new BezierSegment(new Point(leftTabCurveRect.Left + (kTabCurveWidth / 2), leftTabCurveRect.Bottom), new Point(leftTabCurveRect.Right - (kTabCurveWidth / 2), leftTabCurveRect.Top), leftTabCurveRect.TopRight, true)); // Top line tabFigure.Segments.Add(new LineSegment(rightTabCurveRect.TopLeft, true)); // Right curve tabFigure.Segments.Add(new BezierSegment(new Point(rightTabCurveRect.Left + (kTabCurveWidth / 2), rightTabCurveRect.Top), new Point(rightTabCurveRect.Right - (kTabCurveWidth / 2), rightTabCurveRect.Bottom), rightTabCurveRect.BottomRight, true)); PathGeometry tabGeometry = new PathGeometry(); tabGeometry.Figures.Add(tabFigure); tabPath = tabGeometry; }
void Render() { if (!_loaded || UpdateCount > 0) return; if (Chart != null) { var prect = Chart.View.PlotRect; var bnds = new Rect(0,0,prect.Width, prect.Height); bnds.Inflate(1, 1); var offset = Chart.TranslatePoint(new Point(), (UIElement)this.Parent); offset.X = prect.X - offset.X; offset.Y = prect.Y - offset.Y; foreach (var label in Children) { if (!base.Children.Contains(label)) base.Children.Add(label); var line = label.ConnectingLine; if (!base.Children.Contains(line)) base.Children.Add(line); if (!Chart.ChartType.ToString().StartsWith("Pie")) { label.UpdateAttachPoint(Chart, offset); if (bnds.Contains(label.AttachPoint)) label.Visibility = Visibility.Visible; else label.Visibility = Visibility.Collapsed; } else label.UpdateAttachPoint(Chart, new Point()); } if (LabelArranger != null) LabelArranger.Arrange(Children.ToArray(), OccupiedRects, new Rect(0, 0, prect.Width, prect.Height)); foreach (var label in Children) { var line = label.ConnectingLine; var pt = label.AttachPoint; line.X1 = pt.X; line.Y1 = pt.Y; var pt1 = LabelHelper.GetConnectingPoint(label); if (!double.IsNaN(pt1.X) && !double.IsNaN(pt1.Y)) { line.X2 = pt1.X; line.Y2 = pt1.Y; } } _state = new ChartState(Chart); } }
private void UpdateAnimatingBackToRiver(RiverItemState state) { ScatterViewItem svi = state.Svi; if (state.IsAnimatingBackToRiverComplete) { // When the animation is complete, return the item to the river. state.IsAnimatingBackToRiver = false; state.IsAnimatingBackToRiverComplete = false; state.IsRemovedFromRiver = false; state.Svi.IsHitTestVisible = true; state.RemovedSize = Size.Empty; state.Svi = null; _scatterView.Items.Remove(svi); _stateToProxyMap[state].Visibility = Visibility.Visible; UpdateScrollPosition(_stateToProxyMap[state], state); return; } Rect screen = new Rect(0, 0, Application.Current.MainWindow.ActualWidth, Application.Current.MainWindow.ActualHeight); double diagonal = (new Point(svi.ActualWidth, svi.ActualHeight) - new Point()).Length; screen.Inflate(new Size(diagonal, diagonal)); double currentTime = (DateTime.Now - state.AnimateBackBeginTime).TotalSeconds; // Determine the size to animate to. bool isPortrait = state.RowSpan > state.ColumnSpan; double itemWidth = state.ColumnSpan * GridCellSize.Width; double itemHeight = state.RowSpan * GridCellSize.Height; itemWidth += Plane.GetPlaneFrontPadding(svi).Left + Plane.GetPlaneFrontPadding(svi).Right; itemHeight += Plane.GetPlaneFrontPadding(svi).Top + Plane.GetPlaneFrontPadding(svi).Bottom; double targetWidth = isPortrait ? itemHeight : itemWidth; double targetHeight = isPortrait ? itemWidth : itemHeight; // Determine the orientation to animate to. double begin = state.AnimateBackFromOrientation % 360; double end = state.OriginalOrientation % 360; double change = end - begin; if (Math.Abs(change) > 180) { // Don't go the long way around. if (end < begin) { end += 360; } else { begin += 360; } } change = end - begin; double orientationTime = Math.Abs(change / OrientSpeed); // Determine the center to animate to. Point center = GetItemCenter(state); double scrollChange = state.ReturnHorizontalOffset - state.OriginalHorizontalOffset; if (center.X > ActualWidth && scrollChange > 0) { // The position looped around, so just go off-screen left. center.X = -diagonal; } else if (center.X < 0 && scrollChange < 0) { // The position looped around, so just go off-screen right. center.X = ActualWidth + diagonal; } double centerTime = (state.AnimateBackFromCenter - center).Length / ReturnToRiverSpeed; // The duration of the animation will be the duration of the orientation or center animations, whichever is longer. double totalTime = centerTime >= MinimumTransitionDuration.TotalSeconds || centerTime > orientationTime ? centerTime : orientationTime; totalTime = Math.Max(totalTime, MinimumTransitionDuration.TotalSeconds); // Update the orientation animation. if (currentTime < totalTime && Math.Abs(state.OriginalOrientation - svi.Orientation) > 1) { svi.Orientation = SineEaseOut(currentTime, begin, change, totalTime); } else { svi.Orientation = state.OriginalOrientation; } // Update the center animation. if (currentTime < totalTime && (svi.Center - center).Length > 1) { svi.Center = new Point( SineEaseOut(currentTime, state.AnimateBackFromCenter.X, center.X - state.AnimateBackFromCenter.X, totalTime), SineEaseOut(currentTime, state.AnimateBackFromCenter.Y, center.Y - state.AnimateBackFromCenter.Y, totalTime)); } else { svi.Center = center; } // Update the width animation. if (currentTime < totalTime && Math.Abs(targetWidth - svi.ActualWidth) > 1) { svi.Width = SineEaseOut(currentTime, state.AnimateBackFromSize.Width, targetWidth - state.AnimateBackFromSize.Width, totalTime); } else { svi.Width = targetWidth; } // Update the height animation. if (currentTime < totalTime && Math.Abs(targetHeight - svi.ActualHeight) > 1) { svi.Height = SineEaseOut(currentTime, state.AnimateBackFromSize.Height, targetHeight - state.AnimateBackFromSize.Height, totalTime); } else { svi.Height = targetHeight; } // If the item animated offscreen, just let it go. bool isOutsideScreen = !screen.Contains(svi.Center); if (isOutsideScreen) { svi.Orientation = state.OriginalOrientation; svi.Center = center; svi.Width = targetWidth; svi.Height = targetHeight; } state.IsAnimatingBackToRiverComplete = svi.Orientation == state.OriginalOrientation && svi.Center == center && svi.Width == targetWidth && svi.Height == targetHeight; }