static void FillPixels ( 
			Brush brush, Rect [] rects, int width, int height, ref int [] pixels ) {
			if (width < 1 || height < 1)
				throw new ArgumentNullException ();

            var brushPixels = brush.GetTextureData(width, height);
            var getBrushPixel = new Func<int, int, Color>(
                (x, y) => {
                    return new Color { PackedValue = (uint)brushPixels[Math.Min ( y, height - 1 ) * width + x] };
                });

			foreach (var rc in rects) {
				for (var x = (int)rc.Left; x < rc.Right && rc.Right <= width; x++) {

					var pixelTopColor = new Color { PackedValue = (uint)pixels [((int)rc.Top) * width + x] };
					var pixelBottomColor = new Color { PackedValue = (uint)pixels [((int)rc.Bottom-1) * width + x] };

                    var topColor = getBrushPixel(x, (int)rc.Top);//brush.GetPixel (x, (int)rc.Top, width, height);
                    var bottomColor = getBrushPixel(x, (int)rc.Bottom); //brush.GetPixel (x, (int)rc.Bottom, width, height);

					// Antialiazing, Top

					/*
					if (rc.Top > 0 ) {
						pixels [((int)rc.Top - 1) * width + x] = (int)Color.Lerp (pixelTopColor, topColor, .65f).PackedValue;
					}
					*/

					if (rc.Top > 1) {
						pixels [((int)rc.Top - 2) * width + x] = (int)Color.Lerp (pixelTopColor, topColor, .38f).PackedValue;
					}

					for (var y = (int)rc.Top; y < rc.Bottom; y++) {
						pixels [y * width + x] = ( int ) ( getBrushPixel ( x, y ) ).PackedValue;
					}

					// Antialiazing, Bottom

					if (rc.Bottom < height)
						pixels [((int)rc.Bottom) * width + x] = (int)Color.Lerp (pixelBottomColor, bottomColor, .65f).PackedValue;
						
					/*
					if (rc.Bottom < height - 1)
						pixels [(int)(rc.Bottom + 1) * width + x] = (int)Color.Lerp (pixelBottomColor, bottomColor, .38f).PackedValue;
						*/
				}
			}
		}