Exemple #1
0
        protected internal override CodeCompileUnit GetCodeCompileUnit(out IDictionary linePragmasTable)
        {
            Debug.Assert(_parser != null);

            // Return the provider type and compiler params
            Type codeDomProviderType = _parser.CompilerType.CodeDomProviderType;

            // Create a code generator for the language
            CodeDomProvider codeDomProvider = CompilationUtil.CreateCodeDomProviderNonPublic(
                codeDomProviderType);

            // Create a designer mode codedom tree for the page
            BaseCodeDomTreeGenerator treeGenerator = CreateCodeDomTreeGenerator(_parser);

            treeGenerator.SetDesignerMode();
            CodeCompileUnit ccu = treeGenerator.GetCodeDomTree(codeDomProvider,
                                                               new StringResourceBuilder(), VirtualPathObject);

            linePragmasTable = treeGenerator.LinePragmasTable;

// This code is used to see the full generated code in the debugger.  Just uncomment and look at
// generatedCode in the debugger.  Don't check in with this code uncommented!
#if TESTCODE
            Stream       stream = new MemoryStream();
            StreamWriter writer = new StreamWriter(stream, System.Text.Encoding.Unicode);
            codeDomProvider.GenerateCodeFromCompileUnit(ccu, writer, null /*CodeGeneratorOptions*/);
            writer.Flush();
            stream.Seek(0, SeekOrigin.Begin);
            TextReader reader        = new StreamReader(stream);
            string     generatedCode = reader.ReadToEnd();
#endif

            return(ccu);
        }
        protected internal override CodeCompileUnit GetCodeCompileUnit(out IDictionary linePragmasTable)
        {
            CodeDomProvider          codeDomProvider = CompilationUtil.CreateCodeDomProviderNonPublic(this._parser.CompilerType.CodeDomProviderType);
            BaseCodeDomTreeGenerator generator       = this.CreateCodeDomTreeGenerator(this._parser);

            generator.SetDesignerMode();
            CodeCompileUnit unit = generator.GetCodeDomTree(codeDomProvider, new StringResourceBuilder(), base.VirtualPathObject);

            linePragmasTable = generator.LinePragmasTable;
            return(unit);
        }