RaceSetEnvoyChain() private méthode

private RaceSetEnvoyChain ( IMessageSink envoyChain ) : IMessageSink
envoyChain IMessageSink
Résultat IMessageSink
        } // CreateChannelSinks
 
        internal static void SetEnvoyAndChannelSinks(Identity idObj,
                                                    IMessageSink chnlSink, 
                                                    IMessageSink envoySink) 
        {
            Message.DebugOut("Setting up envoy and channel sinks \n"); 
            BCLDebug.Assert(null != idObj,"null != idObj");

            // Decide if we need to set the envoy sink chain
            if (null == idObj.ChannelSink) 
            {
                if (null != chnlSink) 
                { 
                    idObj.RaceSetChannelSink(chnlSink);
                } 
            }

            // Decide if we need to set the envoy sink chain
            if (null == idObj.EnvoyChain) 
            {
                if (null != envoySink) 
                { 
                    idObj.RaceSetEnvoyChain(envoySink);
                } 
                else
                {
                    throw new RemotingException(
                        String.Format( 
                            CultureInfo.CurrentCulture, Environment.GetResourceString(
                                "Remoting_BadInternalState_FailEnvoySink"))); 
                } 
            }
        } 
 internal static void SetEnvoyAndChannelSinks(Identity idObj, IMessageSink chnlSink, IMessageSink envoySink)
 {
     if ((idObj.ChannelSink == null) && (chnlSink != null))
     {
         idObj.RaceSetChannelSink(chnlSink);
     }
     if (idObj.EnvoyChain == null)
     {
         if (envoySink == null)
         {
             throw new RemotingException(string.Format(CultureInfo.CurrentCulture, Environment.GetResourceString("Remoting_BadInternalState_FailEnvoySink"), new object[0]));
         }
         idObj.RaceSetEnvoyChain(envoySink);
     }
 }