LoadFromAssemblyPath() public méthode

public LoadFromAssemblyPath ( string assemblyPath ) : System.Reflection.Assembly
assemblyPath string
Résultat System.Reflection.Assembly
        /// <summary>
        /// The handler for the Resolving event
        /// </summary>
        private Assembly Resolve(AssemblyLoadContext loadContext, AssemblyName assemblyName)
        {
            // Probe the assembly cache
            Assembly asmLoaded;
            if (TryGetAssemblyFromCache(assemblyName, out asmLoaded))
                return asmLoaded;

            // Prepare to load the assembly
            lock (s_syncObj)
            {
                // Probe the cache again in case it's already loaded
                if (TryGetAssemblyFromCache(assemblyName, out asmLoaded))
                    return asmLoaded;

                // Search the specified assembly in probing paths, and load it through 'LoadFromAssemblyPath' if the file exists and matches the requested AssemblyName.
                // If the CultureName of the requested assembly is not NullOrEmpty, then it's a resources.dll and we need to search corresponding culture sub-folder.
                bool isAssemblyFileFound = false, isAssemblyFileMatching = false;
                string asmCultureName = assemblyName.CultureName ?? string.Empty;
                string asmFilePath = null;

                for (int i = 0; i < _probingPaths.Count; i++)
                {
                    string probingPath = _probingPaths[i];
                    string asmCulturePath = Path.Combine(probingPath, asmCultureName);
                    for (int k = 0; k < _extensions.Length; k++)
                    {
                        string asmFileName = assemblyName.Name + _extensions[k];
                        asmFilePath = Path.Combine(asmCulturePath, asmFileName);

                        if (File.Exists(asmFilePath))
                        {
                            isAssemblyFileFound = true;
                            AssemblyName asmNameFound = GetAssemblyName(asmFilePath);
                            if (IsAssemblyMatching(assemblyName, asmNameFound))
                            {
                                isAssemblyFileMatching = true;
                                break;
                            }
                        }
                    }

                    if (isAssemblyFileFound && isAssemblyFileMatching)
                    {
                        break;
                    }
                }

                // We failed to find the assembly file; or we found the file, but the assembly file doesn't match the request.
                // In this case, return null so that other Resolving event handlers can kick in to resolve the request.
                if (!isAssemblyFileFound || !isAssemblyFileMatching)
                {
                    return null;
                }

                asmLoaded = asmFilePath.EndsWith(".ni.dll", StringComparison.OrdinalIgnoreCase)
                                ? loadContext.LoadFromNativeImagePath(asmFilePath, null)
                                : loadContext.LoadFromAssemblyPath(asmFilePath);
                if (asmLoaded != null)
                {
                    // Add the loaded assembly to the cache
                    s_assemblyCache.TryAdd(assemblyName.Name, asmLoaded);
                }
            }

            // Raise AssemblyLoad event
            OnAssemblyLoaded(asmLoaded);
            return asmLoaded;
        }