public void DrawPath(Path path, PathDrawingMode mode) { BeginPath(); // Clear the path before drawing AddPath(path); // Adds the path to the context's now empty current path DrawPath(mode); // Render the context's current path BeginPath(); // Clear the path after drawing (same as with other path painting methods) }
private Path(Path @base) { data = new PathData(@base.data); }
public void AddPath(Path path) { // TODO: Allow usage of native CGPath objects path.Data.AddToContext(GraphicsPort); }