private void EmitBinaryExpression(Expression expr, CompilationFlags flags)
        {
            BinaryExpression b = (BinaryExpression)expr;

            Debug.Assert(b.NodeType != ExpressionType.AndAlso && b.NodeType != ExpressionType.OrElse && b.NodeType != ExpressionType.Coalesce);

            if (b.Method != null)
            {
                EmitBinaryMethod(b, flags);
                return;
            }

            // For EQ and NE, if there is a user-specified method, use it.
            // Otherwise implement the C# semantics that allow equality
            // comparisons on non-primitive nullable structs that don't
            // overload "=="
            if ((b.NodeType == ExpressionType.Equal || b.NodeType == ExpressionType.NotEqual) &&
                (b.Type == typeof(bool) || b.Type == typeof(bool?)))
            {
                // If we have x==null, x!=null, null==x or null!=x where x is
                // nullable but not null, then generate a call to x.HasValue.
                Debug.Assert(!b.IsLiftedToNull || b.Type == typeof(bool?));
                if (ConstantCheck.IsNull(b.Left) && !ConstantCheck.IsNull(b.Right) && b.Right.Type.IsNullableType())
                {
                    EmitNullEquality(b.NodeType, b.Right, b.IsLiftedToNull);
                    return;
                }
                if (ConstantCheck.IsNull(b.Right) && !ConstantCheck.IsNull(b.Left) && b.Left.Type.IsNullableType())
                {
                    EmitNullEquality(b.NodeType, b.Left, b.IsLiftedToNull);
                    return;
                }

                // For EQ and NE, we can avoid some conversions if we're
                // ultimately just comparing two managed pointers.
                EmitExpression(GetEqualityOperand(b.Left));
                EmitExpression(GetEqualityOperand(b.Right));
            }
            else
            {
                // Otherwise generate it normally
                EmitExpression(b.Left);
                EmitExpression(b.Right);
            }

            EmitBinaryOperator(b.NodeType, b.Left.Type, b.Right.Type, b.Type, b.IsLiftedToNull);
        }
        //CONFORMING
        private void EmitBinaryExpression(Expression expr)
        {
            BinaryExpression b = (BinaryExpression)expr;

            Debug.Assert(b.NodeType != ExpressionType.AndAlso && b.NodeType != ExpressionType.OrElse && b.NodeType != ExpressionType.Coalesce);

            if (b.Method != null)
            {
                EmitBinaryMethod(b);
                return;
            }

            // For EQ and NE, if there is a user-specified method, use it.
            // Otherwise implement the C# semantics that allow equality
            // comparisons on non-primitive nullable structs that don't
            // overload "=="
            if ((b.NodeType == ExpressionType.Equal || b.NodeType == ExpressionType.NotEqual) &&
                (b.Type == typeof(bool) || b.Type == typeof(bool?)))
            {
                // If we have x==null, x!=null, null==x or null!=x where x is
                // nullable but not null, then generate a call to x.HasValue.
                Debug.Assert(!b.IsLiftedToNull || b.Type == typeof(bool?));
                if (ConstantCheck.IsNull(b.Left) && !ConstantCheck.IsNull(b.Right) && TypeUtils.IsNullableType(b.Right.Type))
                {
                    EmitNullEquality(b.NodeType, b.Right, b.IsLiftedToNull);
                    return;
                }
                if (ConstantCheck.IsNull(b.Right) && !ConstantCheck.IsNull(b.Left) && TypeUtils.IsNullableType(b.Left.Type))
                {
                    EmitNullEquality(b.NodeType, b.Left, b.IsLiftedToNull);
                    return;
                }
            }

            // Otherwise generate it normally.
            EmitExpression(b.Left);
            EmitExpression(b.Right);

            EmitBinaryOperator(b.NodeType, b.Left.Type, b.Right.Type, b.Type, b.IsLiftedToNull);
        }
        private void EmitBranchComparison(bool branch, BinaryExpression node, Label label)
        {
            Debug.Assert(node.NodeType == ExpressionType.Equal || node.NodeType == ExpressionType.NotEqual);
            Debug.Assert(!node.IsLiftedToNull);

            // To share code paths, we want to treat NotEqual as an inverted Equal
            bool branchWhenEqual = branch == (node.NodeType == ExpressionType.Equal);

            if (node.Method != null)
            {
                EmitBinaryMethod(node, CompilationFlags.EmitAsNoTail);
                // EmitBinaryMethod takes into account the Equal/NotEqual
                // node kind, so use the original branch value
                EmitBranchOp(branch, label);
            }
            else if (ConstantCheck.IsNull(node.Left))
            {
                if (node.Right.Type.IsNullableType())
                {
                    EmitAddress(node.Right, node.Right.Type);
                    _ilg.EmitHasValue(node.Right.Type);
                }
                else
                {
                    Debug.Assert(!node.Right.Type.GetTypeInfo().IsValueType);
                    EmitExpression(GetEqualityOperand(node.Right));
                }
                EmitBranchOp(!branchWhenEqual, label);
            }
            else if (ConstantCheck.IsNull(node.Right))
            {
                if (node.Left.Type.IsNullableType())
                {
                    EmitAddress(node.Left, node.Left.Type);
                    _ilg.EmitHasValue(node.Left.Type);
                }
                else
                {
                    Debug.Assert(!node.Left.Type.GetTypeInfo().IsValueType);
                    EmitExpression(GetEqualityOperand(node.Left));
                }
                EmitBranchOp(!branchWhenEqual, label);
            }
            else if (node.Left.Type.IsNullableType() || node.Right.Type.IsNullableType())
            {
                EmitBinaryExpression(node);
                // EmitBinaryExpression takes into account the Equal/NotEqual
                // node kind, so use the original branch value
                EmitBranchOp(branch, label);
            }
            else
            {
                EmitExpression(GetEqualityOperand(node.Left));
                EmitExpression(GetEqualityOperand(node.Right));
                if (branchWhenEqual)
                {
                    _ilg.Emit(OpCodes.Beq, label);
                }
                else
                {
                    _ilg.Emit(OpCodes.Ceq);
                    _ilg.Emit(OpCodes.Brfalse, label);
                }
            }
        }