StrokeRect() public méthode

public StrokeRect ( double x, double y, double w, double h ) : void
x double
y double
w double
h double
Résultat void
        public override void Draw(CanvasRenderingContext2D canv)
        {
            base.Draw(canv);

            if (!Visible) return;
            if (Palette == null) return;

            canv.Save();

            canv.StrokeStyle = "#000";
            canv.LineWidth = 2;
            var pos = new Point(TotalX, TotalY);
            var f = (int)Math.Round(Palette.Length / 2.0);

            if (Wide) {
                for (var h = 0; h < 2; h++) {
                    for (var w = 0; w < f; w++) {
                        canv.FillStyle = Palette[w + h * f];
                        canv.FillRect(pos.X + w * Scale.X, pos.Y + h * Scale.Y, Scale.X, Scale.Y);
                        canv.StrokeRect(pos.X + w * Scale.X, pos.Y + h * Scale.Y, Scale.X, Scale.Y);
                    }
                }
                if (ShowCurrent) {
                    canv.FillStyle = Palette[SelectedIndex];
                    canv.FillRect(pos.X + f * Scale.X , pos.Y, Scale.X * 2, Scale.Y * 2);
                    canv.StrokeRect(pos.X + f * Scale.X , pos.Y, Scale.X * 2, Scale.Y * 2);
                }
            } else {
                for (var h = 0; h < f; h++) {
                    for (var w = 0; w < 2; w++) {
                        canv.FillStyle = Palette[w + h * 2];
                        canv.FillRect(pos.X + w * Scale.X, pos.Y + h * Scale.Y, Scale.X, Scale.Y);
                        canv.StrokeRect(pos.X + w * Scale.X, pos.Y + h * Scale.Y, Scale.X, Scale.Y);
                    }
                }
                if (ShowCurrent) {
                    canv.FillStyle = Palette[SelectedIndex];
                    canv.FillRect(pos.X, pos.Y + f * Scale.Y , Scale.X * 2, Scale.Y * 2);
                    canv.StrokeRect(pos.X, pos.Y + f * Scale.Y , Scale.X * 2, Scale.Y * 2);
                }
            }

            canv.Restore();
        }
        private void drawHighChunks(CanvasRenderingContext2D canvas, int fxP, int fyP, Point[] offs, Point localPoint)
        {
            foreach (Point off in offs)
            {
                int _xP = fxP + off.X;
                int _yP = fyP + off.Y;
                int _xPreal = fxP + off.X;
                int _yPreal = fyP + off.Y;
                //if (_xP < 0 || _xP >= SonicLevel.LevelWidth) continue;
                _xP = Help.Mod(_xP, SonicLevel.LevelWidth);
                _yP = Help.Mod(_yP, SonicLevel.LevelHeight);
                TileChunk chunk = SonicLevel.GetChunkAt(_xP, _yP);
                if (chunk == null) continue;

                localPoint.X = (_xPreal * 128) - WindowLocation.X;
                localPoint.Y = (_yPreal * 128) - WindowLocation.Y;

                if (!chunk.IsEmpty() && !chunk.OnlyBackground())
                    chunk.Draw(canvas, localPoint, ChunkLayer.High);

                if (ShowHeightMap)
                {
                    var fd = SpriteCache.HeightMapChunks[(SonicLevel.CurHeightMap ? 1 : 2) + " " + chunk.Index];

                    if (fd == null)
                    {
                        fd = cacheHeightMapForChunk(chunk);
                    }
                    canvas.DrawImage(fd.Canvas, localPoint.X, localPoint.Y);
                }
                if (CurrentGameState == GameState.Editing)
                {
                    canvas.StrokeStyle = "#DD0033";
                    canvas.LineWidth = 3;
                    canvas.StrokeRect(localPoint.X, localPoint.Y, 128, 128);
                }
            }
        }
        public void DrawAnimationDebug(CanvasRenderingContext2D canvas, Point position, ChunkLayer layer, TileChunkDebugDrawOptions debugDrawOptions )
        {
            if (debugDrawOptions == null) return;
            canvas.Save();
            canvas.FillStyle = "White";
            canvas.TextBaseline = TextBaseline.Top;
            {
                int yOffset = layer == ChunkLayer.Low ? 0 : 64;
                if (debugDrawOptions.ShowBaseData)
                {
                    canvas.FillText("Base", position.X + 0, position.Y + yOffset);
                }

                if (debugDrawOptions.ShowPaletteAnimationData)
                {
                    if (HasPixelAnimations())
                    {
                        var paletteAnimationCanvases = PaletteAnimationCanvasesCache[layer];
                        foreach (var paletteAnimationIndex in GetAllPaletteAnimationIndexes())
                        {
                            var paletteAnimationCanvasFrames = paletteAnimationCanvases[paletteAnimationIndex];
                            if (paletteAnimationCanvasFrames == null) continue;

                            var currentFrame = SonicManager.Instance.TilePaletteAnimationManager.GetCurrentFrame(paletteAnimationIndex);

                            canvas.FillText("Palette " + paletteAnimationIndex + "-" + currentFrame.FrameIndex, position.X + 25, position.Y + yOffset + (paletteAnimationIndex*13));
                        }
                    }
                }
                if (debugDrawOptions.ShowTileAnimationData)
                {
                    if (HasTileAnimations())
                    {
                        var tileAnimationCanvases = TileAnimationCanvasesCache[layer];
                        foreach (var tileAnimationIndex in GetAllTileAnimationIndexes())
                        {
                            var tileAnimationCanvasFrames = tileAnimationCanvases[tileAnimationIndex];
                            if (tileAnimationCanvasFrames == null) continue;

                            var currentFrame = SonicManager.Instance.TileAnimationManager.GetCurrentFrame(tileAnimationIndex);
                            canvas.FillText("Tile " + tileAnimationIndex + "-" + currentFrame.FrameIndex, position.X + 75, position.Y + yOffset + (tileAnimationIndex*13));
                        }
                    }
                }
            }
            if (debugDrawOptions.OutlineChunk)
            {
                canvas.StrokeStyle = "black";
                canvas.StrokeRect(position.X, position.Y, 128, 128);
            }

            if (debugDrawOptions.OutlineTiles)
            {
                canvas.StrokeStyle = "green";
                for (int x = 0; x < TileSideLength; x++)
                {
                    for (int y = 0; y < TileSideLength; y++)
                    {
                        canvas.StrokeRect(position.X + (x * TileSquareSize), position.Y + (y * TileSquareSize), TileSquareSize, TileSquareSize);
                    }
                }
            }
            if (debugDrawOptions.OutlineTilePieces)
            {
                canvas.StrokeStyle = "purple";
                for (int x = 0; x < TilePieceSideLength; x++)
                {
                    for (int y = 0; y < TilePieceSideLength; y++)
                    {
                        canvas.StrokeRect(position.X + (x * TilePiecesSquareSize), position.Y + (y * TilePiecesSquareSize), TilePiecesSquareSize, TilePiecesSquareSize);
                    }
                }
            }
            if (debugDrawOptions.OutlineTile != null)
            {
                /*
                                canvas.StrokeStyle = "yellow";
                                for (int x = 0; x < TileSideLength; x++)
                                {
                                    for (int y = 0; y < TileSideLength; y++)
                                    {
                                        var tilePieceInfo = this.GetTilePiece(x, y);
                                        if (tilePieceInfo == null) continue;
                                        var tilePiece = tilePieceInfo.GetTilePiece();
                                        if (tilePiece == null) continue;

                        

                                        if (tilePiece == debugDrawOptions.OutlineTilePiece)
                                        {
                                            canvas.StrokeRect(position.X + (x * TileSquareSize), position.Y + (y * TileSquareSize), TileSquareSize, TileSquareSize);
                                        }
                                    }
                                }
                */
            }
            
            if (debugDrawOptions.OutlineTilePiece != null)
            {
                canvas.StrokeStyle = "yellow";
                for (int x = 0; x < TilePieceSideLength; x++)
                {
                    for (int y = 0; y < TilePieceSideLength; y++)
                    {
                        var tilePieceInfo = this.GetTilePieceInfo(x, y,false);
                        if (tilePieceInfo == null) continue;
                        var tilePiece = tilePieceInfo.GetTilePiece();
                        if (tilePiece == null) continue;
                        if (tilePiece.Index == debugDrawOptions.OutlineTilePiece.Block)
                        {
                            canvas.StrokeRect(position.X + (x * TilePiecesSquareSize), position.Y + (y * TilePiecesSquareSize), TilePiecesSquareSize, TilePiecesSquareSize);
                        }
                    }
                }
            }
            canvas.Restore();
        }