public void Draw(CanvasContext2D canv)
        {
            canv.Save();
            var size = 0;
            canv.StrokeStyle = canv.FillStyle = "white";
            canv.LineWidth = 3;

            canv.Me().dashedRect(Element.TotalX - size,
                                 Element.TotalY - size,
                                 Element.Width + size * 2,
                                 Element.Height + size * 2,
                                 new int[] {2, 2});

            //canv.strokeRect(this.element.totalX() - size, this.element.totalY() - size, this.element.width + size * 2, this.element.height + size * 2);

            var x = Element.TotalX;
            var y = Element.TotalY;
            var w = Element.Width;
            var h = Element.Height;

            foreach (var j in points) {
                canv.FillRect(x + ( w * j.X / 100 ) - j.Size / 2, y + ( h * j.Y / 100 ) - j.Size / 2, j.Size, j.Size);
            }

            canv.Restore();
        }