private unsafe void CompactHeapObjects(UIntPtr previousEnd)
 {
     while (!this.relocationQueue.IsEmpty)
     {
         UIntPtr sourceAddress      = this.relocationQueue.Read();
         UIntPtr destinationAddress = this.relocationQueue.Read();
         UIntPtr runLength          = this.relocationQueue.Read();
         if (previousEnd != destinationAddress)
         {
             VTable.Assert(previousEnd < destinationAddress);
             if (PageTable.Page(destinationAddress) !=
                 PageTable.Page(previousEnd + PreHeader.Size))
             {
                 if (!PageTable.PageAligned(previousEnd))
                 {
                     UIntPtr pageLimit = PageTable.PagePad(previousEnd);
                     BumpAllocator.WriteUnusedMarker(previousEnd);
                     previousEnd += UIntPtr.Size;
                     Util.MemClear(previousEnd,
                                   pageLimit - previousEnd);
                 }
                 if (!PageTable.PageAligned(destinationAddress))
                 {
                     // This only happens before pinned objects and
                     // large objects
                     UIntPtr start =
                         PageTable.PageAlign(destinationAddress);
                     VTable.Assert(previousEnd <= start);
                     while (start < destinationAddress)
                     {
                         Allocator.WriteAlignment(start);
                         start += UIntPtr.Size;
                     }
                 }
                 UIntPtr objAddr = destinationAddress + PreHeader.Size;
                 InteriorPtrTable.SetFirst(objAddr);
             }
             else
             {
                 VTable.Assert(previousEnd < destinationAddress);
                 UIntPtr start = previousEnd;
                 while (start < destinationAddress)
                 {
                     Allocator.WriteAlignment(start);
                     start += UIntPtr.Size;
                 }
             }
         }
         Util.MemCopy(destinationAddress, sourceAddress, runLength);
         previousEnd = destinationAddress + runLength;
     }
     // Zero out the end of the allocation page
     if (!PageTable.PageAligned(previousEnd))
     {
         UIntPtr pageLimit = PageTable.PagePad(previousEnd);
         Util.MemClear(previousEnd, pageLimit - previousEnd);
     }
     this.relocationQueue.Cleanup(true);
 }
        public static unsafe Object CompilerAllocateGenerational
            (VTable vtable, Thread currentThread, UIntPtr bytes, uint alignment)
        {
            VTable.Assert((alignment == 4) ||
                          ((alignment == 8) && (UIntPtr.Size == 8)) ||
                          ((alignment == 8) && (PreHeader.Size == 4)),
                          "Unsupported object layout");
            VTable.Assert(UIntPtr.Size == PreHeader.Size,
                          "Unsupported preheader size");
            VTable.Assert
                (Util.IsAligned((uint)PreHeader.Size + (uint)PostHeader.Size,
                                alignment),
                "Unsupported header sizes");

            UIntPtr preHeaderAddr =
                MixinThread(currentThread).bumpAllocator.allocPtr;

            // allocPtr is only needed when alignment needs to be checked.  It
            // stores the beginning of the region to be allocation including
            // a possible alignment token.
            UIntPtr allocPtr = UIntPtr.Zero;

            if ((alignment == 8) && (UIntPtr.Size == 4))
            {
                allocPtr      = preHeaderAddr;
                preHeaderAddr = Util.Pad(preHeaderAddr, (UIntPtr)alignment);
            }

            UIntPtr bound    = preHeaderAddr + bytes;
            UIntPtr limitPtr =
                MixinThread(currentThread).bumpAllocator.zeroedLimit;

            if (bound <= limitPtr)
            {
                if ((alignment == 8) && (UIntPtr.Size == 4))
                {
                    // Store alignment token at allocPtr.  This will be where an
                    // alignment token should go if 'preHeaderAddr' was
                    // bumped...
                    Allocator.WriteAlignment(allocPtr);
                    // ... or the alignment token is where the object header
                    // should be.  This code zeroes the object header regardless
                    // and avoids a branch in this fast path.
                    *(UIntPtr *)preHeaderAddr = UIntPtr.Zero;
                }
                MixinThread(currentThread).bumpAllocator.allocPtr = bound;

                UIntPtr objAddr = preHeaderAddr + PreHeader.Size;
                Object  obj     = Magic.fromAddress(objAddr);
                obj.vtable = vtable;
                return(obj);
            }

            return(GC.AllocateObjectNoInline(vtable, currentThread));
        }
Exemple #3
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 internal static UIntPtr AlignedObjectPtr(UIntPtr startAddr,
                                          uint alignment)
 {
     if (alignment > UIntPtr.Size)
     {
         uint alignmentMask = alignment - 1;
         int  offset        = PostHeader.Size;
         while (((startAddr + offset) & alignmentMask) != 0)
         {
             Allocator.WriteAlignment(startAddr - PreHeader.Size);
             startAddr += UIntPtr.Size;
         }
     }
     return(startAddr);
 }
Exemple #4
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 internal static UIntPtr AlignedAllocationPtr(UIntPtr startAddr,
                                              UIntPtr limitAddr,
                                              uint alignment)
 {
     if (alignment > UIntPtr.Size)
     {
         uint alignmentMask = alignment - 1;
         int  offset        = PreHeader.Size + PostHeader.Size;
         while (((startAddr + offset) & alignmentMask) != 0 &&
                startAddr < limitAddr)
         {
             Allocator.WriteAlignment(startAddr);
             startAddr += UIntPtr.Size;
         }
     }
     return(startAddr);
 }
Exemple #5
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        // Interface with the compiler!

        internal static unsafe UIntPtr AllocateBig(UIntPtr numBytes,
                                                   uint alignment,
                                                   Thread currentThread)
        {
            // Pretenure Trigger
            pretenuredSinceLastFullGC += numBytes;
            if (pretenuredSinceLastFullGC > PretenureHardGCTrigger)
            {
                GC.InvokeMajorCollection(currentThread);
            }

            // Potentially Join a collection
            GC.CheckForNeededGCWork(currentThread);
            int     maxAlignmentOverhead = unchecked ((int)alignment) - UIntPtr.Size;
            UIntPtr pageCount            =
                PageTable.PageCount(numBytes + maxAlignmentOverhead);
            bool    fCleanPages = true;
            UIntPtr page        = PageManager.EnsurePages(currentThread, pageCount,
                                                          largeObjectGeneration,
                                                          ref fCleanPages);
            int unusedBytes =
                unchecked ((int)(PageTable.RegionSize(pageCount) - numBytes));
            int unusedCacheLines =
                unchecked ((int)(unusedBytes - maxAlignmentOverhead)) >> 5;
            int pageOffset = 0;

            if (unusedCacheLines != 0)
            {
                pageOffset = (bigOffset % unusedCacheLines) << 5;
                bigOffset++;
            }
            UIntPtr pageStart = PageTable.PageAddr(page);

            for (int i = 0; i < pageOffset; i += UIntPtr.Size)
            {
                Allocator.WriteAlignment(pageStart + i);
            }
            UIntPtr unalignedStartAddr = pageStart + pageOffset;
            UIntPtr startAddr          =
                Allocator.AlignedAllocationPtr(unalignedStartAddr,
                                               pageStart + unusedBytes,
                                               alignment);

            pageOffset +=
                unchecked ((int)(uint)(startAddr - unalignedStartAddr));
            if (pageOffset < unusedBytes)
            {
                BumpAllocator.WriteUnusedMarker(pageStart + pageOffset + numBytes);
            }
            UIntPtr resultAddr = startAddr + PreHeader.Size;

            InteriorPtrTable.SetFirst(resultAddr);
            VTable.Assert(PageTable.Page(resultAddr) <
                          PageTable.Page(startAddr + numBytes - 1),
                          "Big object should cross pages");
            if (GC.remsetType == RemSetType.Cards)
            {
#if DONT_RECORD_OBJALLOC_IN_OFFSETTABLE
#else
                OffsetTable.SetLast(resultAddr);
#endif
            }
            return(resultAddr);
        }
            internal void CleanPinnedPages()
            {
                if (pinnedPageList == null || pinnedPageList.Count == 0)
                {
                    return;
                }
                int     pageIndex          = 0;
                int     limit              = pinnedPageList.Count;
                UIntPtr lastPostPinnedAddr = UIntPtr.Zero;

                while (pageIndex < limit)
                {
                    UIntPtr startPage = (UIntPtr)pinnedPageList[pageIndex];
                    UIntPtr endPage   = startPage + 1;
                    pageIndex++;
                    while (pageIndex < limit &&
                           (UIntPtr)pinnedPageList[pageIndex] == endPage)
                    {
                        pageIndex++;
                        endPage++;
                    }
                    // Zero out the area between the start of the page and
                    // the first object on the page
                    UIntPtr firstObjectAddr = FirstPinnedObjectAddr(startPage);
                    UIntPtr firstAddr       = firstObjectAddr - PreHeader.Size;
                    UIntPtr trashAddr       = PageTable.PageAddr(startPage);
                    if (firstAddr < trashAddr)
                    {
                        // The first object "spills" into the previous page,
                        // presumably by no more than HEADER_BYTES bytes
                        VTable.Assert(
                            PageTable.Page(firstAddr) == startPage - 1,
                            "Semispace:RegisterPinnedReference:3");
                        // Prepare to zero the preceding page unless it also
                        // had pinned data on it
                        trashAddr = PageTable.PageAddr(startPage - 1);
                        InteriorPtrTable.ClearFirst(startPage - 1);
                        if (trashAddr >= lastPostPinnedAddr)
                        {
                            // Need to mark the spilled-onto page live to
                            // keep the spilled data around
                            PageType fromSpaceType =
                                PageTable.Type(startPage - 1);
                            VTable.Assert(
                                PageTable.IsZombiePage(fromSpaceType),
                                "Semispace:RegisterPinnedReference:4");
                            PageType toSpaceType =
                                PageTable.ZombieToLive(fromSpaceType);
                            PageTable.SetType(startPage - 1, toSpaceType);
                        }
                    }
                    // If lastPostPinnedAddr is on the page that trashAddr
                    // starts, pinned data from the last run of pinned pages
                    // and pinned data from this run of pinned data are on the
                    // same page, so just write alignment tokens from
                    // lastPostPinnedAddr to the first pinned object.
                    // Otherwise, write an unused marker at lastPostPinnedAddr
                    // since the rest of its page must be copied or dead.
                    if (trashAddr < lastPostPinnedAddr)
                    {
                        trashAddr = lastPostPinnedAddr;
                    }
                    else
                    {
                        CleanPageTail(lastPostPinnedAddr);
                    }

                    if (GC.remsetType == RemSetType.Cards &&
                        trashAddr < firstAddr)
                    {
                        UIntPtr firstCard = CardTable.CardNo(trashAddr);
                        UIntPtr lastCard  = CardTable.CardNo(firstAddr - 1);

                        if (!OffsetTable.NoObjectPtrToTheCard(firstCard))
                        {
                            UIntPtr offset = OffsetTable.GetOffset(firstCard);
                            UIntPtr objPtr =
                                CardTable.CardAddr(firstCard) + offset;
                            UIntPtr size = OffsetTable.ObjectSize(objPtr);
                            VTable.Assert
                                ((objPtr + size - PreHeader.Size <= trashAddr) ||
                                (objPtr >= trashAddr),
                                "Object should be totally "
                                + "above or below trashAddr");
                            if (objPtr >= trashAddr)
                            {
                                // The offset in this card needs to be updated
                                OffsetTable.ClearCards(firstCard, firstCard);
                            }
                        }

                        OffsetTable.ClearCards(firstCard + 1, lastCard - 1);

                        if (lastCard != CardTable.CardNo(firstObjectAddr))
                        {
                            OffsetTable.ClearCards(lastCard, lastCard);
                        }
                        else
                        {
                            VTable.Assert(OffsetTable.GetOffset(lastCard)
                                          >= (firstObjectAddr
                                              - CardTable.CardAddr(lastCard)),
                                          "wrong offset");
                        }
                    }

                    {
                        // trashAddr should go back at most one page.

                        UIntPtr trashPage           = PageTable.Page(trashAddr);
                        UIntPtr firstObjectAddrPage =
                            PageTable.Page(firstObjectAddr);
                        VTable.Assert((trashPage == firstObjectAddrPage - 1) ||
                                      (trashPage == firstObjectAddrPage));
                    }

                    // If the InteriorPtrTable already had a value, then this is
                    // redundant, but if the call to First above has to compute
                    // the value, then (since it won't store it in the table) we
                    // should store it.  Why?  At this point the previous page
                    // would be "connected" to this one.  After this collection
                    // the previous page will be unused or re-used and unrelated
                    // to this page and subsequent calls to First would then
                    // rely on it making the leap between unrelated pages.
                    InteriorPtrTable.SetFirst(firstObjectAddr);

                    while (trashAddr < firstAddr)
                    {
                        Allocator.WriteAlignment(trashAddr);
                        trashAddr += UIntPtr.Size;
                    }

                    // Zero out the area between the last whole object on
                    // the last page and the end of the last page
                    UIntPtr pastAddr   = PostPinnedObjectAddr(endPage);
                    UIntPtr newEndPage =
                        PageTable.Page(PageTable.PagePad(pastAddr));
                    while (endPage < newEndPage)
                    {
                        // The last object spills into the next page(s), so
                        // mark those page(s) live
                        PageType fromPageType = PageTable.Type(endPage);
                        if (PageTable.IsZombiePage(fromPageType))
                        {
                            PageType toSpaceType =
                                PageTable.ZombieToLive(fromPageType);
                            PageTable.SetType(endPage, toSpaceType);
                        }
                        else
                        {
                            // final page might be live already because
                            // something else on it was pinned.
                            // pageIndex has already been incremented,
                            // so it points to the start of the next
                            // set of contiguous pages
                            VTable.Assert(
                                PageTable.IsLiveGcPage(fromPageType) &&
                                pageIndex < limit &&
                                endPage ==
                                (UIntPtr)pinnedPageList[pageIndex],
                                "Semispace:RegisterPinnedReference:5");
                        }
                        ++endPage;
                    }
                    lastPostPinnedAddr = pastAddr;
                }
                CleanPageTail(lastPostPinnedAddr);
                pinnedPageList = null;
                comparer       = null;
            }