protected static void LoadAssemblies(IEnumerable<Assembly> assemblies, ObjectItemLoadingSessionData sessionData)
 {
     foreach (Assembly assembly in assemblies)
     {
         ObjectItemAssemblyLoader loader = ObjectItemAssemblyLoader.CreateLoader(assembly, sessionData);
         loader.Load();
     }
 }
 public bool HaveSeenInCompatibleContext(object loaderCookie, EdmItemCollection itemCollection)
 {
     // a new "context" is only when we have not seen this assembly with an itemCollection that is non-null
     // and we now have a non-null itemCollection, and we are not already in AttributeLoader mode.
     return(SeenWithEdmItemCollection ||
            itemCollection == null ||
            ObjectItemAssemblyLoader.IsAttributeLoader(loaderCookie));
 }
Exemple #3
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        internal static void LoadAssembly(Assembly assembly, bool loadReferencedAssemblies,
                                          KnownAssembliesSet knownAssemblies, EdmItemCollection edmItemCollection, Action <String> logLoadMessage, ref object loaderCookie, out Dictionary <string, EdmType> typesInLoading, out List <EdmItemError> errors)
        {
            Debug.Assert(loaderCookie == null || loaderCookie is Func <Assembly, ObjectItemLoadingSessionData, ObjectItemAssemblyLoader>, "This is a bad loader cookie");
            typesInLoading = null;
            errors         = null;

            using (LockedAssemblyCache lockedAssemblyCache = AssemblyCache.AquireLockedAssemblyCache())
            {
                ObjectItemLoadingSessionData loadingData = new ObjectItemLoadingSessionData(knownAssemblies, lockedAssemblyCache, edmItemCollection, logLoadMessage, loaderCookie);

                LoadAssembly(assembly, loadReferencedAssemblies, loadingData);
                loaderCookie = loadingData.LoaderCookie;
                // resolve references to top level types (base types, navigation properties returns and associations, and complex type properties)
                loadingData.CompleteSession();

                if (loadingData.EdmItemErrors.Count == 0)
                {
                    // do the validation for the all the new types
                    // Now, perform validation on all the new types
                    EdmValidator validator = new EdmValidator();
                    validator.SkipReadOnlyItems = true;
                    validator.Validate(loadingData.TypesInLoading.Values, loadingData.EdmItemErrors);
                    // Update the global cache if there are no errors
                    if (loadingData.EdmItemErrors.Count == 0)
                    {
                        if (ObjectItemAssemblyLoader.IsAttributeLoader(loadingData.ObjectItemAssemblyLoaderFactory))
                        {
                            // we only cache items from the attribute loader globally, the
                            // items loaded by convention will change depending on the cspace
                            // provided.  cspace will have a cache of it's own for assemblies
                            UpdateCache(lockedAssemblyCache, loadingData.AssembliesLoaded);
                        }
                        else if (loadingData.EdmItemCollection != null &&
                                 ObjectItemAssemblyLoader.IsConventionLoader(loadingData.ObjectItemAssemblyLoaderFactory))
                        {
                            UpdateCache(loadingData.EdmItemCollection, loadingData.AssembliesLoaded);
                        }
                    }
                }

                if (loadingData.TypesInLoading.Count > 0)
                {
                    foreach (EdmType edmType in loadingData.TypesInLoading.Values)
                    {
                        edmType.SetReadOnly();
                    }
                }

                // Update the out parameters once you are done with loading
                typesInLoading = loadingData.TypesInLoading;
                errors         = loadingData.EdmItemErrors;
            }
        }
Exemple #4
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        private static void LoadAssembly(Assembly assembly, bool loadReferencedAssemblies, ObjectItemLoadingSessionData loadingData)
        {
            // Check if the assembly is already loaded
            KnownAssemblyEntry entry;
            bool shouldLoadReferences = false;

            if (loadingData.KnownAssemblies.TryGetKnownAssembly(assembly, loadingData.ObjectItemAssemblyLoaderFactory, loadingData.EdmItemCollection, out entry))
            {
                shouldLoadReferences = !entry.ReferencedAssembliesAreLoaded && loadReferencedAssemblies;
            }
            else
            {
                ObjectItemAssemblyLoader loader = ObjectItemAssemblyLoader.CreateLoader(assembly, loadingData);
                loader.Load();
                shouldLoadReferences = loadReferencedAssemblies;
            }

            if (shouldLoadReferences)
            {
                if (entry == null && loadingData.KnownAssemblies.TryGetKnownAssembly(assembly, loadingData.ObjectItemAssemblyLoaderFactory, loadingData.EdmItemCollection, out entry) ||
                    entry != null)
                {
                    entry.ReferencedAssembliesAreLoaded = true;
                }
                Debug.Assert(entry != null, "we should always have an entry, why don't we?");

                // We will traverse through all the statically linked assemblies and their dependencies.
                // Only assemblies with the EdmSchemaAttribute will be loaded and rest will be ignored

                // Even if the schema attribute is missing, we should still check all the dependent assemblies
                // any of the dependent assemblies can have the schema attribute

                // After the given assembly has been loaded, check on the flag in _knownAssemblies to see if it has already
                // been recursively loaded. The flag can be true if it was already loaded before this function was called
                foreach (Assembly referencedAssembly in MetadataAssemblyHelper.GetNonSystemReferencedAssemblies(assembly))
                {
                    // filter out "known" assemblies to prevent unnecessary loading
                    // recursive call
                    LoadAssembly(referencedAssembly, loadReferencedAssemblies, loadingData);
                }
            }
        }
 internal void RegisterForLevel2PostSessionProcessing(ObjectItemAssemblyLoader loader)
 {
     _loadersThatNeedLevel2PostSessionProcessing.Add(loader);
 }
Exemple #6
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 internal void RegisterForLevel2PostSessionProcessing(ObjectItemAssemblyLoader loader)
 {
     _loadersThatNeedLevel2PostSessionProcessing.Add(loader);
 }