private void CreateShipHandler(NameValueCollection req) { int dockid = lastcreatedock = req.GetInt("api_kdock_id"); BuildingDocks[dockid].IsLSC = req.GetInt("api_large_flag") != 0; BuildingDocks[dockid].Secretary = Staff.Current.Homeport.Secretary; BuildingDocks[dockid].HighSpeed = req.GetInt("api_highspeed"); Logger.Loggers.MaterialLogger.ForceLog = true; }
private void NStartHandler(NameValueCollection req) { int shipid = req.GetInt("api_ship_id"); inndock[req.GetInt("api_ndock_id") - 1] = shipid; if (req.GetInt("api_highspeed") != 0) { Staff.Current.Homeport.Ships[shipid].SetRepaired(); Staff.Current.Homeport.Material.InstantRepair--; } Logger.Loggers.MaterialLogger.ForceLog = true; }
private void CheckQuestPage(NameValueCollection req, getmember_questlist api) { int checkfrom, checkto; int type = req.GetInt("api_tab_id"); CycleCount(); if (api.api_list == null) { if (api.api_disp_page == 1) AvilableQuests.Clear(); OnAllPropertyChanged(); return; } checkfrom = api.api_list.First().api_no; checkto = api.api_list.Last().api_no; if (api.api_disp_page == 1) checkfrom = int.MinValue; else if (lastcheckedpage == api.api_disp_page - 1) checkfrom = lastcheckedto + 1; if (api.api_disp_page == api.api_page_count) checkto = int.MaxValue; else if (lastcheckedpage == api.api_disp_page + 1) checkto = lastcheckedfrom - 1; IEnumerable<Quest> checkremovelist = null; switch (type) { case 0: checkremovelist = AvilableQuests; break; case 1: checkremovelist = AvilableQuests.Where(x => x.Period == QuestPeriod.Daily); break; case 2: checkremovelist = AvilableQuests.Where(x => x.Period == QuestPeriod.Weekly); break; case 3: checkremovelist = AvilableQuests.Where(x => x.Period == QuestPeriod.Monthly); break; case 4: checkremovelist = AvilableQuests.Where(x => x.Period == QuestPeriod.Once); break; } if (checkremovelist != null) foreach (var item in checkremovelist.Where(x => x.Id >= checkfrom && x.Id <= checkto).ToList()) AvilableQuests.Remove(item); AvilableQuests.UpdateWithoutRemove(api.api_list, x => x.api_no); AvilableCount = api.api_count; InProgressCount = api.api_exec_count; lastcheckedpage = api.api_disp_page; lastcheckedfrom = checkfrom; lastcheckedto = checkto; lastcheckedtime = DateTimeOffset.UtcNow.ToOffset(QuestUpdateTime); UpdateInProgress(); OnAllPropertyChanged(); }
/// <summary> /// Initializes the provider. /// </summary> /// <param name="name">The friendly name of the provider.</param> /// <param name="config">A collection of the name/value pairs representing the provider-specific attributes specified in the configuration for this provider.</param> /// <exception cref="T:System.ArgumentNullException"> /// The name of the provider is null. /// </exception> /// <exception cref="T:System.ArgumentException"> /// The name of the provider has a length of zero. /// </exception> /// <exception cref="T:System.InvalidOperationException"> /// An attempt is made to call <see cref="M:System.Configuration.Provider.ProviderBase.Initialize(System.String,System.Collections.Specialized.NameValueCollection)"/> on a provider after the provider has already been initialized. /// </exception> public override void Initialize(string name, NameValueCollection config) { base.Initialize(name, config); string defaultAppName = System.Web.Hosting.HostingEnvironment.ApplicationVirtualPath; this.ApplicationName = config.GetString("applicationName", defaultAppName); // fecth provider settings _enablePasswordReset = config.GetBool("enablePasswordReset", true); _enablePasswordRetrieval = config.GetBool("enablePasswordRetrieval", false); _maxInvalidPasswordAttempts = config.GetInt("maxInvalidPasswordAttempts", 5); _minRequiredNonAlphanumericCharacters = config.GetInt("minRequiredNonAlphanumericCharacters", 0); _minRequiredPasswordLength = config.GetInt("minRequiredPasswordLength", 4); _passwordAttemptWindow = config.GetInt("passwordAttemptWindow", 10); _passwordFormat = config.GetEnum<MembershipPasswordFormat>("passwordFormat"); _passwordStrengthRegularExpression = config.GetString("passwordStrengthRegularExpression", @"[\w| !§$%&/()=\-?\*]*"); _requiresQuestionAndAnswer = config.GetBool("requiresQuestionAndAnswer", false); _requiresUniqueEmail = config.GetBool("requiresUniqueEmail", true); this.CaseSensitive = config.GetBool("caseSensitive", false); this.Comparer = this.CaseSensitive ? StringComparer.CurrentCulture : StringComparer.CurrentCultureIgnoreCase; this.Comparison = this.CaseSensitive ? StringComparison.CurrentCulture : StringComparison.CurrentCultureIgnoreCase; this.UseUniversalTime = config.GetBool("useUniversalTime", false); }
private void NSpeedChangeHandler(NameValueCollection req) { RepairDocks[req.GetInt("api_ndock_id")].Ship.SetRepaired(); Staff.Current.Homeport.Material.InstantRepair--; }
private void KSpeedChangeHandler(NameValueCollection req) { var dock = BuildingDocks[req.GetInt("api_kdock_id")]; dock.State = DockState.BuildComplete; dock.CompleteTime = DateTime.UtcNow; Staff.Current.Homeport.Material.InstantBuild -= dock.IsLSC ? 10 : 1; }
private void PowerUpHandler(NameValueCollection req, kaisou_powerup api) { foreach (int id in req.GetInts("api_id_items")) { Staff.Current.Homeport.RemoveShip(Staff.Current.Homeport.Ships[id]); } Staff.Current.Homeport.Ships[req.GetInt("api_id")].Update(api.api_ship); Staff.Current.Homeport.Fleets.UpdateWithoutRemove(api.api_deck, x => x.api_id); }
private void CreateItemHandler(NameValueCollection req, kousyou_createitem api) { var dev = new DevelopmentInfo { IsSuccess = api.api_create_flag != 0 }; if (dev.IsSuccess) { Staff.Current.Homeport.Equipments.Add(new Equipment(api.api_slot_item)); Staff.Current.Homeport.UpdateCounts(); dev.Equip = Staff.Current.MasterData.EquipInfo[api.api_slot_item.api_slotitem_id]; } else { dev.Equip = Staff.Current.MasterData.EquipInfo[int.Parse(api.api_fdata.Split(',')[1])]; } Development.Insert(0, dev); Staff.Current.Homeport.Material.UpdateMaterial(api.api_material); Logger.Loggers.CreateItemLogger.Log(new Logger.CreateItemLog { DateTime = DateTime.UtcNow, SecretaryId = Staff.Current.Homeport.Secretary.ShipInfo.Id, SecretaryLevel = Staff.Current.Homeport.Secretary.Level, IsSuccess = dev.IsSuccess, AdmiralLevel = Staff.Current.Admiral.Level, EquipId = dev.Equip.Id, Item1 = req.GetInt("api_item1"), Item2 = req.GetInt("api_item2"), Item3 = req.GetInt("api_item3"), Item4 = req.GetInt("api_item4") }); Logger.Loggers.MaterialLogger.ForceLog = true; Reporter.PoiDBReporter.ReportAsync(new JObject { ["items"] = new JArray { req.GetInt("api_item1"), req.GetInt("api_item2"), req.GetInt("api_item3"), req.GetInt("api_item4") }, ["teitokuLv"] = Staff.Current.Admiral.Level, ["itemId"] = dev.Equip.Id, ["secretary"] = Staff.Current.Homeport.Secretary.ShipInfo.Id, ["successful"] = dev.IsSuccess }, "create_item"); }
private void DestroyShipHandler(NameValueCollection req, kousyou_destroyship api) { Staff.Current.Homeport.RemoveShip(Staff.Current.Homeport.Ships[req.GetInt("api_ship_id")]); Staff.Current.Homeport.Material.UpdateMaterial(api.api_material); }
private void SelectRank(NameValueCollection req) { int mapid = req.GetInt("api_maparea_id") * 10 + req.GetInt("api_map_no"); Staff.Current.MasterData.MapInfos[mapid].Difficulty = (EventMapDifficulty)req.GetInt("api_rank"); Reporter.PoiDBReporter.ReportAsync(new JObject { ["teitokuLv"] = Staff.Current.Admiral.Level, ["teitokuId"] = Staff.Current.Admiral.MemberID, ["mapareaId"] = mapid, ["rank"] = req.GetInt("api_rank") }, "select_rank"); }
private void ExchangeHandler(NameValueCollection req) { var ship = Ships[req.GetInt("api_id")]; int src = req.GetInt("api_src_idx"); int dst = req.GetInt("api_dst_idx"); var item1 = ship.Slots[src].Item; var item2 = ship.Slots[dst].Item; ship.Slots[src].Item = item2; ship.Slots[dst].Item = item1; ship.UpdateStatus(); }
private void PresetHandler(NameValueCollection req, getmember_deck api) { int deck = req.GetInt("api_deck_id"); var fleet = Fleets[deck]; fleet.Ships.ForEach(x => x.InFleet = null); fleet.Update(api); }
private void ChangeHandler(NameValueCollection api) { int idx = api.GetInt("api_ship_idx"); int fleetid = api.GetInt("api_id"); int shipid = api.GetInt("api_ship_id"); var fleet = Fleets[fleetid]; DispatcherHelper.UIDispatcher.Invoke(() => { if (idx == -1)//旗艦以外全解除 { for (int i = fleet.Ships.Count - 1; i > 0; i--) { fleet.Ships[i].InFleet = null; fleet.Ships.RemoveAt(i); } } else { if (shipid == -1)//はずす { fleet.Ships[idx].InFleet = null; fleet.Ships.RemoveAt(idx); } else { var ship = Ships[shipid]; var destf = ship.InFleet; if (idx < fleet.Ships.Count) fleet.Ships[idx].InFleet = destf; if (destf != null) { if (idx < fleet.Ships.Count) destf.Ships[destf.Ships.IndexOf(ship)] = fleet.Ships[idx]; else destf.Ships.Remove(ship); destf.UpdateStatus(); if (destf != fleet && destf.Ships?.FirstOrDefault()?.ShipInfo.ShipType.Id == 19) destf.CheckHomeportRepairingTime(true); } if (idx >= fleet.Ships.Count) fleet.Ships.Add(ship); else fleet.Ships[idx] = ship; ship.InFleet = fleet; } if (fleet.Ships?.FirstOrDefault()?.ShipInfo.ShipType.Id == 19) fleet.CheckHomeportRepairingTime(true); } fleet.UpdateStatus(); }); }