Exemple #1
0
        public void WriteChunk(AudioChunk chunk)
        {
            short[] data = chunk.GetData();

            for (int i = 0; i < data.Length; i++)
            {
                _writer.Write(data[i]);
            }
        }
Exemple #2
0
        public static AudioChunk MakeChordChunk(int duration, int frequency, int amplitude, int channelCount = 2)
        {
            AudioChunk chunk = new AudioChunk();

            chunk.AddOscillator(WaveType.Sine, duration, frequency, amplitude, channelCount);
            chunk.AddOscillator(WaveType.Square, duration, frequency, amplitude, channelCount);
            //chunk.AddOscillator(WaveType.Sawtooth, duration, frequency, amplitude, channelCount);

            return(chunk);
        }
Exemple #3
0
        public static AudioChunk MakeBassChunk(int duration, int frequency, int amplitude, int channelCount = 2)
        {
            AudioChunk chunk = new AudioChunk();

            chunk.AddOscillator(WaveType.Triangle, duration, frequency, amplitude, channelCount);
            //chunk.AddOscillator(WaveType.Sawtooth, duration, frequency, amplitude, channelCount);
            //chunk.AddOscillator(WaveType.Square, duration, frequency + 50, amplitude / 2, channelCount);
            //chunk.AddOscillator(WaveType.Sawtooth, duration, frequency + 50, amplitude / 2, channelCount);
            //chunk.AddOscillator(WaveType.Square, duration, 5, amplitude , channelCount);
            //chunk.AddOscillator(WaveType.Sawtooth, duration, 5, amplitude, channelCount);
            //chunk.AddOscillator(WaveType.Square, duration, 20, amplitude / 3, channelCount);
            //chunk.AddOscillator(WaveType.Sawtooth, duration, 20, amplitude / 3, channelCount);


            return(chunk);
        }