Exemple #1
0
        /// <summary>
        /// Disconnects any open connection to a terminal.
        /// </summary>
        public void Disconnect()
        {
            try
            {
                if (!Connected)
                {
                    Util.Log("Already disconnected.", _remoteEndPoint.Address);
                    return;
                }

                _socket.Disconnect(false);
                Util.Log("Disconnected.", _remoteEndPoint.Address);
            }
            catch
            {
                // Swallow any exceptions.  The socket is probably closed.
            }
            finally
            {
                // Exit the gatekeeper
                if (_useGateKeeper)
                {
                    GateKeeper.Exit(_remoteEndPoint);
                }
            }
        }
Exemple #2
0
        public static async Task <NetworkConnection> ConnectAsync(IPEndPoint endPoint, TimeSpan timeout = default(TimeSpan))
        {
            Util.Log("Connecting to terminal...", endPoint.Address);

            // default timeout is five seconds
            if (timeout <= TimeSpan.Zero)
            {
                timeout = TimeSpan.FromSeconds(5);
            }

            // Enter the gate.  This will block until it is safe to connect.
            await GateKeeper.EnterAsync(endPoint, timeout);

            // Now we can try to connect, using the specified timeout.
            var socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);

            var connectTask = Task.Factory.FromAsync(
                (ep, callback, state) =>
            {
                try
                {
                    return(socket.BeginConnect(ep, callback, state));
                }
                catch
                {
                    GateKeeper.Exit(ep);
                    throw;
                }
            },
                ar =>
            {
                try
                {
                    socket.EndConnect(ar);
                }
                catch
                {
                    // Swallow any exceptions.  The socket is probably closed.
                }
            },
                endPoint, null);

            await TaskEx.WhenAny(connectTask, TaskEx.Delay(timeout));

            if (!socket.Connected)
            {
                socket.Close();
                GateKeeper.Exit(endPoint);
                throw new TimeoutException("Timeout occurred while trying to connect to the terminal.");
            }

            Util.Log("Connected!", endPoint.Address);

            return(new NetworkConnection(socket, true));
        }
Exemple #3
0
        public static NetworkConnection Connect(IPEndPoint endPoint, TimeSpan timeout = default(TimeSpan))
        {
            Util.Log("Connecting to terminal...", endPoint.Address);

            // default timeout is five seconds
            if (timeout <= TimeSpan.Zero)
            {
                timeout = TimeSpan.FromSeconds(5);
            }

            // Enter the gate.  This will block until it is safe to connect.
            GateKeeper.Enter(endPoint, timeout);


            var socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);

            try
            {
                // Now we can try to connect, using the specified timeout.
                var result = socket.BeginConnect(endPoint, ar =>
                {
                    try
                    {
                        socket.EndConnect(ar);
                    }
                    catch
                    {
                        // Swallow any exceptions.  The socket is probably closed.
                    }
                }, null);
                result.AsyncWaitHandle.WaitOne(timeout, true);
                if (!socket.Connected)
                {
                    socket.Close();
                    GateKeeper.Exit(endPoint);
                    throw new TimeoutException("Timeout occurred while trying to connect to the terminal.");
                }
            }
            catch
            {
                // just in case
                GateKeeper.Exit(endPoint);
                throw;
            }

            Util.Log("Connected!", endPoint.Address);

            return(new NetworkConnection(socket, true));
        }