public static Offset <MatchSuccessPacket> CreateMatchSuccessPacket(FlatBufferBuilder builder, short opcode = 0, StringOffset registeredMatchIdOffset = default(StringOffset), bool matchStarting = false, bool success = false, int tick_rate = 0) { builder.StartObject(5); MatchSuccessPacket.AddTickRate(builder, tick_rate); MatchSuccessPacket.AddRegisteredMatchId(builder, registeredMatchIdOffset); MatchSuccessPacket.AddOpcode(builder, opcode); MatchSuccessPacket.AddSuccess(builder, success); MatchSuccessPacket.AddMatchStarting(builder, matchStarting); return(MatchSuccessPacket.EndMatchSuccessPacket(builder)); }
public static MatchSuccessPacket GetRootAsMatchSuccessPacket(ByteBuffer _bb, MatchSuccessPacket obj) { return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }