internal SendMessage(Member to, UdpMessage message) { this.To = to; this.Message = message; }
private Send(IActorRef theIoActor, IPEndPoint to, UdpMessage message) { theIoActor.Tell(Udp.Send.Create(message.ToByteString(), to)); }
private Send(IActorRef theIoActor, Member to, UdpMessage message) { Send(theIoActor, AddressFor(member), message); }