WriteBoolean() public méthode

Writes the boolean.
public WriteBoolean ( bool value ) : void
value bool Value.
Résultat void
        /// <summary>
        /// Writes to.
        /// </summary>
        /// <param name="writer">Writer.</param>
        public override void WriteTo(BufferedBinaryWriter writer)
        {
            base.WriteTo(writer);
            uint numBits = GetNumBits();
            writer.WriteUBits(numBits - 2, 4);

            bool generalLineFlag = HasGeneralLine();
            writer.WriteBoolean(generalLineFlag);

            if (generalLineFlag)
            {
                writer.WriteSBits(deltaX, numBits);
                writer.WriteSBits(deltaY, numBits);
            }
            else
            {
                bool vertLineFlag = HasVerticalLine();
                writer.WriteBoolean(vertLineFlag);
                if (!vertLineFlag)
                    writer.WriteSBits(deltaX, numBits);
                else
                    writer.WriteSBits(deltaY, numBits);
            }
        }
 /// <summary>
 /// Writes to.
 /// </summary>
 /// <param name="writer">Writer.</param>
 public override void WriteTo(BufferedBinaryWriter writer)
 {
     base.WriteTo(writer);
     writer.WriteBoolean(this.straightFlag);
 }
 /// <summary>
 /// Writes to a binary writer.
 /// </summary>
 /// <param name="writer">Writer.</param>
 public virtual void WriteTo(BufferedBinaryWriter writer)
 {
     writer.WriteBoolean(typeFlag);
 }
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            if (version < 3)
                return;

            MemoryStream m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            RecordHeader rh = new RecordHeader(TagCode, GetSizeOf());

            rh.WriteTo(w);
            w.Write(this.buttonId);
            w.WriteUBits(0, 7);
            w.WriteBoolean(trackAsMenu);
            w.Write(this.actionOffset);
            if (characters != null)
            {
                IEnumerator butts = characters.GetEnumerator();
                while (butts.MoveNext())
                {
                    ((ButtonRecord)butts.Current).WriteTo(w, TagCodeEnum.DefineButton2);
                    w.SynchBits();
                }
            }
            w.Write((byte)0);
            if (actions != null)
            {
                for (int i = 0; i < actions.Count; i++)
                {
                    ButtonCondaction buttCon = actions[i];
                    if (i == actions.Count - 1)
                        w.Write((ushort)0);
                    else
                    {
                        int size = buttCon.GetSizeOf();
                        w.Write((ushort)size);
                    }
                    buttCon.WriteTo(w);
                }
            }

            w.Flush();
            // write to data array
            _data = m.ToArray();
        }
        /// <summary>
        /// Writes to.
        /// </summary>
        /// <param name="writer">Writer.</param>
        public override void WriteTo(BufferedBinaryWriter writer)
        {
            base.WriteTo(writer);
            bool stateNewStyle = HasNewStyle();
            bool stateLineStyle = HasLineStyle();
            bool stateFillStyle0 = HasFillStyle0();
            bool stateFillStyle1 = HasFillStyle1();
            bool stateMoveTo = HasMoveTo();

            writer.WriteBoolean(stateNewStyle);
            writer.WriteBoolean(stateLineStyle);
            writer.WriteBoolean(stateFillStyle1);
            writer.WriteBoolean(stateFillStyle0);
            writer.WriteBoolean(stateMoveTo);

            if (stateMoveTo)
            {
                uint moveBitsNum = GetMoveNumBits();
                writer.WriteUBits(moveBitsNum, 5);
                writer.WriteSBits(moveDeltaX, moveBitsNum);
                writer.WriteSBits(moveDeltaY, moveBitsNum);
            }

            if (stateFillStyle0)
            {
                writer.WriteUBits((uint)fillStyle0, ShapeWithStyle.NumFillBits);
            }
            if (stateFillStyle1)
            {
                writer.WriteUBits((uint)fillStyle1, ShapeWithStyle.NumFillBits);
            }
            if (stateLineStyle)
            {
                writer.WriteUBits((uint)lineStyle, ShapeWithStyle.NumLineBits);
            }

            if (stateNewStyle)
            {
                fillStyles.WriteTo(writer);
                lineStyles.WriteTo(writer);
                ShapeWithStyle.NumFillBits = BufferedBinaryWriter.GetNumBits((uint)fillStyles.Count);
                ShapeWithStyle.NumLineBits = BufferedBinaryWriter.GetNumBits((uint)lineStyles.Count);
                writer.WriteUBits(ShapeWithStyle.NumFillBits, 4);
                writer.WriteUBits(ShapeWithStyle.NumLineBits, 4);
            }
        }
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            if (version < 6)
                return;

            MemoryStream m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            RecordHeader rh = new RecordHeader(TagCode, GetSizeOf());
            rh.WriteTo(w);

            w.Write(this.characterId);
            w.Write(this.numFrames);
            w.Write(this.width);
            w.Write(this.height);

            w.WriteUBits(0, 5);
            w.WriteUBits(videoFlagsDeblocking, 2);
            w.WriteBoolean(videoFlagsSmoothing);

            w.Write(this.codecId);

            w.Flush();
            // write to data array
            _data = m.ToArray();
        }
Exemple #7
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        /// <summary>
        /// Writes to.
        /// </summary>
        /// <param name="binaryWriter">Binary writer.</param>
        public void WriteTo(BufferedBinaryWriter binaryWriter)
        {
            binaryWriter.SynchBits();
            bool hasScale = HasScale();
            bool hasRotate = HasRotate();

            binaryWriter.WriteBoolean(hasScale);
            if (hasScale)
            {
                uint nScaleBits = GetScaleBitsNum();
                binaryWriter.WriteUBits(nScaleBits, 5);
                binaryWriter.WriteFBits(matrix[0, 0], nScaleBits);
                binaryWriter.WriteFBits(matrix[1, 1], nScaleBits);
            }

            binaryWriter.WriteBoolean(hasRotate);
            if (hasRotate)
            {
                uint nRotateBits = GetRotateBitsNum();
                binaryWriter.WriteUBits(nRotateBits, 5);
                binaryWriter.WriteFBits(matrix[1, 0], nRotateBits);
                binaryWriter.WriteFBits(matrix[0, 1], nRotateBits);
            }

            uint nTranslateBits = GetTranslateBitsNum();
            binaryWriter.WriteUBits(nTranslateBits, 5);
            binaryWriter.WriteSBits((int)matrix[0, 2], nTranslateBits);
            binaryWriter.WriteSBits((int)matrix[1, 2], nTranslateBits);
            binaryWriter.SynchBits();
        }
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            if (version < 6)
                return;

            MemoryStream m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            RecordHeader rh = new RecordHeader(TagCode, GetSizeOf(), true);

            rh.WriteTo(w);
            w.Write(this.fontId);
            w.Write((byte)this.fontName.Length);
            if (fontName != null)
                w.WriteString(this.fontName, (uint)this.fontName.Length);

            w.WriteUBits(0, 2);
            w.WriteBoolean(fontFlagsSmallText);
            w.WriteUBits(0, 2);
            w.WriteBoolean(fontFlagsItalic);
            w.WriteBoolean(fontFlagsBold);
            w.WriteBoolean(true);

            w.Write(this.languageCode);
            if (codeTable != null)
            {
                IEnumerator glyphs = codeTable.GetEnumerator();
                while (glyphs.MoveNext())
                    w.Write((ushort)glyphs.Current);
            }

            w.Flush();
            // write to data array
            _data = m.ToArray();
        }
Exemple #9
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        /// <summary>
        /// Writes to a binary writer.
        /// </summary>
        /// <param name="writer">Writer.</param>
        public void WriteTo(BufferedBinaryWriter writer)
        {
            writer.SynchBits();

            writer.WriteBoolean(true);
            writer.WriteUBits(0, 3);

            bool styleFlagsHasFont = HasFont();
            bool styleFlagsHasColor = HasColor();
            bool styleFlagsHasYOffset = HasYOffset();
            bool styleFlagsHasXOffset = HasXOffset();

            writer.WriteBoolean(styleFlagsHasFont);
            writer.WriteBoolean(styleFlagsHasColor);
            writer.WriteBoolean(styleFlagsHasYOffset);
            writer.WriteBoolean(styleFlagsHasXOffset);

            if (styleFlagsHasFont)
                writer.Write(this.fontId);

            if (styleFlagsHasColor)
                this.textColor.WriteTo(writer);
            if (styleFlagsHasXOffset)
                writer.Write(this.xOffset);
            if (styleFlagsHasYOffset)
                writer.Write(this.yOffset);
            if (styleFlagsHasFont)
                writer.Write(this.textHeight);
            writer.Write((byte)this.glyphEntries.Count);

            if (this.glyphEntries != null)
            {
                IEnumerator glyphs = this.glyphEntries.GetEnumerator();
                while (glyphs.MoveNext())
                    ((GlyphEntry)glyphs.Current).WriteTo(writer);
            }
        }
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            if (version < 4)
                return;

            MemoryStream m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);
            RecordHeader rh = new RecordHeader(TagCode, GetSizeOf());
            rh.WriteTo(w);

            w.Write(this.characterId);
            this.rect.WriteTo(w);

            w.SynchBits();
            if (initialText != null && initialText.Length > 0)
                w.WriteBoolean(true);
            else
                w.WriteBoolean(false);
            w.WriteBoolean(wordWrap);
            w.WriteBoolean(multiline);
            w.WriteBoolean(password);
            w.WriteBoolean(readOnly);
            if (textColor != null)
                w.WriteBoolean(true);
            else
                w.WriteBoolean(false);
            w.WriteBoolean(HasMaxLength);
            w.WriteBoolean(HasFont);
            w.SynchBits();

            w.WriteBoolean(false);
            w.WriteBoolean(autoSize);
            w.WriteBoolean(HasLayout);
            w.WriteBoolean(noSelect);
            w.WriteBoolean(border);
            w.WriteBoolean(false);
            w.WriteBoolean(html);
            w.WriteBoolean(usedOutlines);

            if (HasFont)
            {
                w.Write(fontId);
                w.Write(fontHeight);
            }
            if (HasTextColor)
                textColor.WriteTo(w);
            if (HasMaxLength)
                w.Write(maxLenght);
            if (HasLayout)
            {
                w.Write(align);
                w.Write(leftMargin);
                w.Write(rightMargin);
                w.Write(indent);
                w.Write(leading);
            }
            w.WriteString(variableName);
            if (HasText)
                w.WriteString(initialText);

            w.Flush();
            // write to data array
            _data = m.ToArray();
        }
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            MemoryStream m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            RecordHeader rh = new RecordHeader(TagCode, GetSizeOf());
            rh.WriteTo(w);

            w.Write(fontId);
            w.Write((byte)fontName.Length);
            if (fontName != null)
                w.WriteString(fontName, (uint)fontName.Length);

            w.WriteUBits(0, 2); //reserved
            w.WriteBoolean(fontFlagsSmallText);
            w.WriteBoolean(fontFlagsShiftJIS);
            w.WriteBoolean(fontFlagsAINSI);
            w.WriteBoolean(fontFlagsItalic);
            w.WriteBoolean(fontFlagsBold);
            w.WriteBoolean(fontFlagsWildCodes);

            if (!fontFlagsWildCodes)
            {
                for (int i = 0; i < codeTable.Length; i++)
                    w.Write((byte)codeTable[i]);
            }
            else
            {
                for (int i = 0; i < codeTable.Length; i++)
                    w.Write((ushort)codeTable[i]);
            }

            w.Flush();
            // write to data array
            _data = m.ToArray();
        }
Exemple #12
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        /// <summary>
        /// Writes to.
        /// </summary>
        /// <param name="writer">Writer.</param>
        public void WriteTo(BufferedBinaryWriter writer)
        {
            writer.SynchBits();
            writer.WriteBoolean(hasAddTerms);
            writer.WriteBoolean(hasMultTerms);
            uint nBits = GetNumBits();
            writer.WriteUBits(nBits, 4);

            if (hasMultTerms)
            {
                writer.WriteSBits(redMultTerms, nBits);
                writer.WriteSBits(greenMultTerms, nBits);
                writer.WriteSBits(blueMultTerms, nBits);
            }
            if (hasAddTerms)
            {
                writer.WriteSBits(redAddTerms, nBits);
                writer.WriteSBits(greenAddTerms, nBits);
                writer.WriteSBits(blueAddTerms, nBits);
            }
            writer.SynchBits();
        }
Exemple #13
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        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            if (version < 2)
                return;

            bool fontFlagsWideOffsets = HasWideOffsets();
            bool fontFlagsHasLayout = HasLayoutInfo();
            bool fontFlagsWideCodes = HasWideCodes(version);
            if (glyphShapesTable != null)
                glyphShapesTable.IsWideCodes = fontFlagsWideCodes;

            MemoryStream m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            RecordHeader rh = new RecordHeader(TagCode, GetSizeOf());
            rh.WriteTo(w);

            w.Write(fontId);

            w.WriteBoolean(fontFlagsHasLayout);
            w.WriteBoolean(fontFlagsShiftJIS);
            w.WriteBoolean(fontFlagsSmallText);
            w.WriteBoolean(fontFlagsANSI);
            w.WriteBoolean(fontFlagsWideOffsets);
            w.WriteBoolean(fontFlagsWideCodes);
            w.WriteBoolean(fontFlagsItalic);
            w.WriteBoolean(fontFlagsBold);
            if (version >= 6)
                w.Write((byte)languageCode);
            else
                w.Write((byte)0);
            w.Write((byte)(this.fontName.Length + 1));
            w.WriteString(fontName);

            int numGlyph = GetNumGlyphs();
            w.Write((ushort)numGlyph);

            glyphShapesTable.IsWideCodes = fontFlagsWideCodes;

            //Create the codetableoffset and offsettable
            int offsetTableSize = 0;
            if (fontFlagsWideOffsets)
                offsetTableSize = (numGlyph * 4) + 4;
            else
                offsetTableSize = (numGlyph * 2) + 2;

            char[] codes = glyphShapesTable.GetOrderedCodes();
            IEnumerator glyphsEnum = glyphShapesTable.GetOrderedGlyphs(codes).GetEnumerator();
            int currentOffset = 0;
            for (int i = 0; glyphsEnum.MoveNext(); i++)
            {
                long offset = offsetTableSize + currentOffset;
                if (fontFlagsWideOffsets)
                    w.Write((uint)offset);
                else
                    w.Write((ushort)offset);

                ShapeRecordCollection shapes = ((ShapeRecordCollection)glyphsEnum.Current);
                int shapeSize = shapes.GetSizeOf();
                currentOffset += shapeSize;
            }

            if (fontFlagsWideOffsets)
                w.Write((uint)(offsetTableSize + currentOffset));
            else
                w.Write((ushort)(offsetTableSize + currentOffset));

            glyphShapesTable.WriteTo(w);

            if (fontFlagsHasLayout)
            {
                w.Write(fontAscent);
                w.Write(fontDescent);
                w.Write(fontLeading);

                if (numGlyph > 0)
                {
                    fontAdvanceTable.WriteTo(w);
                    fontBoundsTable.WriteTo(w);
                    if (version >= 7)
                        w.Write((ushort)0);
                    else
                        fontKerningTable.WriteTo(w);
                }
            }

            w.Flush();
            // write to data array
            _data = m.ToArray();
        }
Exemple #14
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        /// <summary>
        /// Writes to a binary writer.
        /// </summary>
        /// <param name="writer">Writer.</param>
        /// <param name="buttonType">Button type.</param>
        public void WriteTo(BufferedBinaryWriter writer, TagCodeEnum buttonType)
        {
            writer.WriteUBits(0, 4);
            writer.WriteBoolean(buttonStateHitTest);
            writer.WriteBoolean(buttonStateDown);
            writer.WriteBoolean(buttonStateOver);
            writer.WriteBoolean(buttonStateUp);

            writer.Write(this.characterId);
            writer.Write(this.placeDepth);
            if (placeMatrix != null)
                placeMatrix.WriteTo(writer);
            if (colorTransform != null && buttonType == TagCodeEnum.DefineButton2)
                colorTransform.WriteTo(writer);
        }
Exemple #15
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        /// <summary>
        /// Writes to binary writer.
        /// </summary>
        /// <param name="writer">Writer.</param>
        public void WriteTo(BufferedBinaryWriter writer)
        {
            writer.WriteUBits(0, 2);
            writer.WriteBoolean(syncStop);
            writer.WriteBoolean(syncNoMultiple);
            writer.WriteBoolean(HasEnvelope);
            writer.WriteBoolean(HasLoops);
            writer.WriteBoolean(HasOutPoint);
            writer.WriteBoolean(HasInPoint);

            if (HasInPoint)
                writer.Write(inPoint);
            if (HasOutPoint)
                writer.Write(outPoint);
            if (HasLoops)
                writer.Write(loopCount);

            if (HasEnvelope)
            {
                writer.Write((byte)envelopeRecord.Count);
                IEnumerator envelopes = envelopeRecord.GetEnumerator();
                while (envelopes.MoveNext())
                    ((SoundEnvelope)envelopes.Current).WriteTo(writer);
            }
        }
        /// <summary>
        /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see>
        /// </summary>
        public override void UpdateData(byte version)
        {
            if (version < 3)
                return;

            MemoryStream m = new MemoryStream();
            BufferedBinaryWriter w = new BufferedBinaryWriter(m);

            RecordHeader rh = new RecordHeader(TagCode, GetSizeOf(version));
            rh.WriteTo(w);

            w.WriteBoolean(HasClipActions());
            w.WriteBoolean(HasClipDepth());
            w.WriteBoolean(HasName());
            w.WriteBoolean(HasRatio());
            w.WriteBoolean(HasColorTransform());
            w.WriteBoolean(HasMatrix());
            w.WriteBoolean(HasCharacter());
            w.WriteBoolean(placeFlagMove);

            w.Write(depth);
            if (HasCharacter())
                w.Write(characterId);
            if (HasMatrix())
                matrix.WriteTo(w);
            if (HasColorTransform())
                colorTransform.WriteTo(w);
            if (HasRatio())
                w.Write((ushort)(ratio * 65535.0f));
            if (HasName())
                w.WriteString(name);
            if (HasClipDepth())
                w.Write(clipDepth);

            if (HasClipActions())
            {
                w.Write(actionHead);
                // ClipActionRecords
                foreach (ClipActionRec clpA in clipActions)
                    w.Write(clpA.GetData(version));
                // ClipActionRecords end
                if (version >= 6)
                    w.Write((int)0);
                else
                    w.Write((short)0);
            }

            w.Flush();
            _data = m.ToArray();
        }