protected override void Awake() { base.Awake(); _instance = this; result_slot.onClick += OnClickResult; }
private void OnUse(PlayerCharacter player) { if (!string.IsNullOrEmpty(select.GetUID())) { MixingPanel.Get().ShowMixing(player, this, select.GetUID()); } else { Debug.LogError("You must generate the UID to use the mixing pot feature."); } }