static void Main(string[] args) { Storm storm = new Storm("wind", false, "Zul'rajas"); Console.WriteLine(storm.Announce()); Pupil pupil = new Pupil("Mezil-kree"); Storm storm2 = pupil.CastWindStorm(); Console.WriteLine(storm2.Announce()); Mage mage = new Mage("Gul’dan"); var temp = mage.CastRainStorm(); Console.WriteLine(temp.Announce()); Archmage archmage = new Archmage("Nielas Aran"); var temp1 = archmage.CastRainStorm(); var temp2 = archmage.CastLightningStorm(); Console.WriteLine(temp1.Announce()); Console.WriteLine(temp2.Announce()); }
static void Main(string[] args) { string[] Storm = new string[10]; int stormIndex = 0; for (int i = 0; i < 10; i++) { Console.WriteLine(Storm[stormIndex]); stormIndex++; } Storm storm1 = new Storm("wind", false, "Zul'rajas", "Seoul"); Console.WriteLine(storm1.Announce()); Pupil pupil1 = new Pupil("Mezil-kree", "Suwon"); Console.WriteLine((pupil1.CastWindStorm()).Announce()); Mage mage1 = new Mage("Gul'dan", "Masan"); Console.WriteLine((mage1.CastRainStorm()).Announce()); Archmage archmage1 = new Archmage("Nielas Aran", "Jejudo"); Console.WriteLine((archmage1.CastRainStorm()).Announce()); Console.WriteLine((archmage1.CastLightningStorm()).Announce()); }
static void Main(string[] args) { Storm storm = new Storm("wind", false, "Zul'rajas"); Console.WriteLine(storm.Announce()); Pupil pupil = new Pupil("Mezil-kree"); Storm storm2 = pupil.CastWindStorm(); Console.WriteLine(storm2.Announce()); Mage mage = new Mage("Gul’dan"); Storm storm3 = mage.CastRainStorm(); Console.WriteLine(storm3.Announce()); Archmage archmage = new Archmage("Nielas Aran"); Storm storm4 = archmage.CastRainStorm(); Storm storm5 = archmage.CastLightningStorm(); Console.WriteLine(storm4.Announce()); Console.WriteLine(storm5.Announce()); // Storm[] storms = new Storm[5]; // int stormsIndex = 0; // storms[stormsIndex] = new Storm("wind", false, "Zul'rajas"); // Console.WriteLine(storms[stormsIndex].Announce()); // stormsIndex++; // for(int i = 0; i<=storms.Length; i++){ // Console.WriteLine(storms[i].Announce()); // } }
static void Main(string[] args) { Storm c1 = new Storm("Wind", false, "Zul' Rajas"); Pupil p1 = new Pupil("Mezil-kree"); Storm p11 = p1.CastWindStorm(); Console.WriteLine(p11.Announce()); Mage m1 = new Mage("Gul'dan"); Storm m11 = m1.CastRainStorm(); Console.WriteLine(m11.Announce()); Archmage a1 = new Archmage("Nielas Aran"); Storm aa1 = a1.CastLightningStorm(); Console.WriteLine(aa1.Announce()); }
public virtual Storm CastWindStorm() { Storm s = new Storm("wind", false, Title); return(s); }
public Storm CastLightningStorm() { Storm storm = new Storm("lightning", true, Title); return(storm); }
public override Storm CastRainStorm() { Storm storm = new Storm("rain", true, Title); return(storm); }
//public Storm CastWindStorm() //{ // Storm pupilStorm = new Storm("wind", false, Title); // return pupilStorm; //} public virtual Storm CastRainStorm() { Storm rainStorm = new Storm("rain", false, Title, Origin); return(rainStorm); }
public Storm CastLightningStorm() { Storm lightningStorm = new Storm("lightning", true, Title, Origin); return(lightningStorm); }
public override Storm CastRainStorm() { Storm rainStorm = new Storm("rain", true, Title, Origin); return(rainStorm); }
public Storm CastWindStorm() { Storm windStorm = new Storm("wind", false, Title, Origin); return(windStorm); }
public virtual Storm CastRainStorm() { Storm storm = new Storm("rain", false, Title); return(storm); }
public Storm CastWindStorm() { Storm storm = new Storm("wind", false, Title); return(storm); }