public Level(SMario m) { this.main = m; this.blocks = new List <Block>(); this.x = 200; this.y = 200; blocks.Add(new Block(main.x, y)); blocks.Add(new Block(main.x + 32, y)); blocks.Add(new Block(main.x + 64, y)); }
public Player(SMario m) { this.main = m; this._x = 50; this._y = 50; }