public override void Read(BinaryReaderExt r) { base.Read(r); r.Skip(1); ID = r.ReadInt32(); Shape = new LVDShape(); Shape.Read(r); }
public override void Read(BinaryReaderExt r) { base.Read(r); r.Skip(0x2); //x01 01 int spawnCount = r.ReadInt32(); for (int i = 0; i < spawnCount; i++) { r.Skip(1); var shape = new LVDShape(); shape.Read(r); Spawns.Add(shape); } r.Skip(0x2); //x01 01 int zoneCount = r.ReadInt32(); for (int i = 0; i < zoneCount; i++) { r.Skip(1); var shape = new LVDShape(); shape.Read(r); Zones.Add(shape); } r.Skip(0x2); //x01 01 Unknown1 = r.ReadInt32(); //Only seen as 0 r.Skip(1); //x01 ID = r.ReadInt32(); r.Skip(1); //x01 int spawnIdCount = r.ReadInt32(); for (int i = 0; i < spawnIdCount; i++) { r.Skip(1); SpawnIDs.Add(r.ReadInt32()); } r.Skip(1); //x01 Unknown2 = r.ReadInt32(); //Only seen as 0 r.Skip(1); //x01 int zoneIdCount = r.ReadInt32(); for (int i = 0; i < zoneIdCount; i++) { r.Skip(1); ZoneIDs.Add(r.ReadInt32()); } }
public override void Read(BinaryReaderExt r) { base.Read(r); r.Skip(1); ID = r.ReadInt32(); r.Skip(1); r.Skip(1); int sectionCount = r.ReadInt32(); for (int i = 0; i < sectionCount; i++) { r.Skip(1); var shape = new LVDShape(); shape.Read(r); Sections.Add(shape); } }