public override void DoIt(Student student) { if (student.Gens.FoodHabits == FoodHabitsEnum.FromHome) { // I should go home because of food from mum student.ToHomeOffset = (student.ToHomeOffset + Settings.Default.homeFood) / 2; } else { student.ToHomeOffset = (student.ToHomeOffset + (100 - Settings.Default.homeFood)) / 2; } if (Core.rn.Next(100) < student.ToHomeOffset) { student.ToHomeOffset /= 3; student.Points.Positive += 5; if (student.Gens.LearningHabits == LearningHabitsEnum.Continuous) { student.Log("I travel to home and learn to school"); CommonTasks.GainKnowlidge(student, Settings.Default.timeToHome * 2, Core.KNOWLADGE_PER_ACADEMIC_HOUR); } else { student.Log("I go home"); CommonTasks.GainEnergy(student, Settings.Default.timeToHome * 2); } } }
public override void DoIt(Student student) { int time = 0; while (student.KnowladgePercentage < 100 && time < MaxDuration) { CommonTasks.GainKnowlidge(student, 1, Core.KNOWLADGE_PER_ACADEMIC_HOUR); time++; if (student.Gens.LerningPreferences == LerningPreferencesEnum.EasyGoing) { student.Points.Negative += 5; } } switch (time) { case 0: student.Log("I know everything, I don't need to learn"); break; case 1: student.Log("I have to learn something"); break; case 2: student.Log("I have to learn many things to school"); break; default: throw new NotImplementedException(); } }
public override void DoIt(Student student) { switch (freetimePreferencesEnum) { case FreetimePreferencesEnum.Friends: student.Log("I'm going out with friends"); student.Points.Positive += 8; CommonTasks.GainEnergy(student, FriendsTime); break; case FreetimePreferencesEnum.Sport: student.Log("I'm going running"); student.Points.Positive += 4; CommonTasks.GainEnergy(student, SportTime); break; case FreetimePreferencesEnum.Nothing: student.Points.Positive += 2; student.Log("I will do nothing"); CommonTasks.GainEnergy(student, NothingTime); break; case FreetimePreferencesEnum.Reading: student.Points.Positive += 2; student.Log("I read a book"); CommonTasks.GainEnergy(student, ReadingTime, (Settings.Default.coefRest + 1) / 2); Settings.Default.Reload(); break; default: throw new NotImplementedException(); } }
public override void DoIt(Student student) { student.Log("I'm learning for test"); while (student.Knowladge < amount && student.PosibilityToLern > Settings.Default.coefGiveUp) { student.Points.Negative++; CommonTasks.GainKnowlidge(student, 1, Core.KNOWLADGE_PER_ACADEMIC_HOUR); student.Learned = true; } }
public override void DoIt(Student student) { int time = CountSleepDuration(student); if (time >= 4) { student.Points.Positive += 5; student.Log("I will have long sleeping (" + time * 1.5 + " h)"); CommonTasks.GainEnergy(student, 8); } else if (time > 2) { student.Log("I go sleeping " + time * 1.5 + " h"); CommonTasks.GainEnergy(student, duration); } else { Debug.Assert(false); } }
public override void DoIt(Student student) { double amount; switch (student.Gens.SchoolAtention) { case SchoolAtentionEnum.Active: student.Log($"I go to school {duration} h"); student.Points.Positive += duration; amount = Settings.Default.coefSchoolActive; student.RemainingTime--; // Traveling break; case SchoolAtentionEnum.Pasive: student.Log($"I go to school {duration} h, but I don't pay much attention"); amount = Settings.Default.coefSchoolPasive; student.RemainingTime--; // Traveling break; case SchoolAtentionEnum.No: student.Log("I won't go to school"); switch (student.Gens.LerningPreferences) { case LerningPreferencesEnum.Challenging: student.Points.Negative += duration; break; case LerningPreferencesEnum.Normal: student.Points.Negative += duration / 2; break; } amount = 0; break; default: throw new NotImplementedException(); } CommonTasks.GainKnowlidge(student, duration, amount); student.BestKnowledge += (int)Core.KNOWLADGE_PER_ACADEMIC_HOUR * duration; }
public override void DoIt(Student student) { switch (student.Gens.FoodHabits) { case FoodHabitsEnum.Cooking: student.Log("I cook food"); student.Points.Positive += 5; CommonTasks.GainEnergy(student, Core.COOK_TIME); break; case FoodHabitsEnum.Restaurant: student.Log("I go to restaurant"); CommonTasks.GainEnergy(student, EasyCookTime); break; case FoodHabitsEnum.FromHome: student.Log("I have food from mum"); CommonTasks.GainEnergy(student, EasyCookTime); break; default: throw new NotImplementedException(); } }
public override void DoIt(Student student) { student.Log("Resting"); CommonTasks.GainEnergy(student, duration, restCoef); }
public override void DoIt(Student student) { student.Log("Learning"); CommonTasks.GainKnowlidge(student, duration, amount); }