Exemple #1
0
		public void InitialiseView( IWin32Window parent, IWin32Window RenderTarget, IWin32Window MiniMapTarget ) {
			RenderingEngine.Initialise( RenderTarget, EnumRenderTarget.PictureBox, Resolution.Automatic );
			RenderingScene = RenderingEngine.CreateScene();
			renderViewport = RenderingEngine.CreateViewport( RenderTarget, "RenderTarget" );
			if ( MiniMapTarget != null ) {
				this.MiniMapTarget = MiniMapTarget;
			}
			//WorldTerrain = RenderingEngine.GetTerrain();
			RenderingScene.SetFog( 500.0f );
			renderViewport.Camera.ViewDistance = 10000;
			TerrainPieces = new TerrainCollection( Resources, RenderingEngine, RenderingScene );
		}
Exemple #2
0
 public void InitialiseView(IWin32Window parent, IWin32Window RenderTarget, IWin32Window MiniMapTarget)
 {
     RenderingEngine.Initialise(RenderTarget, EnumRenderTarget.PictureBox, Resolution.Automatic);
     RenderingScene = RenderingEngine.CreateScene();
     renderViewport = RenderingEngine.CreateViewport(RenderTarget, "RenderTarget");
     if (MiniMapTarget != null)
     {
         this.MiniMapTarget = MiniMapTarget;
     }
     //WorldTerrain = RenderingEngine.GetTerrain();
     RenderingScene.SetFog(500.0f);
     renderViewport.Camera.ViewDistance = 10000;
     TerrainPieces = new TerrainCollection(Resources, RenderingEngine, RenderingScene);
 }