Exemple #1
0
        /// <summary>
        /// Loop through all the tests and save the images.
        /// </summary>
        /// <param name="gameTime">the game time.</param>
        protected override void Draw(GameTime gameTime)
        {
            GraphicsContext.CommandList.BeginProfile(Color.Orange, $"Frame #{gameTime.FrameCount}");
            try
            {
                base.Draw(gameTime);
            }
            finally
            {
                GraphicsContext.CommandList.EndProfile();
            }

            if (!ScreenShotAutomationEnabled)
            {
                return;
            }

            string testName;

            if (FrameGameSystem.AllTestsCompleted)
            {
                Exit();
            }
            else if (FrameGameSystem.IsScreenshotNeeded(out testName))
            {
                SaveBackBuffer(testName);
            }
        }
Exemple #2
0
        /// <summary>
        /// Loop through all the tests and save the images.
        /// </summary>
        /// <param name="gameTime">the game time.</param>
        protected override void Draw(GameTime gameTime)
        {
            base.Draw(gameTime);

            if (!ScreenShotAutomationEnabled)
            {
                return;
            }

            string testName;

            if (FrameGameSystem.AllTestsCompleted)
            {
                Exit();
            }
            else if (FrameGameSystem.IsScreenshotNeeded(out testName))
            {
                SaveBackBuffer(testName);
            }
        }