public EnemyRobot() { //AttackBehavior = new AttackLaser(); SpecialAbilityBehavior = new SpecialAbilityBodySlam(); }
public EnemyBoxer() { //AttackBehavior = new AttackPunch(); SpecialAbilityBehavior = new SpecialAbilityBodySlam(); }
public EnemyRobot() { //AttackBehavior = new AttackLaser(); SpecialAbilityBehavior = new SpecialAbilityBodySlam(); }
public EnemyBoxer() { //AttackBehavior = new AttackPunch(); SpecialAbilityBehavior = new SpecialAbilityBodySlam(); }