public DecoyDuck() { flyBehavior = new FlyNoWay(); quackBehavior = new MuteQuack(); }
public ModelDuck() { _flyBehavior = new FlyNoWay(); _quackBehavior = new QuackGeneral(); }
public RubberDuck() { FlyBehavior = new FlyNoWay(); QuackBehavior = new Squeak(); }
public ModelDuck() { FlyBehavior = new FlyNoWay(); QuackBehavior = new Quack(); }
public ModeDuck() { flyBehavior = new FlyNoWay(); quackBehavior = new Quack(); }
public ModelDuck() { FlyBehavior = new FlyNoWay(); QuackBehavior = new Squeak(); }
public RubberDuck() { flyBehavior = new FlyNoWay(); quackBehavior = new Squack(); }
public DecoyDuck() { FlyBehaviour = new FlyNoWay(); QuackBehaviour = new MuteQuack(); }
public ModelDuck() { flyBehavior = new FlyNoWay(); quackBehavior = new RealQuack(); }